Reject specialized Drop impls.
See Issue #8142 for discussion.
This makes it illegal for a Drop impl to be more specialized than the original item.
So for example, all of the following are now rejected (when they would have been blindly accepted before):
```rust
struct S<A> { ... };
impl Drop for S<i8> { ... } // error: specialized to concrete type
struct T<'a> { ... };
impl Drop for T<'static> { ... } // error: specialized to concrete region
struct U<A> { ... };
impl<A:Clone> Drop for U<A> { ... } // error: added extra type requirement
struct V<'a,'b>;
impl<'a,'b:a> Drop for V<'a,'b> { ... } // error: added extra region requirement
```
Due to examples like the above, this is a [breaking-change].
(The fix is to either remove the specialization from the `Drop` impl, or to transcribe the requirements into the struct/enum definition; examples of both are shown in the PR's fixed to `libstd`.)
----
This is likely to be the last thing blocking the removal of the `#[unsafe_destructor]` attribute.
Fix#8142Fix#23584
The compiler will now issue a warning for crates that have syntax of the form
`extern crate "foo" as bar`, but it will still continue to accept this syntax.
Additionally, the string `foo-bar` will match the crate name `foo_bar` to assist
in the transition period as well.
This patch will land hopefully in tandem with a Cargo patch that will start
translating all crate names to have underscores instead of hyphens.
cc #23533
The compiler will now issue a warning for crates that have syntax of the form
`extern crate "foo" as bar`, but it will still continue to accept this syntax.
Additionally, the string `foo-bar` will match the crate name `foo_bar` to assist
in the transition period as well.
This patch will land hopefully in tandem with a Cargo patch that will start
translating all crate names to have underscores instead of hyphens.
cc #23533
This commit provides a safe, but unstable interface for the `try` functionality
of running a closure and determining whether it panicked or not.
There are two primary reasons that this function was previously marked `unsafe`:
1. A vanilla version of this function exposes the problem of exception safety by
allowing a bare try/catch in the language. It is not clear whether this
concern should be directly tied to `unsafe` in Rust at the API level. At this
time, however, the bounds on `ffi::try` require the closure to be both
`'static` and `Send` (mirroring those of `thread::spawn`). It may be possible
to relax the bounds in the future, but for now it's the level of safety that
we're willing to commit to.
2. Panicking while panicking will leak resources by not running destructors.
Because panicking is still controlled by the standard library, safeguards
remain in place to prevent this from happening.
The new API is now called `catch_panic` and is marked as `#[unstable]` for now.
This commit alters the behavior of the `Read::read_to_end()` method to zero all
memory instead of passing an uninitialized buffer to `read`. This change is
motivated by the [discussion on the internals forum][discuss] where the
conclusion has been that the standard library will not expose uninitialized
memory.
[discuss]: http://internals.rust-lang.org/t/uninitialized-memory/1652Closes#20314
I assume since both shifts say the same thing, I should fix both of them, but then I realized I don't strictly know about left shift.
Fixes#23421
r? @pnkfelix
There have been some recent panics on the bots and this commit is an attempt to
appease them. Previously it was considered invalid to run `rt::at_exit` after
the handlers had already started running. Due to the multithreaded nature of
applications, however, it is not always possible to guarantee this. For example
[this program][ex] will show off the abort.
[ex]: https://gist.github.com/alexcrichton/56300b87af6fa554e52d
The semantics of the `rt::at_exit` function have been modified as such:
* It is now legal to call `rt::at_exit` at any time. The return value now
indicates whether the closure was successfully registered or not. Callers must
now decide what to do with this information.
* The `rt::at_exit` handlers will now be run for a fixed number of iterations.
Common cases (such as the example shown) may end up registering a new handler
while others are running perhaps once or twice, so this common condition is
covered by re-running the handlers a fixed number of times, after which new
registrations are forbidden.
Some usage of `rt::at_exit` was updated to handle these new semantics, but
deprecated or unstable libraries calling `rt::at_exit` were not updated.
The primary motivation here is to sidestep #19032 -- for a time, I thought that we should improve coherence or otherwise extend the language, but I now think that any such changes will require more time to bake. In the meantime, inheritance amongst the fn traits is both logically correct *and* a simple solution to that obstacle. This change introduces inheritance and modifies the compiler so that it can properly generate impls for closures and fns.
Things enabled by this PR (but not included in this PR):
1. An impl of `FnMut` for `&mut F` where `F : FnMut` (https://github.com/rust-lang/rust/issues/23015).
2. A better version of `Thunk` I've been calling `FnBox`.
I did not include either of these in the PR because:
1. Adding the impls in 1 currently induces a coherence conflict with the pattern trait. This is interesting and merits some discussion.
2. `FnBox` deserves to be a PR of its own.
The main downside to this design is (a) the need to write impls by hand; (b) the possibility of implementing `FnMut` with different semantics from `Fn`, etc. Point (a) is minor -- in particular, it does not affect normal closure usage -- and could be addressed in the future in many ways (better defaults; convenient macros; specialization; etc). Point (b) is unfortunate but "just a bug" from my POV, and certainly not unique to these traits (c.f. Copy/Clone, PartialEq/Eq, etc). (Until we lift the feature-gate on implementing the Fn traits, in any case, there is room to correct both of these if we find a nice way.)
Note that I believe this change is reversible in the future if we decide on another course of action, due to the feature gate on implementing the `Fn` traits, though I do not (currently) think we should reverse it.
Fixes#18835.
r? @nrc
See Issue 8142 for discussion.
This makes it illegal for a Drop impl to be more specialized than the
original item.
So for example, all of the following are now rejected (when they would
have been blindly accepted before):
```rust
struct S<A> { ... };
impl Drop for S<i8> { ... } // error: specialized to concrete type
struct T<'a> { ... };
impl Drop for T<'static> { ... } // error: specialized to concrete region
struct U<A> { ... };
impl<A:Clone> Drop for U<A> { ... } // error: added extra type requirement
struct V<'a,'b>;
impl<'a,'b:a> Drop for V<'a,'b> { ... } // error: added extra region requirement
```
Due to examples like the above, this is a [breaking-change].
(The fix is to either remove the specialization from the `Drop` impl,
or to transcribe the requirements into the struct/enum definition;
examples of both are shown in the PR's fixed to `libstd`.)
----
This is likely to be the last thing blocking the removal of the
`#[unsafe_destructor]` attribute.
Includes two new error codes for the new dropck check.
Update run-pass tests to accommodate new dropck pass.
Update tests and docs to reflect new destructor restriction.
----
Implementation notes:
We identify Drop impl specialization by not being as parametric as the
struct/enum definition via unification.
More specifically:
1. Attempt unification of a skolemized instance of the struct/enum
with an instance of the Drop impl's type expression where all of
the impl's generics (i.e. the free variables of the type
expression) have been replaced with unification variables.
2. If unification fails, then reject Drop impl as specialized.
3. If unification succeeds, check if any of the skolemized
variables "leaked" into the constraint set for the inference
context; if so, then reject Drop impl as specialized.
4. Otherwise, unification succeeded without leaking skolemized
variables: accept the Drop impl.
We identify whether a Drop impl is injecting new predicates by simply
looking whether the predicate, after an appropriate substitution,
appears on the struct/enum definition.
A lot has changed since this doc text was last touched up, and this is
just a minor edit. I remove the trait section entirely since we don't
use extension traits that much anymore, so there are no significant
trait hilights for this module.
Main access point of .split() and other similar methods are not using
the StrExt trait anymore, so update the libcore docs to reflect this
(because these docs are visible in libstd API documentation).
This permits all coercions to be performed in casts, but adds lints to warn in those cases.
Part of this patch moves cast checking to a later stage of type checking. We acquire obligations to check casts as part of type checking where we previously checked them. Once we have type checked a function or module, then we check any cast obligations which have been acquired. That means we have more type information available to check casts (this was crucial to making coercions work properly in place of some casts), but it means that casts cannot feed input into type inference.
[breaking change]
* Adds two new lints for trivial casts and trivial numeric casts, these are warn by default, but can cause errors if you build with warnings as errors. Previously, trivial numeric casts and casts to trait objects were allowed.
* The unused casts lint has gone.
* Interactions between casting and type inference have changed in subtle ways. Two ways this might manifest are:
- You may need to 'direct' casts more with extra type information, for example, in some cases where `foo as _ as T` succeeded, you may now need to specify the type for `_`
- Casts do not influence inference of integer types. E.g., the following used to type check:
```
let x = 42;
let y = &x as *const u32;
```
Because the cast would inform inference that `x` must have type `u32`. This no longer applies and the compiler will fallback to `i32` for `x` and thus there will be a type error in the cast. The solution is to add more type information:
```
let x: u32 = 42;
let y = &x as *const u32;
```
This commit alters the behavior of the `Read::read_to_end()` method to zero all
memory instead of passing an uninitialized buffer to `read`. This change is
motivated by the [discussion on the internals forum][discuss] where the
conclusion has been that the standard library will not expose uninitialized
memory.
[discuss]: http://internals.rust-lang.org/t/uninitialized-memory/1652Closes#20314
This commit enables writing a stable implementation of the `Hasher` trait as
well as actually calculating the hash of a vlaue in a stable fashion. The
signature is stabilized as-is.
PR #23104 moved `is_null` and `offset` to an inherent impl on the raw pointer type.
I'm not sure whether or how it's possible to link to docs for that impl.
r? @steveklabnik
impls. This is a [breaking-change] (for gated code) in that when you
implement `Fn` (`FnMut`) you must also implement `FnOnce`. This commit
demonstrates how to fix it.
The method with which backwards compatibility was retained ended up leading to
documentation that rustdoc didn't handle well and largely ended up confusing.
This trait has proven quite useful when defining marker traits to avoid the
semi-confusing `PhantomFn` trait and it looks like it will continue to be a
useful tool for defining these traits.
Previously, impls for `[T; n]` were collected in the same place as impls for `[T]` and `&[T]`. This splits them out into their own primitive page in both core and std.
Linking `__pthread_get_minstack`, even weakly, was causing Debian’s `dpkg-shlibdeps` to detect an unnecessarily strict versioned dependency on libc6.
Closes#23628.
For the rust-call ABI, the last function argument is a tuple that gets
untupled for the actual call. For bare functions using this ABI, the
code has access to the tuple, so we need to tuple the arguments again.
But closures can't actually access the tuple. Their arguments map to the
elements in the tuple. So what we currently do is to tuple the arguments
and then immediately untuple them again, which is pretty useless and we
can just omit it.
This is a [breaking-change]. When indexing a generic map (hashmap, etc) using the `[]` operator, it is now necessary to borrow explicitly, so change `map[key]` to `map[&key]` (consistent with the `get` routine). However, indexing of string-valued maps with constant strings can now be written `map["abc"]`.
r? @japaric
cc @aturon @Gankro
This commit implements [RFC 909](https://github.com/rust-lang/rfcs/pull/909):
The `std::thread_local` module is now deprecated, and its contents are
available directly in `std::thread` as `LocalKey`, `LocalKeyState`, and
`ScopedKey`.
The macros remain exactly as they were, which means little if any code
should break. Nevertheless, this is technically a:
[breaking-change]
Closes#23547
This small commit stabilizes the `Error` trait as-is, except that `Send`
and `Debug` are added as constraints. The `Send` constraint is because
most uses of `Error` will be for trait objects, and by default we would
like these objects to be transferrable between threads. The `Debug`
constraint is to ensure that e.g. `Box<Error>` is `Debug`, and because
types that implement `Display` should certainly implement `Debug` in any case.
In the near future we expect to add `Any`-like downcasting features to
`Error`, but this is waiting on some additional
mechanisms (`Reflect`). It will be added before 1.0 via default methods.
[breaking-change]
r? @alexcrichton
Closes#21790
Continuation of #23380 - added corresponding constants for Windows, Linux, *BSDs
r? @alexcrichton
Alex, can you also cc to a person who can check correctness for Windows as I'm not that confident in header file I've downloaded.
This fixes a bug in LLVM IR generation for in-line assembly where Rust would always use the host clobbers instead of target clobbers.
I also took this opportunity to clean/simplify the ```trans_inline_asm``` function.
This is my first Rust pull request; please let me know if I'm missing anything.
Fix regression in -C rpath that causes failures with symlinks
The new `relative_from` method no longer supports the case on unix
where both paths are absolute, which `-C rpath` depended on. This
version fixes the problem by copying the old path_relative_from
function into the rpath module.
Fixes#23140
After experimenting with the new `relative_from` function on `Path` I'm not sure what it's use case is. It no longer even figures out that the relative path from `/foo/bar` to `/foo/baz/qux` is `../baz/qux`.
Don't allow upcasting to a supertype in the type of the match discriminant. Fixes#23116.
This is a [breaking-change] in that it closes a type hole that previously existed.
r? @pnkfelix
Greetings Rustaceans!
I've just been getting acquainted with Rust through the guide. First let me say that it's already in great shape, chapters are kept a good length to be digestible and paced to move the reader along fluidly, so my compliments to contributors!
Along the way I noticed a few minor copy errors, and also a few areas that I thought more subjectively could stand to be improved. My commits here are divided so that minor edits unlikely to be very contentious could be cherry-picked, and then topically on parts that might generate more discussion.
I also have some comments and questions that aren't directly associated with any changes on this branch yet. I'm not sure how you like to triage this sort of thing but I'll present them below and if it's appropriate they could be moved to separate issues or I might be able to help work some of them out within the scope of this PR. Sorry that these are a lot to take in, pretty much everything below here can be digested independently of the current changes in this PR so you could read the rest later 😄
### Questions and Comments
I'll give stable links to doc revisions as of this writing.
1. The [example using `PartialEq` in the Traits chapter][1] is poor—we have no idea how `PartialEq` works at this point in the text (or at any point, AFAICT), so it isn't clear why it won't work as a trait bound in this situation and `Float` almost magically does, with the aid of existing tailor-made identity functions that seem unlikely to be so conveniently available when we encounter a scenario like this in our real-world code.
This section just seems glossed over, or perhaps content has moved around over time or there's an assumption that implementing equality with `PartialEq` should be covered in the guide eventually so this example will be less foreign. As it stands the text is hard to follow and not very meaningful.
2. I found treatment of the relationship of trait objects to pointers in the *Static and Dynamic Dispatch* chapter unclear. [The "Why Pointers?" section][2] opens with this line:
> The use of language like "fat pointer" implies that a trait object is always a pointer of some form, but why?
But the phrase "fat pointer" hasn't been used anywhere before. This is some of the more complex material in the guide, but this section nevertheless feels displaced, not clearly connecting preceding subject matter. Earlier we've covered the internal representation of trait objects and significance of pointers they contain, but it hasn't been spelled out (other than what `&Foo` syntax suggests) that trait objects are references (and why). That's what the "Why Pointers?" section is aiming to do I gather, but it seems out of place, I think it'd make more sense to cover this before the gory details of their internals.
3. Suggestion: move the *Error Handling* chapter much earlier in the Intermediate section of the guide, or even into the Basics section. I know the Intermediate section isn't intended to be read in order per se, but plenty of people like me are just going to read it straight through anyway 😁 These are pretty fundamental concepts to understand and `Option`, `Result`, and idioms like `unwrap()` and `.ok().expect()` are referenced numerous times throughout the rest of the guide. They feature pretty prominently as early as *Standard Input* and *Guessing Game* chapters in Basics, in fact. I happen to have a good understanding of these already through encountering their analogs in typed functional languages, but if I didn't I believe I really would have appreciated reading *Error Handling* much earlier.
4. In the `rustdoc` chapter, a [comment at the beginning of the first source example][3] refers to a "link" crate attribute being needed. There seems to be no such attribute present in the source. I believe this refers to `crate_type` [according to the reference][4], but it'd be nice if this example were updated/clarified (I think `crate_id` is deprecated/obsolete too).
This brings me to a related comment also: after encountering crate attributes in the reference and also docs on Cargo configuration like `crate-type = ["dylib"]`, I'm uncertain about the relationship/redundancy between these. I'm sure this is the kind of thing where docs are simply struggling to keep pace with rapid changes in Rust and Cargo, just wanted to flag that this distinction ought to be clearly covered in the docs for one or the other at some point, it's presently hard to track down.
5. Minor: link to sample editor configurations in [the introductory chapter][5] is broken, probably the generator automatically translates `.md` links to `.html`. Perhaps it shouldn't do that for absolute URLs.
6. Following from my changes to the enums coverage in [*Compound Data Types*][6] in this PR: sum types are an important topic and I tried to make some improvements, but I think the motivating example of `Character` with `Digit(i32)` and `Other` variants is a pretty weak one, and a better example could greatly improve cohesion with the `Ordering` coverage later in the section and how that ties into pattern matching in the subsequent chapter. I just haven't thought of a better example to suggest yet.
In particular, the text states:
> This may seem rather limiting, but it's a limitation which we can overcome.
This is referring to `Character`, and actually to more than one limitation: the preceding admonition that its variants aren't comparable/don't have ordering, and don't support binary operators like `*` and `+`. Overcoming these limitations actually never gets explained—we next cover how `Ordering` works as an enum itself for plain `i32`s, but never get around to showing how this might be applied to our `Digit` variant type.
Since the coverage of enums already segues into pattern matching and this could be even tighter with a stronger example, it might be nice if our example enum were somehow connected to the final example program for the Basics section too, where `Ordering` reappears. I don't see how it would fit with the current guessing game example, but food for thought.
7. `#[derive]` seems conspicuously missing from the guide. It would probably make sense to introduce after showing simple examples of implementing equality and/or ordering traits by hand, which have been mentioned as possibilities above. Perhaps it's too much to breach this as early as the Basic section though without traits being introduced. `#[derive]` itself and the derivable traits can certainly be saved for Intermediate and referenced as covered later, in any case.
r? @steveklabnik for docs.
[1]: 1576142495/src/doc/trpl/traits.md (our-inverse-example)
[2]: 1576142495/src/doc/trpl/static-and-dynamic-dispatch.md (why-pointers)
[3]: 1576142495/src/doc/trpl/documentation.md (creating-documentation)
[4]: http://doc.rust-lang.org/reference.html#linkage
[5]: 1576142495/src/doc/trpl/hello-world.md
[6]: 1576142495/src/doc/trpl/compound-data-types.md (enums)
possible blanket impls and also triggers internal overflow. Add some
special cases for common uses (&&str, &String) for now; bounds-targeting
deref coercions are probably the right longer term answer.
This commit enables writing a stable implementation of the `Hasher` trait as
well as actually calculating the hash of a vlaue in a stable fashion. The
signature is stabilized as-is.
This commit:
* Introduces `std::convert`, providing an implementation of
RFC 529.
* Deprecates the `AsPath`, `AsOsStr`, and `IntoBytes` traits, all
in favor of the corresponding generic conversion traits.
Consequently, various IO APIs now take `AsRef<Path>` rather than
`AsPath`, and so on. Since the types provided by `std` implement both
traits, this should cause relatively little breakage.
* Deprecates many `from_foo` constructors in favor of `from`.
* Changes `PathBuf::new` to take no argument (creating an empty buffer,
as per convention). The previous behavior is now available as
`PathBuf::from`.
* De-stabilizes `IntoCow`. It's not clear whether we need this separate trait.
Closes#22751Closes#14433
[breaking-change]
This commit marks as `#[stable]` the `Entry` types for the maps provided
by `std`. The main reason these had been left unstable previously was
uncertainty about an eventual trait design, but several plausible
designs have been proposed that all work fine with the current type definitions.
r? @Gankro
Don't allow upcasting to a supertype in the type of the match discriminant. Fixes#23116.
This is a [breaking-change] in that it closes a type hole that previously existed.
r? @pnkfelix
Greetings Rustaceans!
I've just been getting acquainted with Rust through the guide. First let me say that it's already in great shape, chapters are kept a good length to be digestible and paced to move the reader along fluidly, so my compliments to contributors!
Along the way I noticed a few minor copy errors, and also a few areas that I thought more subjectively could stand to be improved. My commits here are divided so that minor edits unlikely to be very contentious could be cherry-picked, and then topically on parts that might generate more discussion.
I also have some comments and questions that aren't directly associated with any changes on this branch yet. I'm not sure how you like to triage this sort of thing but I'll present them below and if it's appropriate they could be moved to separate issues or I might be able to help work some of them out within the scope of this PR. Sorry that these are a lot to take in, pretty much everything below here can be digested independently of the current changes in this PR so you could read the rest later 😄
### Questions and Comments
I'll give stable links to doc revisions as of this writing.
1. The [example using `PartialEq` in the Traits chapter][1] is poor—we have no idea how `PartialEq` works at this point in the text (or at any point, AFAICT), so it isn't clear why it won't work as a trait bound in this situation and `Float` almost magically does, with the aid of existing tailor-made identity functions that seem unlikely to be so conveniently available when we encounter a scenario like this in our real-world code.
This section just seems glossed over, or perhaps content has moved around over time or there's an assumption that implementing equality with `PartialEq` should be covered in the guide eventually so this example will be less foreign. As it stands the text is hard to follow and not very meaningful.
2. I found treatment of the relationship of trait objects to pointers in the *Static and Dynamic Dispatch* chapter unclear. [The "Why Pointers?" section][2] opens with this line:
> The use of language like "fat pointer" implies that a trait object is always a pointer of some form, but why?
But the phrase "fat pointer" hasn't been used anywhere before. This is some of the more complex material in the guide, but this section nevertheless feels displaced, not clearly connecting preceding subject matter. Earlier we've covered the internal representation of trait objects and significance of pointers they contain, but it hasn't been spelled out (other than what `&Foo` syntax suggests) that trait objects are references (and why). That's what the "Why Pointers?" section is aiming to do I gather, but it seems out of place, I think it'd make more sense to cover this before the gory details of their internals.
3. Suggestion: move the *Error Handling* chapter much earlier in the Intermediate section of the guide, or even into the Basics section. I know the Intermediate section isn't intended to be read in order per se, but plenty of people like me are just going to read it straight through anyway 😁 These are pretty fundamental concepts to understand and `Option`, `Result`, and idioms like `unwrap()` and `.ok().expect()` are referenced numerous times throughout the rest of the guide. They feature pretty prominently as early as *Standard Input* and *Guessing Game* chapters in Basics, in fact. I happen to have a good understanding of these already through encountering their analogs in typed functional languages, but if I didn't I believe I really would have appreciated reading *Error Handling* much earlier.
4. In the `rustdoc` chapter, a [comment at the beginning of the first source example][3] refers to a "link" crate attribute being needed. There seems to be no such attribute present in the source. I believe this refers to `crate_type` [according to the reference][4], but it'd be nice if this example were updated/clarified (I think `crate_id` is deprecated/obsolete too).
This brings me to a related comment also: after encountering crate attributes in the reference and also docs on Cargo configuration like `crate-type = ["dylib"]`, I'm uncertain about the relationship/redundancy between these. I'm sure this is the kind of thing where docs are simply struggling to keep pace with rapid changes in Rust and Cargo, just wanted to flag that this distinction ought to be clearly covered in the docs for one or the other at some point, it's presently hard to track down.
5. Minor: link to sample editor configurations in [the introductory chapter][5] is broken, probably the generator automatically translates `.md` links to `.html`. Perhaps it shouldn't do that for absolute URLs.
6. Following from my changes to the enums coverage in [*Compound Data Types*][6] in this PR: sum types are an important topic and I tried to make some improvements, but I think the motivating example of `Character` with `Digit(i32)` and `Other` variants is a pretty weak one, and a better example could greatly improve cohesion with the `Ordering` coverage later in the section and how that ties into pattern matching in the subsequent chapter. I just haven't thought of a better example to suggest yet.
In particular, the text states:
> This may seem rather limiting, but it's a limitation which we can overcome.
This is referring to `Character`, and actually to more than one limitation: the preceding admonition that its variants aren't comparable/don't have ordering, and don't support binary operators like `*` and `+`. Overcoming these limitations actually never gets explained—we next cover how `Ordering` works as an enum itself for plain `i32`s, but never get around to showing how this might be applied to our `Digit` variant type.
Since the coverage of enums already segues into pattern matching and this could be even tighter with a stronger example, it might be nice if our example enum were somehow connected to the final example program for the Basics section too, where `Ordering` reappears. I don't see how it would fit with the current guessing game example, but food for thought.
7. `#[derive]` seems conspicuously missing from the guide. It would probably make sense to introduce after showing simple examples of implementing equality and/or ordering traits by hand, which have been mentioned as possibilities above. Perhaps it's too much to breach this as early as the Basic section though without traits being introduced. `#[derive]` itself and the derivable traits can certainly be saved for Intermediate and referenced as covered later, in any case.
r? @steveklabnik for docs.
[1]: 1576142495/src/doc/trpl/traits.md (our-inverse-example)
[2]: 1576142495/src/doc/trpl/static-and-dynamic-dispatch.md (why-pointers)
[3]: 1576142495/src/doc/trpl/documentation.md (creating-documentation)
[4]: http://doc.rust-lang.org/reference.html#linkage
[5]: 1576142495/src/doc/trpl/hello-world.md
[6]: 1576142495/src/doc/trpl/compound-data-types.md (enums)
Impls on `clean::Type::FixedVector` are now collected in the array
primitive page instead of the slice primitive page.
Also add a primitive docs for arrays to `std`.
impls.
This requires:
1. modifying trait selection a bit so that when we synthesize impls for
fn pointers and closures;
2. adding code to trans so that we can synthesize a `FnMut`/`FnOnce`
impl for a `Fn` closure and so forth.
This commit implements [RFC
909](https://github.com/rust-lang/rfcs/pull/909):
The `std::thread_local` module is now deprecated, and its contents are
available directly in `std::thread` as `LocalKey`, `LocalKeyState`, and
`ScopedKey`.
The macros remain exactly as they were, which means little if any code
should break. Nevertheless, this is technically a:
[breaking-change]
Closes#23547
This small commit stabilizes the `Error` trait as-is, except that `Send`
and `Debug` are added as constraints. The `Send` constraint is because
most uses of `Error` will be for trait objects, and by default we would
like these objects to be transferrable between threads. The `Debug`
constraint is to ensure that e.g. `Box<Error>` is `Debug`, and because
types that implement `Display` should certainly implement `Debug` in any case.
In the near future we expect to add `Any`-like downcasting features to
`Error`, but this is waiting on some additional
mechanisms (`Reflect`). It will be added before 1.0 via default methods.
[breaking-change]
The new `relative_from` method no longer supports the case on unix
where both paths are absolute, which `-C rpath` depended on. This
version fixes the problem by copying the old path_relative_from
function into the rpath module.
Fixes#23140