This also changes our handiling of snippet edits on the client side.
`editor.insertSnippet` unfortunately forces indentation, which we
really don't want to have to deal with. So, let's just implement our
manual hacky way of dealing with a simple subset of snippets we
actually use in rust-analyzer
This starts the transition to a new method of documenting the cfgs that are
enabled for a given crate in the json file. This is changing from a list
of atoms and a dict of key:value pairs, to a list of strings that is
equivalent to that returned by `rustc --print cfg ..`, and parsed in the
same manner by rust-analyzer.
This is the first of two changes, which adds the new field that contains
the list of strings. Next change will complete the transition and remove
the previous fields.
In general, there should be no reason to call `.to_string_lossy`.
If you want to display the path, use `.display()`.
If you want to pass the path to an OS API (like std::process::Command)
than use `PathBuf` or `OsString`.
3587: Use WorkDoneProgress LSP API for initial load r=matklad a=slyngbaek
Addresses #3283
Rather than using custom UI for showing the loaded state. Rely
on the WorkDoneProgress API in 3.15.0
https://microsoft.github.io/language-server-protocol/specification#workDoneProgress.
No client-side work was necessary. The UI is not exactly what is
described in the issue but afaict that's how VS Code implements the LSP
API.
- The WorkDoneProgressEnd does not appear to display its message
contents (controlled by vscode)
Co-authored-by: Steffen Lyngbaek <steffenlyngbaek@gmail.com>