It's too easy to forget the `rust` tag to have a code example tested, and it's
far more common to have testable code than untestable code.
This alters rustdoc to have only two directives, `ignore` and `should_fail`. The
`ignore` directive ignores the code block entirely, and the `should_fail`
directive has been fixed to only fail the test if the code execution fails, not
also compilation.
Parse the environment by default with from_utf8_lossy. Also provide
byte-vector equivalents (e.g. os::env_as_bytes()).
Unfortunately, setenv() can't have a byte-vector equivalent because of
Windows support, unless we want to define a setenv_bytes() that fails
under Windows for non-UTF8 (or non-UTF16).
os::args() was using str::raw::from_c_str(), which would assert if the
C-string wasn't valid UTF-8. Switch to using from_utf8_lossy() instead,
and add a separate function os::args_as_bytes() that returns the ~[u8]
byte-vectors instead.
I've been working on binary installers and ended up taking this detour, which does a few things:
* It expands the documentation on the build system with new comments in Makefile.in
* It displays some of that documentation via `make help`
* Removes some unused and broken snapshot code
* Adds `NO_MKFILE_DEPS` to convenience makefile hacking
* Moves almost all of Makefile.in to files in `mk/`
The documentation provided by `make help` and its implementation are somewhat quirky.
The std macros used to be injected with a filename of "<std-macros>", but macros
are now injected with a filename of "<{} macros>" where `{}` is filled in with
the crate name. This updates rustdoc to understand this new system so it'll
render source more frequently.
Because the build system treats Makefile.in and the .mk files slightly
differently (.in is copied, .mk are included), this makes the system
more uniform. Fewer build system changes will require a complete
reconfigure.
Strip trait impls for types that are stripped either due to the strip-hidden or strip-private passes.
This fixes the search index including trait methods on stripped structs (which breaks searching), and it also removes private types from the implementors list of a trait.
Fixes#9981 and #11439.
The std macros used to be injected with a filename of "<std-macros>", but macros
are now injected with a filename of "<{} macros>" where `{}` is filled in with
the crate name. This updates rustdoc to understand this new system so it'll
render source more frequently.
In strip-private, also strip impls of traits for private types. This
fixes the search index so searching for "drop", "eq", etc doesn't throw
an exception.
Currently when you run `make -jN` it's likely that you'll remove compiler-rt and
then it won't get cp'd back into the right place. I believe the reason for this
is that the compiler-rt library target never got updated so make decided it
never needed to copy the files back into place. The files were all there at the
beginning of `make`, but then we may clean out the stage0 versions if we unzip
the snapshot again.
This will hopefully bring us closer to #11937. We're still using gcc's idea of
"startup files", but this should prevent us from leaking in dependencies that we
don't quite want (libgcc for example once compiler-rt is what we use).
This will hopefully bring us closer to #11937. We're still using gcc's idea of
"startup files", but this should prevent us from leaking in dependencies that we
don't quite want (libgcc for example once compiler-rt is what we use).
Now that fold_item can return multiple items, this is pretty trivial. It
also recursively expands generated items so ItemDecorators can generate
items that are tagged with ItemDecorators!
Closes#4913
When tests fail, their stdout and stderr is printed as part of the summary, but
this helps suppress failure messages from #[should_fail] tests and generally
clean up the output of the test runner.
Includes an upstream commit by pcwalton to improve codegen of our enums getting
moved around.
This also introduces a new commit on top of our stack of patches to fix a mingw32 build issue. I have submitted the patch upstream: http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20140210/204653.html
I verified that this builds on the try bots, which amazes me because I think that c++11 is turned on now, but I guess we're still lucky!
Closes#10613 (pcwalton's patch landed)
Closes#11992 (llvm has removed these options)
The old method of building up a list of items and threading it through
all of the decorators was unwieldy and not really scalable as
non-deriving ItemDecorators become possible. The API is now that the
decorator gets an immutable reference to the item it's attached to, and
a callback that it can pass new items to. If we want to add syntax
extensions that can modify the item they're attached to, we can add that
later, but I think it'll have to be separate from ItemDecorator to avoid
strange ordering issues.
@huonw
Any single-threaded task benchmark will spend a good chunk of time in `kqueue()` on osx and `epoll()` on linux, and the reason for this is that each time a task is terminated it will hit the syscall. When a task terminates, it context switches back to the scheduler thread, and the scheduler thread falls out of `run_sched_once` whenever it figures out that it did some work.
If we know that `epoll()` will return nothing, then we can continue to do work locally (only while there's work to be done). We must fall back to `epoll()` whenever there's active I/O in order to check whether it's ready or not, but without that (which is largely the case in benchmarks), we can prevent the costly syscall and can get a nice speedup.
I've separated the commits into preparation for this change and then the change itself, the last commit message has more details.