Rather than relying on `getPointerElementType()` from LLVM function
pointers, we now pass the function type explicitly when building `call`
or `invoke` instructions.
rfc3052 followup: Remove authors field from Cargo manifests
Since RFC 3052 soft deprecated the authors field, hiding it from
crates.io, docs.rs, and making Cargo not add it by default, and it is
not generally up to date/useful information for contributors, we may as well
remove it from crates in this repo.
Since RFC 3052 soft deprecated the authors field anyway, hiding it from
crates.io, docs.rs, and making Cargo not add it by default, and it is
not generally up to date/useful information, we should remove it from
crates in this repo.
Use existing declaration of rust_eh_personality
If crate declares `rust_eh_personality`, re-use existing declaration
as otherwise attempts to set function attributes that follow the
declaration will fail (unless it happens to have exactly the same
type signature as the one predefined in the compiler).
Fixes#70117.
Fixes https://github.com/rust-lang/rust/pull/81469#issuecomment-809428126; probably.
Remove nondeterminism in multiple-definitions test
Compare all fields in `DllImport` when sorting to avoid nondeterminism in the error for multiple inconsistent definitions of an extern function. Restore the multiple-definitions test.
Resolves#87084.
CTFE/Miri engine Pointer type overhaul
This fixes the long-standing problem that we are using `Scalar` as a type to represent pointers that might be integer values (since they point to a ZST). The main problem is that with int-to-ptr casts, there are multiple ways to represent the same pointer as a `Scalar` and it is unclear if "normalization" (i.e., the cast) already happened or not. This leads to ugly methods like `force_mplace_ptr` and `force_op_ptr`.
Another problem this solves is that in Miri, it would make a lot more sense to have the `Pointer::offset` field represent the full absolute address (instead of being relative to the `AllocId`). This means we can do ptr-to-int casts without access to any machine state, and it means that the overflow checks on pointer arithmetic are (finally!) accurate.
To solve this, the `Pointer` type is made entirely parametric over the provenance, so that we can use `Pointer<AllocId>` inside `Scalar` but use `Pointer<Option<AllocId>>` when accessing memory (where `None` represents the case that we could not figure out an `AllocId`; in that case the `offset` is an absolute address). Moreover, the `Provenance` trait determines if a pointer with a given provenance can be cast to an integer by simply dropping the provenance.
I hope this can be read commit-by-commit, but the first commit does the bulk of the work. It introduces some FIXMEs that are resolved later.
Fixes https://github.com/rust-lang/miri/issues/841
Miri PR: https://github.com/rust-lang/miri/pull/1851
r? `@oli-obk`
Do not allow JSON targets to set is-builtin: true
Note that this will affect (and make builds fail for) all of the projects out there that have target files invalid in this way. Crater, however, does not really cover these kinds of the codebases, so it is quite difficult to measure the impact. That said, the target files invalid in this way can start causing build failures each time LLVM is upgraded, anyway, so it is probably a good opportunity to disallow this property, entirely.
Another approach considered was to simply not parse this field anymore, which would avoid making the builds explicitly fail, but it wasn't clear to me if `is-builtin` was always set unintentionally… In case this was the case, I'd expect people to file a feature request stating specifically for what purpose they were using `is-builtin`.
Fixes#86017
This resolves all the problems we had around "normalizing" the representation of a Scalar in case it carries a Pointer value: we can just use Pointer if we want to have a value taht we are sure is already normalized.
Add clobber-only register classes for asm!
These are needed to properly express a function call ABI using a clobber
list, even though we don't support passing actual values into/out of
these registers.
Improve opaque pointers support
Opaque pointers are coming, and rustc is not ready.
This adds partial support by passing an explicit load type to LLVM. Two issues I've encountered:
* The necessary type was not available at the point where non-temporal copies were generated. I've pushed the code for that upwards out of the memcpy implementation and moved the position of a cast to make do with the types we have available. (I'm not sure that cast is needed at all, but have retained it in the interest of conservativeness.)
* The `PlaceRef::project_deref()` function used during debuginfo generation seems to be buggy in some way -- though I haven't figured out specifically what it does wrong. Replacing it with `load_operand().deref()` did the trick, but I don't really know what I'm doing here.
These are needed to properly express a function call ABI using a clobber
list, even though we don't support passing actual values into/out of
these registers.
If crate declares `rust_eh_personality`, re-use existing declaration
as otherwise attempts to set function attributes that follow the
declaration will fail (unless it happens to have exactly the same
type signature as the one predefined in the compiler).
Add support for raw-dylib with stdcall, fastcall functions
Next stage of work for #58713: allow `extern "stdcall"` and `extern "fastcall"` with `#[link(kind = "raw-dylib")]`.
I've deliberately omitted support for vectorcall, as that doesn't currently work, and I wanted to get this out for review. (I haven't really investigated the vectorcall failure much yet, but at first (very cursory) glance it appears that the problem is elsewhere.)
This makes load generation compatible with opaque pointers.
The generation of nontemporal copies still accesses the pointer
element type, as fixing this requires more movement.
LLVM target name does not necessarily match the Rust target name and it
can be confusing when the ICE message is describing a target other than
has been specified on the command line.
Refactor linker code
This merges `LinkerInfo` into `CrateInfo` as there is no reason to keep them separate. `LinkerInfo::to_linker` is merged into `get_linker` as both have different logic for each linker type and `to_linker` is directly called after `get_linker`. Also contains a couple of small cleanups.
See the individual commits for all changes.
Previously, only the fields would be displayed with no indication of the
variant name. If you already knew the enum was univariant, this was ok
but if the enum was univariant because of layout, for example, a
`Result<T, !>` then it could be very confusing which variant was the
active one.
Previously, directly tagged enums had a `variant$` field which would
show the name of the active variant. We now show the variant using a
`[variant]` synthetic item just like we do for niche-layout enums.
Improve debug symbol names to avoid ambiguity and work better with MSVC's debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
Add support for leaf function frame pointer elimination
This PR adds ability for the target specifications to specify frame
pointer emission type that's not just “always” or “whatever cg decides”.
In particular there's a new mode that allows omission of the frame
pointer for leaf functions (those that don't call any other functions).
We then set this new mode for Aarch64-based Apple targets.
Fixes#86196
Remove unused dependencies from compiler crates
Various compiler crates have dependencies that they don't appear to use. I used some scripting to detect such dependencies, filtered them based on some manual review, and removed those that do indeed appear to be entirely unused.
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
This PR adds ability for the target specifications to specify frame
pointer emission type that's not just “always” or “whatever cg decides”.
In particular there's a new mode that allows omission of the frame
pointer for leaf functions (those that don't call any other functions).
We then set this new mode for Aarch64-based Apple targets.
Fixes#86196
Allow loading of llvm plugins on nightly
Based on a discussion in #82734 / with `@wsmoses.`
Mainly moves [this](0149bc4e7e) behind a -Z flag, so it can only be used on nightly,
as requested by `@nagisa` in https://github.com/rust-lang/rust/issues/82734#issuecomment-835863940
This change allows loading of llvm plugins like Enzyme.
Right now it also requires a shared library LLVM build of rustc for symbol resolution.
```rust
// test.rs
extern { fn __enzyme_autodiff(_: usize, ...) -> f64; }
fn square(x : f64) -> f64 {
return x * x;
}
fn main() {
unsafe {
println!("Hello, world {} {}!", square(3.0), __enzyme_autodiff(square as usize, 3.0));
}
}
```
```
./rustc test.rs -Z llvm-plugins="./LLVMEnzyme-12.so" -C passes="enzyme"
./test
Hello, world 9 6!
```
I will try to figure out how to simplify the usage and get this into stable in a later iteration,
but having this on nightly will already help testing further steps.