This is based off of @blake2-ppc's work on #9429. That PR bitrotted and I haven't been able to contact the original author so I decided to take up the cause.
Overview
======
`Mut` encapsulates a mutable, non-nullable slot. The `Cell` type is currently used to do this, but `Cell` is much more commonly used as a workaround for the inability to move values into non-once functions. `Mut` provides a more robust API.
`Mut` duplicates the semantics of borrowed pointers with enforcement at runtime instead of compile time.
```rust
let x = Mut::new(0);
{
// make some immutable borrows
let p = x.borrow();
let y = *p.get() + 10;
// multiple immutable borrows are allowed simultaneously
let p2 = x.borrow();
// this would throw a runtime failure
// let p_mut = x.borrow_mut();
}
// now we can mutably borrow
let p = x.borrow_mut();
*p.get() = 10;
```
`borrow` returns a `Ref` type and `borrow_mut` returns a `RefMut` type, both of which are simple smart pointer types with a single method, `get`, which returns a reference to the wrapped data.
This also allows `RcMut<T>` to be deleted, as it can be replaced with `Rc<Mut<T>>`.
Changes
======
I've done things a little bit differently than the original proposal.
* I've added `try_borrow` and `try_borrow_mut` methods that return `Option<Ref<T>>` and `Option<RefMut<T>>` respectively instead of failing on a borrow check failure. I'm not totally sure when that'd be useful, but I don't see any reason to not put them in and @cmr requested them.
* `ReadPtr` and `WritePtr` have been renamed to `Ref` and `RefMut` respectively, as `Ref` is to `ref foo` and `RefMut` is to `ref mut foo` as `Mut` is to `mut foo`.
* `get` on `MutRef` now takes `&self` instead of `&mut self` for consistency with `&mut`. As @alexcrichton pointed, out this violates soundness by allowing aliasing `&mut` references.
* `Cell` is being left as is. It solves a different problem than `Mut` is designed to solve.
* There are no longer methods implemented for `Mut<Option<T>>`. Since `Cell` isn't going away, there's less of a need for these, and I didn't feel like they provided a huge benefit, especially as that kind of `impl` is very uncommon in the standard library.
Open Questions
============
* `Cell` should now be used exclusively for movement into closures. Should this be enforced by reducing its API to `new` and `take`? It seems like this use case will be completely going away once the transition to `proc` and co. finishes.
* Should there be `try_map` and `try_map_mut` methods along with `map` and `map_mut`?
I cannot tell whether the original comment was unsure about the
arithmetic calculations, or if it was unsure about the assumptions
being made about the alignment of the current allocation pointer.
The arithmetic calculation looks fine to me, though. This technique
is documented e.g. in Henry Warren's "Hacker's Delight" (section 3-1).
(I am sure one can find it elsewhere too, its not an obscure
property.)
I cannot tell whether the original comment was unsure about the
arithmetic calculations, or if it was unsure about the assumptions
being made about the alignment of the current allocation pointer.
The arithmetic calculation looks fine to me, though. This technique
is documented e.g. in Henry Warren's "Hacker's Delight" (section 3-1).
(I am sure one can find it elsewhere too, its not an obscure
property.)
New benchmark tests in vec.rs:
`push`, `starts_with_same_vector`, `starts_with_single_element`,
`starts_with_diff_one_element_end`, `ends_with_same_vector`,
`ends_with_single_element`, `ends_with_diff_one_element_beginning` and
`contains_last_element`
This isn't very useful yet, but it does replace most functionality of `@T`. The `Mut<T>` type will make it unnecessary to have a `GcMut<T>` so I haven't included one. Obviously it doesn't work for trait objects but that needs to be figured out for `Rc<T>` too.
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).
There are a few bits of remaining functionality which I was unable to get
working:
* truncate on windows
* change_file_times on windows
* lstat on windows
I think that change_file_times may just need a better interface, but the other
two have large implementations in libuv which I didn't want to tackle trying to
copy. I found a `chsize` function to work for truncate on windows, but it
doesn't quite seem to be working out.
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).
There are a two bits of remaining functionality which I was unable to get
working:
* change_file_times on windows
* lstat on windows
I think that change_file_times may just need a better interface, but lstat has a
large implementation in libuv which I didn't want to tackle trying to copy.
There are issues with reading stdin when it is actually attached to a pipe, but
I have run into no problems in writing to stdout/stderr when they are attached
to pipes.
Provide `Closed01` and `Open01` that generate directly from the
closed/open intervals from 0 to 1, in contrast to the plain impls for
f32 and f64 which generate the half-open [0,1).
Fixes#7755.
Explicitly have the only C++ portion of the runtime be one file with exception
handling. All other runtime files must now live in C and be fully defined in C.
This mutex is built on top of pthreads for unix and the related windows apis on
windows. This is a straight port of the lock_and_signal type from C++ to rust.
Almost all operations on the type are unsafe, and it's definitely not
recommended for general use.
Closes#9105
There are issues with reading stdin when it is actually attached to a pipe, but
I have run into no problems in writing to stdout/stderr when they are attached
to pipes.
Provide `Closed01` and `Open01` that generate directly from the
closed/open intervals from 0 to 1, in contrast to the plain impls for
f32 and f64 which generate the half-open [0,1).
Fixes#7755.
These commits create a `Buffer` trait in the `io` module which represents an I/O reader which is internally buffered. This abstraction is used to reasonably implement `read_line` and `read_until` along with at least an ok implementation of `read_char` (although I certainly haven't benchmarked `read_char`).
This commit re-organizes the io::native module slightly in order to have a
working implementation of rtio::IoFactory which uses native implementations. The
goal is to seamlessly multiplex among libuv/native implementations wherever
necessary.
Right now most of the native I/O is unimplemented, but we have existing bindings
for file descriptors and processes which have been hooked up. What this means is
that you can now invoke println!() from libstd with no local task, no local
scheduler, and even without libuv.
There's still plenty of work to do on the native I/O factory, but this is the
first steps into making it an official portion of the standard library. I don't
expect anyone to reach into io::native directly, but rather only std::io
primitives will be used. Each std::io interface seamlessly falls back onto the
native I/O implementation if the local scheduler doesn't have a libuv one
(hurray trait ojects!)
This commit re-organizes the io::native module slightly in order to have a
working implementation of rtio::IoFactory which uses native implementations. The
goal is to seamlessly multiplex among libuv/native implementations wherever
necessary.
Right now most of the native I/O is unimplemented, but we have existing bindings
for file descriptors and processes which have been hooked up. What this means is
that you can now invoke println!() from libstd with no local task, no local
scheduler, and even without libuv.
There's still plenty of work to do on the native I/O factory, but this is the
first steps into making it an official portion of the standard library. I don't
expect anyone to reach into io::native directly, but rather only std::io
primitives will be used. Each std::io interface seamlessly falls back onto the
native I/O implementation if the local scheduler doesn't have a libuv one
(hurray trait ojects!)