Commit Graph

116 Commits

Author SHA1 Message Date
Nick Cameron
d21bfff78c Remove hir::ExprParen 2015-09-17 12:16:46 +12:00
Nick Cameron
e9f1b06329 Use ast attributes every where (remove HIR attributes).
This could be a [breaking-change] if your lint or syntax extension (is that even possible?) uses HIR attributes or literals.
2015-09-16 10:57:06 +12:00
Ariel Ben-Yehuda
5e4704f6ee deduplicate erase_regions
there is no need for 3 versions of the function
2015-09-15 00:47:14 +03:00
Nick Cameron
facdf2ebb1 Add an intital HIR and lowering step 2015-09-03 10:02:36 +12:00
Niko Matsakis
c0de23de81 convert to use is_local instead of == LOCAL_CRATE 2015-08-24 05:35:34 -04:00
Niko Matsakis
e91bef2e05 fallout from moving def-id 2015-08-24 05:35:34 -04:00
Alexis Beingessner
5bbaa3c9ac fallout of reworking rc and arc APIs 2015-08-19 15:52:12 -07:00
bors
2f60268f54 Auto merge of #27689 - dotdash:die_odr, r=michaelwoerister
When using a generic enum type that was defined in an external crate,
our debuginfo currently claims that the concrete type (e.g. Option<i32>)
was defined in the current crate, where it was first used.

This means that if there are multiple crates that all use, for example,
Option<i32> values, they'll have conflicting debuginfo, each crate
claiming to have defined that type. This doesn't cause problems in
regular builds, but with LTO enabled, LLVM complains because it tries to
merge the debuginfo for those types and sees the ODR violations.

Since I couldn't find a way to get the file info for the external crate
that actually defined the enum, I'm working around the issue by using
"<unknown>" as the file for enum types. We'll want to re-visit and fix
this later, but this at least this fixes the ICE. And with the file
being unknown instead of wrong, the debuginfo isn't really worse than
before either.

Fixes #26447
2015-08-16 14:50:52 +00:00
mitaa
f357d559ca Replace get_item_path[-1] with get_item_name 2015-08-12 20:22:25 +02:00
Björn Steinbrink
d17d2dd48e Workaround ODR violations in enum debuginfo
When using a generic enum type that was defined in an external crate,
our debuginfo currently claims that the concrete type (e.g. Option<i32>)
was defined in the current crate, where it was first used.

This means that if there are multiple crates that all use, for example,
Option<i32> values, they'll have conflicting debuginfo, each crate
claiming to have defined that type. This doesn't cause problems in
regular builds, but with LTO enabled, LLVM complains because it tries to
merge the debuginfo for those types and sees the ODR violations.

Since I couldn't find a way to get the file info for the external crate
that actually defined the enum, I'm working around the issue by using
"<unknown>" as the file for enum types. We'll want to re-visit and fix
this later, but this at least this fixes the ICE. And with the file
being unknown instead of wrong, the debuginfo isn't really worse than
before either.

Fixes #26447
2015-08-12 07:42:31 +02:00
Ariel Ben-Yehuda
eedb1cc576 rename ADTDef to AdtDef etc. 2015-08-07 15:03:09 +03:00
Ariel Ben-Yehuda
015300109d cache Ty::is_simd 2015-08-06 18:26:00 +03:00
Ariel Ben-Yehuda
5f3c1412ad use VariantDef instead of struct_fields 2015-08-06 16:54:40 +03:00
Ariel Ben-Yehuda
764310e7bb introduce an ADTDef struct for struct/enum definitions 2015-08-06 14:16:56 +03:00
bors
090ad6fde7 Auto merge of #27346 - dotdash:closure_dbg, r=michaelwoerister
Closure variables represent the closure environment, not the closure
function, so the identifier used to ensure that the debuginfo is unique
for each kind of closure needs to be based on the closure upvars and not
the function signature.
2015-07-29 16:28:59 +00:00
bors
55ede7ed8e Auto merge of #27234 - oli-obk:move_get_name_get_ident_to_impl, r=eddyb
this has quite some fallout. but also made lots of stuff more readable imo

[breaking-change] for plugin authors
2015-07-28 21:14:28 +00:00
Oliver Schneider
00a5e66f81 remove get_ident and get_name, make as_str sound 2015-07-28 18:07:20 +02:00
Felix S. Klock II
3eb7dd7f74 Prep for dropflag-hints: Clarify trans bindings MoveByRef and MoveIntoCopy. 2015-07-28 15:52:34 +02:00
Björn Steinbrink
218eccfa4e Fix de-deduplication for closure debuginfo
Closure variables represent the closure environment, not the closure
function, so the identifier used to ensure that the debuginfo is unique
for each kind of closure needs to be based on the closure upvars and not
the function signature.
2015-07-28 10:58:22 +02:00
Niko Matsakis
71d44189e0 minor rebase fixes 2015-07-24 08:24:35 -04:00
Niko Matsakis
1e2677be72 Introduce ClosureSubsts rather than just having random fields in the
TyClosure variant; thread this through wherever closure substitutions
are expected, which leads to a net simplification. Simplify trans
treatment of closures in particular.
2015-07-24 04:53:17 -04:00
Niko Matsakis
69d62e04e5 introduce a Vec<Ty> to TyClosure for storing upvar types 2015-07-24 04:50:45 -04:00
Björn Steinbrink
3d65c7ff84 Create proper debuginfo for closure variables
Variables for closures hold a tuple of captured variables, and not the
function itself.

Fixes #26484
2015-07-20 15:45:11 +02:00
Björn Steinbrink
9175a16bd8 Generate proper debug info for function pointers
Instead of generating pointer debug info, we're currently generating
subroutine debug info.
2015-07-18 17:31:48 +02:00
Björn Steinbrink
47128b8c7e Create correct debuginfo for closure function signatures
Internally, the arguments passed to the closure are represented by a
tuple, but the actual function takes them as individual arguments, so we
have to untuple the arguments before creating the debuginfo.
2015-07-18 12:44:13 +02:00
Björn Steinbrink
1373c4fcf2 Properly create debug info for functions
We're currently using the actual function type as the return type when
creating the debug info for a function, so we're actually creating
debug info for a function that takes the same parameters, and returns
the actual function type, which is completely wrong.
2015-07-18 12:43:37 +02:00
Michael Woerister
f9a20bb206 debuginfo: Fix type description generic enum discriminants. 2015-07-16 09:13:38 -07:00
bors
05d8767289 Auto merge of #26957 - wesleywiser:rename_connect_to_join, r=alexcrichton
Fixes #26900
2015-07-12 22:05:59 +00:00
Jared Roesch
19218ee2a3 Fix make tidy 2015-07-10 19:16:35 -07:00
Jared Roesch
1a268f4d1b Rename TypeWithMutability to TypeAndMut 2015-07-10 18:27:06 -07:00
Wesley Wiser
93ddee6cee Change some instances of .connect() to .join() 2015-07-10 19:40:46 -04:00
Jared Roesch
754aaea88c Remove snake_case names from ty.rs 2015-07-08 12:38:19 -07:00
Jared Roesch
ce089e50a4 Address nits 2015-07-01 13:08:25 -07:00
Jared Roesch
9faae6a5ca Remove Typer and ClosureTyper
This commit finalizes the work of the past commits by fully moving the fulfillment context into
the InferCtxt, cleaning up related context interfaces, removing the Typer and ClosureTyper
traits and cleaning up related intefaces
2015-06-30 02:41:40 -07:00
Jared Roesch
fb295a60b3 Remove NormalizingClosureTyper 2015-06-30 02:40:17 -07:00
Eduard Burtescu
ad66c215aa rustc: switch most remaining middle::ty functions to methods. 2015-06-26 07:34:57 +03:00
Eduard Burtescu
6db5126240 rustc: make ty::mk_* constructors into methods on ty::ctxt. 2015-06-26 07:34:56 +03:00
Eduard Burtescu
59935f70e0 rustc: move some functions in middle::ty working on Ty to methods. 2015-06-26 07:34:56 +03:00
Eduard Burtescu
0b58fdf925 rustc: remove Repr and UserString. 2015-06-19 01:39:26 +03:00
Eduard Burtescu
a3727559c6 rustc: use the TLS type context in Repr and UserString. 2015-06-19 01:32:44 +03:00
Eduard Burtescu
96ad4a4863 rustc: use Repr and UserString instead of ppaux::ty_to_string. 2015-06-19 01:18:43 +03:00
bors
aa00f2e972 Auto merge of #26025 - alexcrichton:update-llvm, r=brson
This commit updates the LLVM submodule in use to the current HEAD of the LLVM
repository. This is primarily being done to start picking up unwinding support
for MSVC, which is currently unimplemented in the revision of LLVM we are using.
Along the way a few changes had to be made:

* As usual, lots of C++ debuginfo bindings in LLVM changed, so there were some
  significant changes to our RustWrapper.cpp
* As usual, some pass management changed in LLVM, so clang was re-scrutinized to
  ensure that we're doing the same thing as clang.
* Some optimization options are now passed directly into the
  `PassManagerBuilder` instead of through CLI switches to LLVM.
* The `NoFramePointerElim` option was removed from LLVM, favoring instead the
  `no-frame-pointer-elim` function attribute instead.
* The `LoopVectorize` option of the LLVM optimization passes has been disabled
  as it causes a divide-by-zero exception to happen in LLVM for zero-sized
  types. This is reported as https://llvm.org/bugs/show_bug.cgi?id=23763

Additionally, LLVM has picked up some new optimizations which required fixing an
existing soundness hole in the IR we generate. It appears that the current LLVM
we use does not expose this hole. When an enum is moved, the previous slot in
memory is overwritten with a bit pattern corresponding to "dropped". When the
drop glue for this slot is run, however, the switch on the discriminant can
often start executing the `unreachable` block of the switch due to the
discriminant now being outside the normal range. This was patched over locally
for now by having the `unreachable` block just change to a `ret void`.
2015-06-17 06:56:15 +00:00
Alex Crichton
f9d4149c29 rustc: Update LLVM
This commit updates the LLVM submodule in use to the current HEAD of the LLVM
repository. This is primarily being done to start picking up unwinding support
for MSVC, which is currently unimplemented in the revision of LLVM we are using.
Along the way a few changes had to be made:

* As usual, lots of C++ debuginfo bindings in LLVM changed, so there were some
  significant changes to our RustWrapper.cpp
* As usual, some pass management changed in LLVM, so clang was re-scrutinized to
  ensure that we're doing the same thing as clang.
* Some optimization options are now passed directly into the
  `PassManagerBuilder` instead of through CLI switches to LLVM.
* The `NoFramePointerElim` option was removed from LLVM, favoring instead the
  `no-frame-pointer-elim` function attribute instead.

Additionally, LLVM has picked up some new optimizations which required fixing an
existing soundness hole in the IR we generate. It appears that the current LLVM
we use does not expose this hole. When an enum is moved, the previous slot in
memory is overwritten with a bit pattern corresponding to "dropped". When the
drop glue for this slot is run, however, the switch on the discriminant can
often start executing the `unreachable` block of the switch due to the
discriminant now being outside the normal range. This was patched over locally
for now by having the `unreachable` block just change to a `ret void`.
2015-06-16 22:56:42 -07:00
Eli Friedman
33b7386d39 Split TyArray into TyArray and TySlice.
Arrays and slices are closely related, but not that closely; making the
separation more explicit is generally more clear.
2015-06-12 16:50:13 -07:00
Eli Friedman
3c69db4c3c Cleanup: rename middle::ty::sty and its variants.
Use camel-case naming, and use names which actually make sense in modern Rust.
2015-06-12 11:07:16 -07:00
Joshua Landau
ca7418b846 Removed many pointless calls to *iter() and iter_mut() 2015-06-10 21:14:03 +01:00
Eduard Burtescu
76eaed44d9 syntax: move ast_map to librustc. 2015-06-10 02:40:45 +03:00
Simon Sapin
c160192f5f Replace usage of String::from_str with String:from 2015-06-08 16:55:35 +02:00
Niko Matsakis
df93deab10 Make various fixes:
- add feature gate
- add basic tests
- adjust parser to eliminate conflict between `const fn` and associated
constants
- allow `const fn` in traits/trait-impls, but forbid later in type check
- correct some merge conflicts
2015-05-21 11:47:30 -04:00
bors
43cf733bfa Auto merge of #25350 - alexcrichton:msvc, r=brson
Special thanks to @retep998 for the [excellent writeup](https://github.com/rust-lang/rfcs/issues/1061) of tasks to be done and @ricky26 for initially blazing the trail here!

# MSVC Support

This goal of this series of commits is to add MSVC support to the Rust compiler
and build system, allowing it more easily interoperate with Visual Studio
installations and native libraries compiled outside of MinGW.

The tl;dr; of this change is that there is a new target of the compiler,
`x86_64-pc-windows-msvc`, which will not interact with the MinGW toolchain at
all and will instead use `link.exe` to assemble output artifacts.

## Why try to use MSVC?

With today's Rust distribution, when you install a compiler on Windows you also
install `gcc.exe` and a number of supporting libraries by default (this can be
opted out of). This allows installations to remain independent of MinGW
installations, but it still generally requires native code to be linked with
MinGW instead of MSVC. Some more background can also be found in #1768 about the
incompatibilities between MinGW and MSVC.

Overall the current installation strategy is quite nice so long as you don't
interact with native code, but once you do the usage of a MinGW-based `gcc.exe`
starts to get quite painful.

Relying on a nonstandard Windows toolchain has also been a long-standing "code
smell" of Rust and has been slated for remedy for quite some time now. Using a
standard toolchain is a great motivational factor for improving the
interoperability of Rust code with the native system.

## What does it mean to use MSVC?

"Using MSVC" can be a bit of a nebulous concept, but this PR defines it as:

* The build system for Rust will build as much code as possible with the MSVC
  compiler, `cl.exe`.
* The build system will use native MSVC tools for managing archives.
* The compiler will link all output with `link.exe` instead of `gcc.exe`.

None of these are currently implemented today, but all are required for the
compiler to fluently interoperate with MSVC.

## How does this all work?

At the highest level, this PR adds a new target triple to the Rust compiler:

    x86_64-pc-windows-msvc

All logic for using MSVC or not is scoped within this triple and code can
conditionally build for MSVC or MinGW via:

    #[cfg(target_env = "msvc")]

It is expected that auto builders will be set up for MSVC-based compiles in
addition to the existing MinGW-based compiles, and we will likely soon start
shipping MSVC nightlies where `x86_64-pc-windows-msvc` is the host target triple
of the compiler.

# Summary of changes

Here I'll explain at a high level what many of the changes made were targeted
at, but many more details can be found in the commits themselves. Many thanks to
@retep998 for the excellent writeup in rust-lang/rfcs#1061 and @rick26 for a lot
of the initial proof-of-concept work!

## Build system changes

As is probably expected, a large chunk of this PR is changes to Rust's build
system to build with MSVC. At a high level **it is an explicit non goal** to
enable building outside of a MinGW shell, instead all Makefile infrastructure we
have today is retrofitted with support to use MSVC instead of the standard MSVC
toolchain. Some of the high-level changes are:

* The configure script now detects when MSVC is being targeted and adds a number
  of additional requirements about the build environment:
  * The `--msvc-root` option must be specified or `cl.exe` must be in PATH to
    discover where MSVC is installed. The compiler in use is also required to
    target x86_64.
  * Once the MSVC root is known, the INCLUDE/LIB environment variables are
    scraped so they can be reexported by the build system.
  * CMake is required to build LLVM with MSVC (and LLVM is also configured with
    CMake instead of the normal configure script).
  * jemalloc is currently unconditionally disabled for MSVC targets as jemalloc
    isn't a hard requirement and I don't know how to build it with MSVC.
* Invocations of a C and/or C++ compiler are now abstracted behind macros to
  appropriately call the underlying compiler with the correct format of
  arguments, for example there is now a macro for "assemble an archive from
  objects" instead of hard-coded invocations of `$(AR) crus liboutput.a ...`
* The output filenames for standard libraries such as morestack/compiler-rt are
  now "more correct" on windows as they are shipped as `foo.lib` instead of
  `libfoo.a`.
* Rust targets can now depend on native tools provided by LLVM, and as you'll
  see in the commits the entire MSVC target depends on `llvm-ar.exe`.
* Support for custom arbitrary makefile dependencies of Rust targets has been
  added. The MSVC target for `rustc_llvm` currently requires a custom `.DEF`
  file to be passed to the linker to get further linkages to complete.

## Compiler changes

The modifications made to the compiler have so far largely been minor tweaks
here and there, mostly just adding a layer of abstraction over whether MSVC or a
GNU-like linker is being used. At a high-level these changes are:

* The section name for metadata storage in dynamic libraries is called `.rustc`
  for MSVC-based platorms as section names cannot contain more than 8
  characters.
* The implementation of `rustc_back::Archive` was refactored, but the
  functionality has remained the same.
* Targets can now specify the default `ar` utility to use, and for MSVC this
  defaults to `llvm-ar.exe`
* The building of the linker command in `rustc_trans:🔙:link` has been
  abstracted behind a trait for the same code path to be used between GNU and
  MSVC linkers.

## Standard library changes

Only a few small changes were required to the stadnard library itself, and only
for minor differences between the C runtime of msvcrt.dll and MinGW's libc.a

* Some function names for floating point functions have leading underscores, and
  some are not present at all.
* Linkage to the `advapi32` library for crypto-related functions is now
  explicit.
* Some small bits of C code here and there were fixed for compatibility with
  MSVC's cl.exe compiler.

# Future Work

This commit is not yet a 100% complete port to using MSVC as there are still
some key components missing as well as some unimplemented optimizations. This PR
is already getting large enough that I wanted to draw the line here, but here's
a list of what is not implemented in this PR, on purpose:

## Unwinding

The revision of our LLVM submodule [does not seem to implement][llvm] does not
support lowering SEH exception handling on the Windows MSVC targets, so
unwinding support is not currently implemented for the standard library (it's
lowered to an abort).

[llvm]: https://github.com/rust-lang/llvm/blob/rust-llvm-2015-02-19/lib/CodeGen/Passes.cpp#L454-L461

It looks like, however, that upstream LLVM has quite a bit more support for SEH
unwinding and landing pads than the current revision we have, so adding support
will likely just involve updating LLVM and then adding some shims of our own
here and there.

## dllimport and dllexport

An interesting part of Windows which MSVC forces our hand on (and apparently
MinGW didn't) is the usage of `dllimport` and `dllexport` attributes in LLVM IR
as well as native dependencies (in C these correspond to
`__declspec(dllimport)`).

Whenever a dynamic library is built by MSVC it must have its public interface
specified by functions tagged with `dllexport` or otherwise they're not
available to be linked against. This poses a few problems for the compiler, some
of which are somewhat fundamental, but this commit alters the compiler to attach
the `dllexport` attribute to all LLVM functions that are reachable (e.g. they're
already tagged with external linkage). This is suboptimal for a few reasons:

* If an object file will never be included in a dynamic library, there's no need
  to attach the dllexport attribute. Most object files in Rust are not destined
  to become part of a dll as binaries are statically linked by default.
* If the compiler is emitting both an rlib and a dylib, the same source object
  file is currently used but with MSVC this may be less feasible. The compiler
  may be able to get around this, but it may involve some invasive changes to
  deal with this.

The flipside of this situation is that whenever you link to a dll and you import
a function from it, the import should be tagged with `dllimport`. At this time,
however, the compiler does not emit `dllimport` for any declarations other than
constants (where it is required), which is again suboptimal for even more
reasons!

* Calling a function imported from another dll without using `dllimport` causes
  the linker/compiler to have extra overhead (one `jmp` instruction on x86) when
  calling the function.
* The same object file may be used in different circumstances, so a function may
  be imported from a dll if the object is linked into a dll, but it may be
  just linked against if linked into an rlib.
* The compiler has no knowledge about whether native functions should be tagged
  dllimport or not.

For now the compiler takes the perf hit (I do not have any numbers to this
effect) by marking very little as `dllimport` and praying the linker will take
care of everything. Fixing this problem will likely require adding a few
attributes to Rust itself (feature gated at the start) and then strongly
recommending static linkage on Windows! This may also involve shipping a
statically linked compiler on Windows instead of a dynamically linked compiler,
but these sorts of changes are pretty invasive and aren't part of this PR.

## CI integration

Thankfully we don't need to set up a new snapshot bot for the changes made here as our snapshots are freestanding already, we should be able to use the same snapshot to bootstrap both MinGW and MSVC compilers (once a new snapshot is made from these changes).

I plan on setting up a new suite of auto bots which are testing MSVC configurations for now as well, for now they'll just be bootstrapping and not running tests, but once unwinding is implemented they'll start running all tests as well and we'll eventually start gating on them as well.

---

I'd love as many eyes on this as we've got as this was one of my first interactions with MSVC and Visual Studio, so there may be glaring holes that I'm missing here and there!

cc @retep998, @ricky26, @vadimcn, @klutzy 

r? @brson
2015-05-20 00:31:55 +00:00
Alex Crichton
847c8520b1 rustc_llvm: Don't export constants across dlls
For imports of constants across DLLs to work on Windows it *requires* that the
import be marked with `dllimport` (unlike functions where the marker is
optional, but strongly recommended). This currently isn't working for importing
FFI constants across boundaries, however, so the one constant exported from
`rustc_llvm.dll` is now a function to be called instead.
2015-05-19 10:53:07 -07:00
Nick Cameron
5d4cce6cec Rebasing 2015-05-13 14:35:53 +12:00
Carol Nichols
77acf7b4ee Use the lowercase version of the box syntax 2015-05-04 21:43:11 -04:00
Carol Nichols
232b2022b5 Update debuginfo metadata to use Box instead of ~
Also remove comments that reference the unique_type_id HEAP_VEC_BOX
metadata, which was removed in 3e62637 and the unique_type_id GC_BOX
metadata, which was removed in 8a91d33.
2015-05-03 20:16:03 -04:00
Nick Cameron
7bfb5ed826 Reviewer changes 2015-04-29 18:56:13 +12:00
Nick Cameron
bb26aadaf3 Tidy up 2015-04-29 17:26:22 +12:00
Nick Cameron
88f840bdea debuginfo: extract adt.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
9756349d11 debuginfo: extract metadata.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
024e86fad5 debuginfo: extract types.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
488694cf0d debuginfo: extract namespace.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
5b53de1775 debuginfo: extract create.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
a015547894 debuginfo: extract utils.rs 2015-04-29 17:26:22 +12:00
Nick Cameron
5753c8d6ca debuginfo: extract gdb.rs 2015-04-29 17:23:36 +12:00
Nick Cameron
5993ae86b8 debuginfo: pull out docs 2015-04-29 17:23:36 +12:00
Nick Cameron
39e2e649cb Tidy up word-wrapping in debuginfo 2015-04-29 17:23:36 +12:00
Nick Cameron
3f025fe7b2 Move debuginfo.rs to its own directory 2015-04-29 17:23:36 +12:00