There's been some debate over the precise form that these APIs should take, and
they've undergone some changes recently, so these APIs are going to be left
unstable for now to be fleshed out during the next release cycle.
macro_rules! is like an item that defines a macro. Other items don't have a
trailing semicolon, or use a paren-delimited body.
If there's an argument for matching the invocation syntax, e.g. parentheses for
an expr macro, then I think that applies more strongly to the *inner*
delimiters on the LHS, wrapping the individual argument patterns.
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
This change makes the compiler no longer infer whether types (structures
and enumerations) implement the `Copy` trait (and thus are implicitly
copyable). Rather, you must implement `Copy` yourself via `impl Copy for
MyType {}`.
A new warning has been added, `missing_copy_implementations`, to warn
you if a non-generic public type has been added that could have
implemented `Copy` but didn't.
For convenience, you may *temporarily* opt out of this behavior by using
`#![feature(opt_out_copy)]`. Note though that this feature gate will never be
accepted and will be removed by the time that 1.0 is released, so you should
transition your code away from using it.
This breaks code like:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
Change this code to:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
impl Copy for Point2D {}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
This is the backwards-incompatible part of #13231.
Part of RFC #3.
[breaking-change]
This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:
```
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
=>
```
pub use self::Foo::{A, B};
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
or
```
pub enum Foo {
A,
B
}
fn main() {
let a = Foo::A;
}
```
[breaking-change]
* Moves multi-collection files into their own directory, and splits them into seperate files
* Changes exports so that each collection has its own module
* Adds underscores to public modules and filenames to match standard naming conventions
(that is, treemap::{TreeMap, TreeSet} => tree_map::TreeMap, tree_set::TreeSet)
* Renames PriorityQueue to BinaryHeap
* Renames SmallIntMap to VecMap
* Miscellanious fallout fixes
[breaking-change]
Use the `is_shorthand` field introduced by #17813 (ead6c4b) to make the
prettyprinter output the shorthand form. Fixes a few places that set
`is_shorthand: true` when the pattern is not a PatIdent with the same
name as the field.
This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
[rfc]: https://github.com/rust-lang/rfcs/pull/246
This allows code to access the fields of tuples and tuple structs:
let x = (1i, 2i);
assert_eq!(x.1, 2);
struct Point(int, int);
let origin = Point(0, 0);
assert_eq!(origin.0, 0);
assert_eq!(origin.1, 0);