Consider provided trait methods in middle::reachable
Fixes https://github.com/rust-lang/rust/issues/38226 by also considering trait methods with default implementation instead of just methods provided in an impl.
r? @alexcrichton
cc @panicbit
in region, treat current (and future) item-likes alike
The `visit_fn` code mutates its surrounding context. Between *items*,
this was saved/restored, but between impl items it was not. This meant
that we wound up with `CallSiteScope` entries with two parents (or
more!). As far as I can tell, this is harmless in actual type-checking,
since the regions you interact with are always from at most one of those
branches. But it can slow things down.
Before, the effect was limited, since it only applied to impl items
within an impl. After #37660, impl items are visisted all together at
the end, and hence this could create a very messed up
hierarchy. Isolating impl item properly solves both issues.
I cannot come up with a way to unit-test this; for posterity, however,
you can observe the messed up hierarchies with a test as simple as the
following, which would create a callsite scope with two parents both
before and after
```
struct Foo {
}
impl Foo {
fn bar(&self) -> usize {
22
}
fn baz(&self) -> usize {
22
}
}
fn main() { }
```
Fixes#37864.
r? @michaelwoerister
cc @pnkfelix -- can you think of a way to make a regr test?
[9/n] rustc: move type information out of AdtDef and TraitDef.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/37688) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
Both `AdtDef` and `TraitDef` contained type information (field types, generics and predicates) which was required to create them, preventing their use before that type information exists, or in the case of field types, *mutation* was required, leading to a variance-magicking implementation of `ivar`s.
This PR takes that information out and the resulting cleaner setup could even eventually end up merged with HIR, because, just like `AssociatedItem` before it, there's no dependency on types anymore.
(With one exception, variant discriminants should probably be moved into their own map later.)
The `visit_fn` code mutates its surrounding context. Between *items*,
this was saved/restored, but between impl items it was not. This meant
that we wound up with `CallSiteScope` entries with two parents (or
more!). As far as I can tell, this is harmless in actual type-checking,
since the regions you interact with are always from at most one of those
branches. But it can slow things down.
Before, the effect was limited, since it only applied to impl items
within an impl. After #37660, impl items are visisted all together at
the end, and hence this could create a very messed up
hierarchy. Isolating impl item properly solves both issues.
I cannot come up with a way to unit-test this; for posterity, however,
you can observe the messed up hierarchies with a test as simple as the
following, which would create a callsite scope with two parents both
before and after
```
struct Foo {
}
impl Foo {
fn bar(&self) -> usize {
22
}
fn baz(&self) -> usize {
22
}
}
fn main() { }
```
Fixes#37864.
rustdoc: link to cross-crate sources directly.
Fixes#37684 by implementing proper support for getting the `Span` of definitions across crates.
In rustdoc this is used to generate direct links to the original source instead of fragile redirects.
This functionality could be expanded further for making error reporting code more uniform and seamless across crates, although at the moment there is no actual source to print, only file/line/column information.
Closes#37870 which is also "fixes" #37684 by throwing away the builtin macro docs from libcore.
After this lands, #37727 could be reverted, although it doesn't matter much either way.
Refactor TraitObject to Slice<ExistentialPredicate>
For reference, the primary types changes in this PR are shown below. They may add in the understanding of what is discussed below, though they should not be required.
We change `TraitObject` into a list of `ExistentialPredicate`s to allow for a couple of things:
- Principal (ExistentialPredicate::Trait) is now optional.
- Region bounds are moved out of `TraitObject` into `TyDynamic`. This permits wrapping only the `ExistentialPredicate` list in `Binder`.
- `BuiltinBounds` and `BuiltinBound` are removed entirely from the codebase, to permit future non-constrained auto traits. These are replaced with `ExistentialPredicate::AutoTrait`, which only requires a `DefId`. For the time being, only `Send` and `Sync` are supported; this constraint can be lifted in a future pull request.
- Binder-related logic is extracted from `ExistentialPredicate` into the parent (`Binder<Slice<EP>>`), so `PolyX`s are inside `TraitObject` are replaced with `X`.
The code requires a sorting order for `ExistentialPredicate`s in the interned `Slice`. The sort order is asserted to be correct during interning, but the slices are not sorted at that point.
1. `ExistentialPredicate::Trait` are defined as always equal; **This may be wrong; should we be comparing them and sorting them in some way?**
1. `ExistentialPredicate::Projection`: Compared by `ExistentialProjection::sort_key`.
1. `ExistentialPredicate::AutoTrait`: Compared by `TraitDef.def_path_hash`.
Construction of `ExistentialPredicate`s is conducted through `TyCtxt::mk_existential_predicates`, which interns a passed iterator as a `Slice`. There are no convenience functions to construct from a set of separate iterators; callers must pass an iterator chain. The lack of convenience functions is primarily due to few uses and the relative difficulty in defining a nice API due to optional parts and difficulty in recognizing which argument goes where. It is also true that the current situation isn't significantly better than 4 arguments to a constructor function; but the extra work is deemed unnecessary as of this time.
```rust
// before this PR
struct TraitObject<'tcx> {
pub principal: PolyExistentialTraitRef<'tcx>,
pub region_bound: &'tcx ty::Region,
pub builtin_bounds: BuiltinBounds,
pub projection_bounds: Vec<PolyExistentialProjection<'tcx>>,
}
// after
pub enum ExistentialPredicate<'tcx> {
// e.g. Iterator
Trait(ExistentialTraitRef<'tcx>),
// e.g. Iterator::Item = T
Projection(ExistentialProjection<'tcx>),
// e.g. Send
AutoTrait(DefId),
}
```
They don't implement FnLikeNode anymore, instead are handled differently
further up in the call tree. Also, keep less information (just def ids
for the args).
Avoid loading needless proc-macro dependencies
Fixes#37958 when no proc-macros are exported; in particular, without `pub extern crate proc_macros;`, `#![feature(macro_reexport)]`, or `#![feature(use_extern_macros)]`.
I opened https://github.com/rust-lang/cargo/issues/3334 for exported proc macros.
r? @alexcrichton
This implements RFC 1624, tracking issue #37339.
- `FnCtxt` (in typeck) gets a stack of `LoopCtxt`s, which store the
currently deduced type of that loop, the desired type, and a list of
break expressions currently seen. `loop` loops get a fresh type
variable as their initial type (this logic is stolen from that for
arrays). `while` loops get `()`.
- `break {expr}` looks up the broken loop, and unifies the type of
`expr` with the type of the loop.
- `break` with no expr unifies the loop's type with `()`.
- When building MIR, `loop` loops no longer construct a `()` value at
termination of the loop; rather, the `break` expression assigns the
result of the loop. `while` loops are unchanged.
- `break` respects contexts in which expressions may not end with braced
blocks. That is, `while break { break-value } { while-body }` is
illegal; this preserves backwards compatibility.
- The RFC did not make it clear, but I chose to make `break ()` inside
of a `while` loop illegal, just in case we wanted to do anything with
that design space in the future.
This is my first time dealing with this part of rustc so I'm sure
there's plenty of problems to pick on here ^_^
This changes structures like this:
```
[ ExprArray | 8 | P ]
|
v
[ P | P | P | P | P | P | P | P ]
|
v
[ ExprTup | 2 | P ]
|
v
[ P | P ]
|
v
[ Expr ]
```
to this:
```
[ ExprArray | 8 | P ]
|
v
[ [ ExprTup | 2 | P ] | ... ]
|
v
[ Expr | Expr ]
```