For the benefit of the pretty printer we want to keep track of how
string literals in the ast were originally represented in the source
code.
This commit changes parser functions so they don't extract strings from
the token stream without at least also returning what style of string
literal it was. This is stored in the resulting ast node for string
literals, obviously, for the package id in `extern mod = r"package id"`
view items, for the inline asm in `asm!()` invocations.
For `asm!()`'s other arguments or for `extern "Rust" fn()` items, I just
the style of string, because it seemed disproportionally cumbersome to
thread that information through the string processing that happens with
those string literals, given the limited advantage raw string literals
would provide in these positions.
The other syntax extensions don't seem to store passed string literals
in the ast, so they also discard the style of strings they parse.
This commit fixes all of the fallout of the previous commit which is an attempt
to refine privacy. There were a few unfortunate leaks which now must be plugged,
and the most horrible one is the current `shouldnt_be_public` module now inside
`std::rt`. I think that this either needs a slight reorganization of the
runtime, or otherwise it needs to just wait for the external users of these
modules to get replaced with their `rt` implementations.
Other fixes involve making things pub which should be pub, and otherwise
updating error messages that now reference privacy instead of referencing an
"unresolved name" (yay!).
This commit is the culmination of my recent effort to refine Rust's notion of
privacy and visibility among crates. The major goals of this commit were to
remove privacy checking from resolve for the sake of sane error messages, and to
attempt a much more rigid and well-tested implementation of visibility
throughout rust. The implemented rules for name visibility are:
1. Everything pub from the root namespace is visible to anyone
2. You may access any private item of your ancestors.
"Accessing a private item" depends on what the item is, so for a function this
means that you can call it, but for a module it means that you can look inside
of it. Once you look inside a private module, any accessed item must be "pub
from the root" where the new root is the private module that you looked into.
These rules required some more analysis results to get propagated from trans to
privacy in the form of a few hash tables.
I added a new test in which my goal was to showcase all of the privacy nuances
of the language, and I hope to place any new bugs into this file to prevent
regressions.
Overall, I was unable to completely remove the notion of privacy from resolve.
One use of privacy is for dealing with glob imports. Essentially a glob import
can only import *public* items from the destination, and because this must be
done at namespace resolution time, resolve must maintain the notion of "what
items are public in a module". There are some sad approximations of privacy, but
I unfortunately can't see clear methods to extract them outside.
The other use case of privacy in resolve now is one that must stick around
regardless of glob imports. When dealing with privacy, checking a private path
needs to know "what the last private thing was" when looking at a path. Resolve
is the only compiler pass which knows the answer to this question, so it
maintains the answer on a per-path resolution basis (works similarly to the
def_map generated).
Closes#8215
This pull request changes to memory layout of the `CrateMap` struct to use static slices instead of raw pointers. Most of the discussion took place [here](63b5975efa (L1R92)) .
The memory layout of CrateMap changed, without bumping the version number in the struct. Another, more backward compatible, solution would be to keep the old code and increase the version number in the new struct. On the other hand, the `annihilate_fn` pointer was removed without bumping the version number recently.
At the moment, the stage0 compiler does not use the new memory layout, which would lead the segfaults during stage0 compilation, so I've added a dummy `iter_crate_map` function for stage0, which does nothing. Again, this could be avoided if we'd bump the version number in the struct and keep the old code.
I'd like to use a normal `for` loop [here](https://github.com/fhahn/rust/compare/logging-unsafe-removal?expand=1#L1R109),
for child in children.iter() {
do_iter_crate_map(child, |x| f(x), visited);
}
but for some reason this only yields `error: unresolved enum variant, struct or const 'Some'` and I have no idea why.
This PR solves one of the pain points with c-style enums. Simplifies writing a fn to convert from an int/uint to an enum. It does this through a `#[deriving(FromPrimitive)]` syntax extension.
Before this is committed though, we need to discuss if `ToPrimitive`/`FromPrimitive` has the right design (cc #4819). I've changed all the `.to_int()` and `from_int()` style functions to return `Option<int>` so we can handle partial functions. For this PR though only enums and `extra::num::bigint::*` take advantage of returning None for unrepresentable values. In the long run it'd be better if `i64.to_i8()` returned `None` if the value was too large, but I'll save this for a future PR.
Closes#3868.
Rewrite the use of TLS variable for `push_ctxt` so that it uses a ~[]
instead of a @~[]. Before it cloned the whole vector on each push and
pop, which is unnecessary.
This makes sure that the top-level crate name is correct when emitting log
statements for a monomorphized function in another crate. This happens by
tracing the monomorphized ID back to the external source and then using that
crate index to get the name of the crate.
Closes#3046
This fixes two existing bugs along the way:
* The `transmute` intrinsic did not correctly handle casts of immediate
aggregates like newtype structs and tuples.
* The code for calling foreign functions used the wrong type to create
an `alloca` temporary
enum Foo { A, B }
fn foo() -> Foo { A }
Before:
; Function Attrs: nounwind uwtable
define void @_ZN3foo18hbedc642d5d9cf5aag4v0.0E(%enum.Foo* noalias nocapture sret, { i64, %tydesc*, i8*, i8*, i8 }* nocapture readnone) #0 {
"function top level":
%2 = getelementptr inbounds %enum.Foo* %0, i64 0, i32 0
store i64 0, i64* %2, align 8
ret void
}
After:
; Function Attrs: nounwind readnone uwtable
define %enum.Foo @_ZN3foo18hbedc642d5d9cf5aag4v0.0E({ i64, %tydesc*, i8*, i8*, i8 }* nocapture readnone) #0 {
"function top level":
ret %enum.Foo zeroinitializer
}
It is simply defined as `f64` across every platform right now.
A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.
If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.
Closes#6592
The mailing list thread, for reference:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
This is mostly an incremental change, picking off some uses of
@- or @mut-pointers that can be replaced by references.
Almost all of the builder functions in trans::build are updated,
mostly using `&Block` arguments instead of `@mut Block`.
Use &mut Block and &Block references where possible in the builder
functions in trans::build.
@mut Block remains in a few functions where I could not (not yet at
least) track down the runtime borrowck failures.
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
If an item is skipped due to it being unreachable or for some optimization, then
it shouldn't be encoded into the metadata (because it wasn't present in the
first place).
r? anyone
Part of #7081.
Removed many unnecessary context arguments, turning them into visitors. Removed some @allocation.
If this lands, then I think the only thing left that is unaddressed are:
* the various lint visitors, and
* middle/privacy.rs, which has `impl<'self> Visitor<&'self method_map> for PrivacyVisitor`
This fixes private statics and functions from being usable cross-crates, along
with some bad privacy error messages. This is a reopening of #8365 with all the
privacy checks in privacy.rs instead of resolve.rs (where they should be
anyway).
These maps of exported items will hopefully get used for generating
documentation by rustdoc
Closes#8592
This fixes private statics and functions from being usable cross-crates, along
with some bad privacy error messages. This is a reopening of #8365 with all the
privacy checks in privacy.rs instead of resolve.rs (where they should be
anyway).
These maps of exported items will hopefully get used for generating
documentation by rustdoc
Closes#8592
This is the second of two parts of #8991, now possible as a new snapshot
has been made. (The first part implemented the unreachable!() macro; it
was #8992, 6b7b8f2682.)
``std::util::unreachable()`` is removed summarily; any code which used
it should now use the ``unreachable!()`` macro.
Closes#9312.
Closes#8991.
If a static is flagged as address_insignificant, then for LLVM to actually
perform the relevant optimization it must have an internal linkage type. What
this means, though, is that the static will not be available to other crates.
Hence, if you have a generic function with an inner static, it will fail to link
when built as a library because other crates will attempt to use the inner
static externally.
This gets around the issue by inlining the static into the metadata. The same
relevant optimization is then applied separately in the external crate. What
this ends up meaning is that all statics tagged with #[address_insignificant]
will appear at most once per crate (by value), but they could appear in multiple
crates.
This should be the last blocker for using format! ...
This doesn't close any bugs as the goal is to convert the parameter to by-value, but this is a step towards being able to make guarantees about `&T` pointers (where T is Freeze) to LLVM.
In #8185 cross-crate condition handlers were fixed by ensuring that globals
didn't start appearing in different crates with different addressed. An
unfortunate side effect of that pull request is that constants weren't inlined
across crates (uint::bits is unknown to everything but libstd).
This commit fixes this inlining by using the `available_eternally` linkage
provided by LLVM. It partially reverts #8185, and then adds support for this
linkage type. The main caveat is that not all statics could be inlined into
other crates. Before this patch, all statics were considered "inlineable items",
but an unfortunate side effect of how we deal with `&static` and `&[static]`
means that these two cases cannot be inlined across crates. The translation of
constants was modified to propogate this condition of whether a constant
should be considered inlineable into other crates.
Closes#9036
also removes the unused `FastInvoke` wrapper, as it's never actually
going to be used (we can't *partially* switch to `fastcc`, and this is
only used for Rust functions)
The `noalias` attributes were being set only on function definitions,
not on all declarations. This is harmless for `noalias`, but prevented
some optimization opportunities and is *not* harmless for other
attributes like `sret` with ABI implications.
Closes#9104
In #8185 cross-crate condition handlers were fixed by ensuring that globals
didn't start appearing in different crates with different addressed. An
unfortunate side effect of that pull request is that constants weren't inlined
across crates (uint::bits is unknown to everything but libstd).
This commit fixes this inlining by using the `available_eternally` linkage
provided by LLVM. It partially reverts #8185, and then adds support for this
linkage type. The main caveat is that not all statics could be inlined into
other crates. Before this patch, all statics were considered "inlineable items",
but an unfortunate side effect of how we deal with `&static` and `&[static]`
means that these two cases cannot be inlined across crates. The translation of
constants was modified to propogate this condition of whether a constant
should be considered inlineable into other crates.
Closes#9036
While they may have the same name within various scopes, this changes static
names to use path_pretty_name to append some hash information at the end of the
symbol. We're then guaranteed that each static has a unique NodeId, so this
NodeId is as the "hash" of the pretty name.
Closes#9188
Beforehand it was assumed that the standard cdecl abi was used for all extern
fns of extern crates, but this reads the abi of the extern fn type and declares
the function in the local crate with the appropriate type.
I was trying to think of how to write a test for this, but I was just drawing up blanks :(. Are there standard functions in libc which are not of the cdecl abi? If so we could try linking to them and make sure that the cal completes successfully.
Otherwise, I manually verified that the function was declared correctly by looking at the llvm assembly.
cc #9055 (I'm not sure if this will fix that issue)
Beforehand it was assumed that the standard cdecl abi was used for all extern
fns of extern crates, but this reads the abi of the extern fn type and declares
the function in the local crate with the appropriate type.
Also fixed nasty bug caused by calling LLVMDIBuilderCreateStructType() with a null pointer where an empty array was expected (which would trigger an unintelligable assertion somewhere down the line).
While they may have the same name within various scopes, this changes static
names to use path_pretty_name to append some hash information at the end of the
symbol. We're then guaranteed that each static has a unique NodeId, so this
NodeId is as the "hash" of the pretty name.
Closes#9188
This is a series of patches to modernize option and result. The highlights are:
* rename `.unwrap_or_default(value)` and etc to `.unwrap_or(value)`
* add `.unwrap_or_default()` that uses the `Default` trait
* add `Default` implementations for vecs, HashMap, Option
* add `Option.and(T) -> Option<T>`, `Option.and_then(&fn() -> Option<T>) -> Option<T>`, `Option.or(T) -> Option<T>`, and `Option.or_else(&fn() -> Option<T>) -> Option<T>`
* add `option::ToOption`, `option::IntoOption`, `option::AsOption`, `result::ToResult`, `result::IntoResult`, `result::AsResult`, `either::ToEither`, and `either::IntoEither`, `either::AsEither`
* renamed `Option::chain*` and `Result::chain*` to `and_then` and `or_else` to avoid the eventual collision with `Iterator.chain`.
* Added a bunch of impls of `Default`
* Added a `#[deriving(Default)]` syntax extension
* Removed impls of `Zero` for `Option<T>` and vecs.
Since function pointers do not carry along the function attributes with
them in the type, this needs to be set on the call instruction itself.
Closes#9152
Who would have thought that namespaces are such a can of worms `:P` This is mostly because of some GDB idiosyncrasies (does not use namespace information but linkage-name attributes for displaying items contained in namespaces, also cannot handle functions lexically nested within functions), monomorphization, and information about external items only available from metadata.
This pull request tries to tackle the problem anyway:
* The `DW_AT_linkage_name` for functions is generated just to make GDB display a proper namespace-enabled function name. To this end, a pseudo-mangled name is generated, not corresponding to the real linkage name. This approach shows some success and could be extended to make GDB also show proper parameter types.
* As GDB won't accept subprogram DIEs nested within other subprogram DIEs, the `debuginfo` module now generates a *companion namespace* for each functions (iff needed). A function `fn abc()` will get a companion namespace with name `abc()`, which contains all items (modules, types, functions) declared within the functions scope. The real, proper solution, in my opinion, would be to faithfully reflect the program's lexical structure within DWARF (which allows arbitrary nesting of DIEs, afaik), but I am not sure LLVM's source level debugging implementation would like that and I am pretty sure GDB won't support this in the foreseeable future.
* Monomorphization leads to functions and companion namespaces like `somelib::some_func<int, float>()::some_other_function<bool, bool, bool>()`, which I think is the desired behaviour. There is some design space here, however. Maybe you people prefer `somelib::some_func()::some_other_function<bool, bool, bool>()` or `somelib::some_func()::some_other_function::<int, float, bool, bool, bool>()`.
The solution will work for now but there are a few things on my 'far future wish list':
* A real specification somewhere, what language constructs are mapped to what DWARF structures.
* Proper tests that directly compare the generated DWARF information to the expected results (possibly using something like [pyelftools](https://github.com/eliben/pyelftools) or llvm-dwarfdump)
* A unified implementation for crate-local and crate-external items (which would possibly involve beefing up `ast_map::path` and metadata a bit)
Any comments are welcome!
Closes#1541Closes#1542 (there might be other issues with function name prettiness, but this specific issue should be fixed)
Closes#7715 (source locations for structs and enums are now read correctly from the AST)
Also redefine all of the standard logging macros to use more rust code instead
of custom LLVM translation code. This makes them a bit easier to understand, but
also more flexibile for future types of logging.
Additionally, this commit removes the LogType language item in preparation for
changing how logging is performed.
The trait will keep the `Iterator` naming, but a more concise module
name makes using the free functions less verbose. The module will define
iterables in addition to iterators, as it deals with iteration in
general.
This removes another large chunk of this odd 'clownshoes' identifier showing up
in symbol names. These all originated from external crates because the encoded
items were encoded independently of the paths calculated in ast_map. The
encoding of these paths now uses the helper function in ast_map to calculate the
"pretty name" for an impl block.
Unfortunately there is still no information about generics in the symbol name,
but it's certainly vastly better than before
hash::__extensions__::write::_version::v0.8
becomes
hash::Writer$SipState::write::hversion::v0.8
This also fixes bugs in which lots of methods would show up as `meth_XXX`, they
now only show up as `meth` and throw some extra characters onto the version
string.
This removes another large chunk of this odd 'clownshoes' identifier showing up
in symbol names. These all originated from external crates because the encoded
items were encoded independently of the paths calculated in ast_map. The
encoding of these paths now uses the helper function in ast_map to calculate the
"pretty name" for an impl block.
Unfortunately there is still no information about generics in the symbol name,
but it's certainly vastly better than before
hash::__extensions__::write::_version::v0.8
becomes
hash::Writer$SipState::write::hversion::v0.8
This also fixes bugs in which lots of methods would show up as `meth_XXX`, they
now only show up as `meth` and throw some extra characters onto the version
string.
Also redefine all of the standard logging macros to use more rust code instead
of custom LLVM translation code. This makes them a bit easier to understand, but
also more flexibile for future types of logging.
Additionally, this commit removes the LogType language item in preparation for
changing how logging is performed.
These commits fix bugs related to identically named statics in functions of implementations in various situations. The commit messages have most of the information about what bugs are being fixed and why.
As a bonus, while I was messing around with name mangling, I improved the backtraces we'll get in gdb by removing `__extensions__` for the trait/type being implemented and by adding the method name as well. Yay!
Remove __extensions__ from method symbols as well as the meth_XXX. The XXX is
now used to append a few characters at the end of the name of the symbol.
Closes#6602
This is currently unsound since `bool` is represented as `i8`. It will
become sound when `bool` is stored as `i8` but always used as `i1`.
However, the current behaviour will always be identical to `x & 1 != 0`,
so there's no need for it. It's also surprising, since `x != 0` is the
expected behaviour.
Closes#7311
Storing the type name in the `tydesc` aims to avoid the need to pass a type name in almost every single visitor method.
It would likely be much saner for `repr` to simply be passed the `TyDesc` corresponding to the function or just the type name, but this is good enough for now.
As with the previous commit, this is targeted at removing the possibility of
collisions between statics. The main use case here is when there's a
type-parametric function with an inner static that's compiled as a library.
Before this commit, any impl would generate a path item of "__extensions__".
This changes this identifier to be a "pretty name", which is either the last
element of the path of the trait implemented or the last element of the type's
path that's being implemented. That doesn't quite cut it though, so the (trait,
type) pair is hashed and again used to append information to the symbol.
Essentially, __extensions__ was removed for something nicer for debugging, and
then some more information was added to symbol name by including a hash of the
trait being implemented and type it's being implemented for. This should prevent
colliding names for inner statics in regular functions with similar names.
Whenever a generic function was encountered, only the top-level items were
recursed upon, even though the function could contain items inside blocks or
nested inside of other expressions. This fixes the existing code from traversing
just the top level items to using a Visitor to deeply recurse and find any items
which need to be translated.
This was uncovered when building code with --lib, because the encode_symbol
function would panic once it found that an item hadn't been translated.
Closes#8134
This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
Fixes for #8625 to prevent assigning to `&mut` in borrowed or aliasable locations. The old code was insufficient in that it failed to catch bizarre cases like `& &mut &mut`.
r? @pnkfelix
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
All of these "copies" of clang are based off their [source code](http://clang.llvm.org/doxygen/BackendUtil_8cpp_source.html) in case anyone is curious what my source is. I was hoping that this would fix#8665, but this does not help the performance issues found there. Hopefully i'll allow us to tweak passes or see what's going on to try to debug that problem.
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
Monomorphize's normalization results in a 2% decrease in non-optimized
code size for libstd, so there's a negligible cost to removing it. This
also fixes several visit glue bugs because normalize wasn't considering
the differences in visit glue between types.
Closes#8720
This PR contains some code cleanup and the fix for issue #8670.
~~I am not sure about issue #8442 (could not reproduce it). @jdm, could check after this is merged and possibly close the issue then?~~ (closed now)
Some interesting facts: With this commit, it should be possible to compile libstd with `-Zdebug-info` (it does not work yet with `-Zextra-debug-info` but we are getting there). Switching debug info on increases the compile time for libstd by about 2 seconds.
@catamorphism I get one failing test in rustpkg:
`package_script_with_default_build` says: `task <unnamed> failed at 'Couldn't copy file', /home/mw/rust/src/librustpkg/tests.rs:689`
Would you have any idea what that is about? Seems be something wrong on my machine...
Cheers,
Michael
Fixes#8670
Given that bootstrapping and running the testsuite works without
exporting discriminant values as global constants, I conclude that
they're unused and can be removed.
The first commit message is pretty good, but whomever reviews this should probably also at least glance at the changes I made in LLVM. I basically reorganized our pending patch queue to be a bit more organized and clearer in what needs to go where. After this, our queue would be:
* Add the `no-split-stack` attribute
* Add the `fixedstacksegment` attribute
* Add split-stacks for arm android
* Add split-stacks for arm linux
* Add split stacks for mips
Then there's a patch which I added to get rust to build at all on LLVM-head, and I'm not quite sure why it's there, but nothing seems to be crashing for now! (famous last words).
Otherwise, I just updated code to reflect the changes I made in LLVM with the only major change being the advent of the new `no_split_stack` attribute. This is work towards #1226, but someone more familiar with the code should probably actually assign the attribute to the appropriate functions.
Also as a bonus, I've verified that this closes#5774
Given that bootstrapping and running the testsuite works without
exporting discriminant values as global constants, I conclude that
they're unused and can be removed.
This requires changes to method search and to codegen. We now emit a
vtable for objects that includes methods from all supertraits.
Closes#4100.
Also, actually populate the cache for vtables, and also key it by type
so that it actually works.
Pointers to bound variables shouldn't be stored before checking pattern,
otherwise piped patterns can conflict with each other (issue #6338).
Closes#6338.
This pull request includes support for generic functions and self arguments in methods, and combinations thereof. This also encompasses any kind of trait methods, regular and static, with and without default implementation. The implementation is backed up by a felt ton of test cases `:)`
This is a very important step towards being able to compile larger programs with debug info, since practically any generic function caused an ICE before.
One point worth discussing is that activating debug info now automatically (and silently) sets the `no_monomorphic_collapse` flag. Otherwise debug info would show wrong type names in all but one instance of the monomorphized function.
Another thing to note is that the handling of generic types does not strictly follow the DWARF specification. That is, variables with type `T` (where `T=int`) are described as having type `int` and not as having type `T`. In other words, we are losing information whether a variable has been declared with a type parameter as its type. In practice this should not make much of difference though since the concrete type is mostly what one is interested in. I'll post an issue later so this won't be forgotten.
Also included are a number of bug fixes:
* Closes#1758
* Closes#8513
* Closes#8443
* Fixes handling of field names in tuple structs
* Fixes and re-enables test case for option-like enums that relied on undefined behavior before
* Closes#1339 (should have been closed a while ago)
Cheers,
Michael