https://github.com/rust-lang/rfcs/pull/221
The current terminology of "task failure" often causes problems when
writing or speaking about code. You often want to talk about the
possibility of an operation that returns a Result "failing", but cannot
because of the ambiguity with task failure. Instead, you have to speak
of "the failing case" or "when the operation does not succeed" or other
circumlocutions.
Likewise, we use a "Failure" header in rustdoc to describe when
operations may fail the task, but it would often be helpful to separate
out a section describing the "Err-producing" case.
We have been steadily moving away from task failure and toward Result as
an error-handling mechanism, so we should optimize our terminology
accordingly: Result-producing functions should be easy to describe.
To update your code, rename any call to `fail!` to `panic!` instead.
Assuming you have not created your own macro named `panic!`, this
will work on UNIX based systems:
grep -lZR 'fail!' . | xargs -0 -l sed -i -e 's/fail!/panic!/g'
You can of course also do this by hand.
[breaking-change]
Change to resolve and update compiler and libs for uses.
[breaking-change]
Enum variants are now in both the value and type namespaces. This means that
if you have a variant with the same name as a type in scope in a module, you
will get a name clash and thus an error. The solution is to either rename the
type or the variant.
The fail macro defines some function/static items internally, which got
a dead_code warning when `fail!()` is used inside a dead function. This
is ugly and unnecessarily reveals implementation details, so the
warnings can be squashed.
Fixes#16192.
Earlier commits have established a baseline of `experimental` stability
for all crates under the facade (so their contents are considered
experimental within libstd). Since `experimental` is `allow` by
default, we should use the same baseline stability for libstd itself.
This commit adds `experimental` tags to all of the modules defined in
`std`, and `unstable` to `std` itself.
This breaks a fair amount of code. The typical patterns are:
* `for _ in range(0, 10)`: change to `for _ in range(0u, 10)`;
* `println!("{}", 3)`: change to `println!("{}", 3i)`;
* `[1, 2, 3].len()`: change to `[1i, 2, 3].len()`.
RFC #30. Closes#6023.
[breaking-change]
1. Wherever the `buf` field of a `Formatter` was used, the `Formatter` is used
instead.
2. The usage of `write_fmt` is minimized as much as possible, the `write!` macro
is preferred wherever possible.
3. Usage of `fmt::write` is minimized, favoring the `write!` macro instead.
This commit brings the local_data api up to modern rust standards with a few key
improvements:
* The `pop` and `set` methods have been combined into one method, `replace`
* The `get_mut` method has been removed. All interior mutability should be done
through `RefCell`.
* All functionality is now exposed as a method on the keys themselves. Instead
of importing std::local_data, you now use "key.replace()" and "key.get()".
* All closures have been removed in favor of RAII functionality. This means that
get() and get_mut() no long require closures, but rather return
Option<SmartPointer> where the smart pointer takes care of relinquishing the
borrow and also implements the necessary Deref traits
* The modify() function was removed to cut the local_data interface down to its
bare essentials (similarly to how RefCell removed set/get).
[breaking-change]
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]
These syntax extensions need a place to be documented, and this starts passing a
`--cfg dox` parameter to `rustdoc` when building and testing documentation in
order to document macros so that they have no effect on the compiled crate, but
only documentation.
Closes#5605
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
If no arguments are given to `vec!` then no pushes are emitted and
so the compiler (rightly) complains that the mutability of `temp` is
never used.
This behaviour is rather annoying for users.
Formatting via reflection has been a little questionable for some time now, and
it's a little unfortunate that one of the standard macros will silently use
reflection when you weren't expecting it. This adds small bits of code bloat to
libraries, as well as not always being necessary. In light of this information,
this commit switches assert_eq!() to using {} in the error message instead of
{:?}.
In updating existing code, there were a few error cases that I encountered:
* It's impossible to define Show for [T, ..N]. I think DST will alleviate this
because we can define Show for [T].
* A few types here and there just needed a #[deriving(Show)]
* Type parameters needed a Show bound, I often moved this to `assert!(a == b)`
* `Path` doesn't implement `Show`, so assert_eq!() cannot be used on two paths.
I don't think this is much of a regression though because {:?} on paths looks
awful (it's a byte array).
Concretely speaking, this shaved 10K off a 656K binary. Not a lot, but sometime
significant for smaller binaries.
I've been playing around with code size when linking to libstd recently, and these were some findings I found that really helped code size. I started out by eliminating all I/O implementations from libnative and instead just return an unimplemented error.
In doing so, a `fn main() {}` executable was ~378K before this patch, and about 170K after the patch. These size wins are all pretty minor, but they all seemed pretty reasonable to me. With native I/O not stubbed out, this takes the size of an LTO executable from 675K to 400K.
This function is a tiny wrapper that LLVM doesn't want to inline, and it ends up
causing more bloat than necessary. The bloat is pretty small, but it's a win of
at least 7k for small executables, and I imagine that the number goes up as
there are more calls to fail!().
Mark it as #[experimental] for now. In theory this attribute will be read in the
future. I believe that the implementation is solid enough for general use,
although I would not be surprised if there were bugs in it still. I think that
it's at the point now where public usage of it will start to uncover hopefully
the last few remaining bugs.
Closes#12044