This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
This commit is a reimplementation of `std::sync` to be based on the
system-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the `std::sync` module has in general not changed, but
there are a few important distinctions, highlighted below:
* The condition variable type, `Condvar`, has been separated out of a `Mutex`.
A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
* All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of
system primitives rather than using a custom implementation. The `Once`,
`Barrier`, and `Semaphore` types are still built upon these abstractions of
the system primitives.
* The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and
constant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless `destroy()` is called on
them, which is clearly documented.
* The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by `sys_common` which is a cross-platform
bare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the `sys` module will ensure that these will be exposed in time. The
purpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by `std::sync` which is intended to be
the thinnest possible layer on top of `sys_common` which is entirely safe to
use. There are a few concerns which need to be addressed when making these
system primitives safe:
* Once used, the OS primitives can never be **moved**. This means that they
essentially need to have a stable address. The static primitives use
`&'static self` to enforce this, and the non-static primitives all use a
`Box` to provide this guarantee.
* Poisoning is leveraged to ensure that invalid data is not accessible from
other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
* Mutexes and rwlocks can only be unlocked from the same thread that they
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
* Mutexes and rwlocks can only be unlocked if they were previously locked.
This is achieved by not exposing an unlocking method.
* A condition variable can only be waited on with a locked mutex. This is
achieved by requiring a `MutexGuard` in the `wait()` method.
* A condition variable cannot be used concurrently with more than one mutex.
This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
* Condvars support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the `Condvar` API, removal of the `std::sync::mutex`
API, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes#17094Closes#18003
This commit is a reimplementation of `std::sync` to be based on the
system-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the `std::sync` module has in general not changed, but
there are a few important distinctions, highlighted below:
* The condition variable type, `Condvar`, has been separated out of a `Mutex`.
A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
* All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of
system primitives rather than using a custom implementation. The `Once`,
`Barrier`, and `Semaphore` types are still built upon these abstractions of
the system primitives.
* The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and
constant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless `destroy()` is called on
them, which is clearly documented.
* The `Condvar` implementation for an `RWLock` write lock has been removed. This
may be added back in the future with a userspace implementation, but this
commit is focused on exposing the system primitives first.
* The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by `sys_common` which is a cross-platform
bare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the `sys` module will ensure that these will be exposed in time. The
purpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by `std::sync` which is intended to be
the thinnest possible layer on top of `sys_common` which is entirely safe to
use. There are a few concerns which need to be addressed when making these
system primitives safe:
* Once used, the OS primitives can never be **moved**. This means that they
essentially need to have a stable address. The static primitives use
`&'static self` to enforce this, and the non-static primitives all use a
`Box` to provide this guarantee.
* Poisoning is leveraged to ensure that invalid data is not accessible from
other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
* Mutexes and rwlocks can only be unlocked from the same thread that they
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
* Mutexes and rwlocks can only be unlocked if they were previously locked.
This is achieved by not exposing an unlocking method.
* A condition variable can only be waited on with a locked mutex. This is
achieved by requiring a `MutexGuard` in the `wait()` method.
* A condition variable cannot be used concurrently with more than one mutex.
This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
* Condvars now support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the `Condvar` API, removal of the `std::sync::mutex`
API, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes#17094Closes#18003
This may have inadvertently switched during the runtime overhaul, so this
switches TcpListener back to using sockets instead of file descriptors. This
also renames a bunch of variables called `fd` to `socket` to clearly show that
it's not a file descriptor.
Closes#19333
All of the enum components had a redundant 'Type' specifier: TypeSymlink, TypeDirectory, TypeFile. This change removes them, replacing them with a namespace: FileType::Symlink, FileType::Directory, and FileType::RegularFile.
RegularFile is used instead of just File, as File by itself could be mistakenly thought of as referring to the struct.
Part of #19253.
This is an initial pass at stabilizing the `iter` module. The module is
fairly large, but is also pretty polished, so most of the stabilization
leaves things as they are.
Some changes:
* Due to the new object safety rules, various traits needs to be split
into object-safe traits and extension traits. This includes `Iterator`
itself. While splitting up the traits adds some complexity, it will
also increase flexbility: once we have automatic impls of `Trait` for
trait objects over `Trait`, then things like the iterator adapters
will all work with trait objects.
* Iterator adapters that use up the entire iterator now take it by
value, which makes the semantics more clear and helps catch bugs. Due
to the splitting of Iterator, this does not affect trait objects. If
the underlying iterator is still desired for some reason, `by_ref` can
be used. (Note: this change had no fallout in the Rust distro except
for the useless mut lint.)
* In general, extension traits new and old are following an [in-progress
convention](rust-lang/rfcs#445). As such, they
are marked `unstable`.
* As usual, anything involving closures is `unstable` pending unboxed
closures.
* A few of the more esoteric/underdeveloped iterator forms (like
`RandomAccessIterator` and `MutableDoubleEndedIterator`, along with
various unfolds) are left experimental for now.
* The `order` submodule is left `experimental` because it will hopefully
be replaced by generalized comparison traits.
* "Leaf" iterators (like `Repeat` and `Counter`) are uniformly
constructed by free fns at the module level. That's because the types
are not otherwise of any significance (if we had `impl Trait`, you
wouldn't want to define a type at all).
Closes#17701
Due to renamings and splitting of traits, this is a:
[breaking-change]
This PR adds some internal infrastructure to allow the private `std::sys` module to access internal representation details of `std::io`.
It then exposes those details in two new, platform-specific API surfaces: `std::os::unix` and `std::os::windows`.
To start with, these will provide the ability to extract file descriptors, HANDLEs, SOCKETs, and so on from `std::io` types.
More functionality, and more specific platforms (e.g. `std::os::linux`) will be added over time.
Closes#18897
All of the enum components had a redundant 'Type' specifier: TypeSymlink, TypeDirectory, TypeFile. This change removes them, replacing them with a namespace: FileType::Symlink, FileType::Directory, and FileType::RegularFile.
RegularFile is used instead of just File, as File by itself could be mistakenly thought of as referring to the struct.
[breaking-change]
This commit removes the `std::local_data` module in favor of a new
`std::thread_local` module providing thread local storage. The module provides
two variants of TLS: one which owns its contents and one which is based on
scoped references. Each implementation has pros and cons listed in the
documentation.
Both flavors have accessors through a function called `with` which yield a
reference to a closure provided. Both flavors also panic if a reference cannot
be yielded and provide a function to test whether an access would panic or not.
This is an implementation of [RFC 461][rfc] and full details can be found in
that RFC.
This is a breaking change due to the removal of the `std::local_data` module.
All users can migrate to the new thread local system like so:
thread_local!(static FOO: Rc<RefCell<Option<T>>> = Rc::new(RefCell::new(None)))
The old `local_data` module inherently contained the `Rc<RefCell<Option<T>>>` as
an implementation detail which must now be explicitly stated by users.
[rfc]: https://github.com/rust-lang/rfcs/pull/461
[breaking-change]
This commit adds a `AsInner` trait to `sys_common` and provides
implementations on many `std::io` types. This is a building block for
exposing platform-specific APIs that hook into `std::io` types.
Previously, the entire runtime API surface was publicly exposed, but
that is neither necessary nor desirable. This commit hides most of the
module, using librustrt directly as needed. The arrangement will need to
be revisited when rustrt is pulled into std.
[breaking-change]
This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:
```
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
=>
```
pub use self::Foo::{A, B};
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
or
```
pub enum Foo {
A,
B
}
fn main() {
let a = Foo::A;
}
```
[breaking-change]
This patch continues runtime removal by moving the tty implementations
into `sys`.
Because this eliminates APIs in `libnative` and `librustrt`, it is a:
[breaking-change]
This functionality is likely to be available publicly, in some form,
from `std` in the future.
This patch continues runtime removal by moving out timer-related code
into `sys`.
Because this eliminates APIs in `libnative` and `librustrt`, it is a:
[breaking-change]
This functionality is likely to be available publicly, in some form,
from `std` in the future.
This patch continues the runtime removal by moving and refactoring the
process implementation into the new `sys` module.
Because this eliminates APIs in `libnative` and `librustrt`, it is a:
[breaking-change]
This functionality is likely to be available publicly, in some form,
from `std` in the future.
This patch continues the runtime removal by moving
libnative::io::helper_thread into sys::helper_signal and
sys_common::helper_thread
Because this eliminates APIs in `libnative` and `librustrt`, it is a:
[breaking-change]
This functionality is likely to be available publicly, in some form,
from `std` in the future.
This patch continues the runtime removal by moving pipe and
networking-related code into `sys`.
Because this eliminates APIs in `libnative` and `librustrt`, it is a:
[breaking-change]
This functionality is likely to be available publicly, in some form,
from `std` in the future.
These modules will house the code that used to be part of the runtime system
in libnative. The `sys_common` module contains a few low-level but
cross-platform details. The `sys` module is set up using `#[cfg()]` to
include either a unix or windows implementation of a common API
surface. This API surface is *not* exported directly in `libstd`, but is
instead used to bulid `std::os` and `std::io`.
Ultimately, the low-level details in `sys` will be exposed in a
controlled way through a separate platform-specific surface, but that
setup is not part of this patch.