further split up const_fn feature flag
This continues the work on splitting up `const_fn` into separate feature flags:
* `const_fn_trait_bound` for `const fn` with trait bounds
* `const_fn_unsize` for unsizing coercions in `const fn` (looks like only `dyn` unsizing is still guarded here)
I don't know if there are even any things left that `const_fn` guards... at least libcore and liballoc do not need it any more.
`@oli-obk` are you currently able to do reviews?
Remove duplicated fn(Box<[T]>) -> Vec<T>
`<[T]>::into_vec()` does the same thing as `Vec::from::<Box<[T]>>()`, so they can be implemented in terms of each other. This was the previous implementation of `Vec::from()`, but was changed in #78461. I'm not sure what the rationale was for that change, but it seems preferable to maintain a single implementation.
Replace all `fmt.pad` with `debug_struct`
This replaces any occurrence of:
- `f.pad("X")` with `f.debug_struct("X").finish()`
- `f.pad("X { .. }")` with `f.debug_struct("X").finish_non_exhaustive()`
This is in line with existing formatting code such as
1255053067/library/std/src/sync/mpsc/mod.rs (L1470-L1475)
Improve code example for length comparison
Small fix/improvement: it's much safer to check that you're under the length of an array rather than chacking that you're equal to it. It's even more true in case you update the length of the array while iterating.
Add strong_count mutation methods to Rc
The corresponding methods were stabilized on `Arc` in #79285 (tracking: #71983). This patch implements and stabilizes identical methods on the `Rc` types as well.
Bump bootstrap to 1.52 beta
This includes the standard bump, but also a workaround for new cargo behavior around clearing out the doc directory when the rustdoc version changes.
BTree: move blocks around in node.rs
Without changing any names or implementation, reorder some members:
- Move down the ones defined long ago on the demised `struct Root`, to below the definition of their current host `struct NodeRef`.
- Move up some defined on `struct NodeRef` that are interspersed with those defined on `struct Handle`.
- Move up the `correct_…` methods squeezed between the two flavours of `push`.
- Move the unchecked static downcasts (`cast_to_…`) after the upcasts (`forget_`) and the (weirdly named) dynamic downcasts (`force`).
r? ````@Mark-Simulacrum````
BTree: no longer search arrays twice to check Ord
A possible addition to / partial replacement of #83147: no longer linearly search the upper bound of a range in the initial portion of the keys we already know are below the lower bound.
- Should be faster: fewer key comparisons at the cost of some instructions dealing with offsets
- Makes code a little more complicated.
- No longer detects ill-defined `Ord` implementations, but that wasn't a publicised feature, and was quite incomplete, and was only done in the `range` and `range_mut` methods.
r? `@Mark-Simulacrum`
Fix double-drop in `Vec::from_iter(vec.into_iter())` specialization when items drop during panic
This fixes the double-drop but it leaves a behavioral difference compared to the default implementation intact: In the default implementation the source and the destination vec are separate objects, so they get dropped separately. Here they share an allocation and the latter only exists as a pointer into the former. So if dropping the former panics then this fix will leak more items than the default implementation would. Is this acceptable or should the specialization also mimic the default implementation's drops-during-panic behavior?
Fixes#83618
`@rustbot` label T-libs-impl
Clean up Vec's benchmarks
The Vec benchmarks need a lot of love. I sort of noticed this in https://github.com/rust-lang/rust/pull/83357 but the overall situation is much less awesome than I thought at the time. The first commit just removes a lot of asserts and does a touch of other cleanup.
A number of these benchmarks are poorly-named. For example, `bench_map_fast` is not in fact fast, `bench_rev_1` and `bench_rev_2` are vague, `bench_in_place_zip_iter_mut` doesn't call `zip`, `bench_in_place*` don't do anything in-place... Should I fix these, or is there tooling that depend on the names not changing?
I've also noticed that `bench_rev_1` and `bench_rev_2` are remarkably fragile. It looks like poking other code in `Vec` can cause the codegen of this benchmark to switch to a version that has almost exactly half its current throughput and I have absolutely no idea why.
Here's the fast version:
```asm
0.69 │110: movdqu -0x20(%rbx,%rdx,4),%xmm0
1.76 │ movdqu -0x10(%rbx,%rdx,4),%xmm1
0.71 │ pshufd $0x1b,%xmm1,%xmm1
0.60 │ pshufd $0x1b,%xmm0,%xmm0
3.68 │ movdqu %xmm1,-0x30(%rcx)
14.36 │ movdqu %xmm0,-0x20(%rcx)
13.88 │ movdqu -0x40(%rbx,%rdx,4),%xmm0
6.64 │ movdqu -0x30(%rbx,%rdx,4),%xmm1
0.76 │ pshufd $0x1b,%xmm1,%xmm1
0.77 │ pshufd $0x1b,%xmm0,%xmm0
1.87 │ movdqu %xmm1,-0x10(%rcx)
13.01 │ movdqu %xmm0,(%rcx)
38.81 │ add $0x40,%rcx
0.92 │ add $0xfffffffffffffff0,%rdx
1.22 │ ↑ jne 110
```
And the slow one:
```asm
0.42 │9a880: movdqa %xmm2,%xmm1
4.03 │9a884: movq -0x8(%rbx,%rsi,4),%xmm4
8.49 │9a88a: pshufd $0xe1,%xmm4,%xmm4
2.58 │9a88f: movq -0x10(%rbx,%rsi,4),%xmm5
7.02 │9a895: pshufd $0xe1,%xmm5,%xmm5
4.79 │9a89a: punpcklqdq %xmm5,%xmm4
5.77 │9a89e: movdqu %xmm4,-0x18(%rdx)
15.74 │9a8a3: movq -0x18(%rbx,%rsi,4),%xmm4
3.91 │9a8a9: pshufd $0xe1,%xmm4,%xmm4
5.04 │9a8ae: movq -0x20(%rbx,%rsi,4),%xmm5
5.29 │9a8b4: pshufd $0xe1,%xmm5,%xmm5
4.60 │9a8b9: punpcklqdq %xmm5,%xmm4
9.81 │9a8bd: movdqu %xmm4,-0x8(%rdx)
11.05 │9a8c2: paddq %xmm3,%xmm0
0.86 │9a8c6: paddq %xmm3,%xmm2
5.89 │9a8ca: add $0x20,%rdx
0.12 │9a8ce: add $0xfffffffffffffff8,%rsi
1.16 │9a8d2: add $0x2,%rdi
2.96 │9a8d6: → jne 9a880 <<alloc::vec::Vec<T,A> as core::iter::traits::collect::Extend<&T>>::extend+0xd0>
```
alloc: Added `as_slice` method to `BinaryHeap` collection
I initially asked about whether it is useful addition on https://internals.rust-lang.org/t/should-i-add-as-slice-method-to-binaryheap/13816, and it seems there were no objections, so went ahead with this PR.
> There is [`BinaryHeap::into_vec`](https://doc.rust-lang.org/std/collections/struct.BinaryHeap.html#method.into_vec), but it consumes the value. I wonder if there is API design limitation that should be taken into account. Implementation-wise, the inner buffer is just a Vec, so it is trivial to expose as_slice from it.
Please, guide me through if I need to add tests or something else.
UPD: Tracking issue #83659
may not -> might not
may not -> might not
"may not" has two possible meanings:
1. A command: "You may not stay up past your bedtime."
2. A fact that's only sometimes true: "Some cities may not have bike lanes."
In some cases, the meaning is ambiguous: "Some cars may not have snow
tires." (do the cars *happen* to not have snow tires, or is it
physically impossible for them to have snow tires?)
This changes places where the standard library uses the "description of
fact" meaning to say "might not" instead.
This is just `std::vec` for now - if you think this is a good idea I can
convert the rest of the standard library.
Adjust documentation links for slice::make_ascii_*case
The documentation for the functions `slice::to_ascii_lowercase` and `slice::to_ascii_uppercase` contain the suggestion
> To lowercase the value in-place, use `make_ascii_lowercase`
however the link to the suggested method takes you to the page for `u8`, rather than the method of that name on the same page.
"may not" has two possible meanings:
1. A command: "You may not stay up past your bedtime."
2. A fact that's only sometimes true: "Some cities may not have bike lanes."
In some cases, the meaning is ambiguous: "Some cars may not have snow
tires." (do the cars *happen* to not have snow tires, or is it
physically impossible for them to have snow tires?)
This changes places where the standard library uses the "description of
fact" meaning to say "might not" instead.
This is just `std::vec` for now - if you think this is a good idea I can
convert the rest of the standard library.
Add function core::iter::zip
This makes it a little easier to `zip` iterators:
```rust
for (x, y) in zip(xs, ys) {}
// vs.
for (x, y) in xs.into_iter().zip(ys) {}
```
You can `zip(&mut xs, &ys)` for the conventional `iter_mut()` and
`iter()`, respectively. This can also support arbitrary nesting, where
it's easier to see the item layout than with arbitrary `zip` chains:
```rust
for ((x, y), z) in zip(zip(xs, ys), zs) {}
for (x, (y, z)) in zip(xs, zip(ys, zs)) {}
// vs.
for ((x, y), z) in xs.into_iter().zip(ys).zip(xz) {}
for (x, (y, z)) in xs.into_iter().zip((ys.into_iter().zip(xz)) {}
```
It may also format more nicely, especially when the first iterator is a
longer chain of methods -- for example:
```rust
iter::zip(
trait_ref.substs.types().skip(1),
impl_trait_ref.substs.types().skip(1),
)
// vs.
trait_ref
.substs
.types()
.skip(1)
.zip(impl_trait_ref.substs.types().skip(1))
```
This replaces the tuple-pair `IntoIterator` in #78204.
There is prior art for the utility of this in [`itertools::zip`].
[`itertools::zip`]: https://docs.rs/itertools/0.10.0/itertools/fn.zip.html
Add IEEE 754 compliant fmt/parse of -0, infinity, NaN
This pull request improves the Rust float formatting/parsing libraries to comply with IEEE 754's formatting expectations around certain special values, namely signed zero, the infinities, and NaN. It also adds IEEE 754 compliance tests that, while less stringent in certain places than many of the existing flt2dec/dec2flt capability tests, are intended to serve as the beginning of a roadmap to future compliance with the standard. Some relevant documentation is also adjusted with clarifying remarks.
This PR follows from discussion in https://github.com/rust-lang/rfcs/issues/1074, and closes#24623.
The most controversial change here is likely to be that -0 is now printed as -0. Allow me to explain: While there appears to be community support for an opt-in toggle of printing floats as if they exist in the naively expected domain of numbers, i.e. not the extended reals (where floats live), IEEE 754-2019 is clear that a float converted to a string should be capable of being transformed into the original floating point bit-pattern when it satisfies certain conditions (namely, when it is an actual numeric value i.e. not a NaN and the original and destination float width are the same). -0 is given special attention here as a value that should have its sign preserved. In addition, the vast majority of other programming languages not only output `-0` but output `-0.0` here.
While IEEE 754 offers a broad leeway in how to handle producing what it calls a "decimal character sequence", it is clear that the operations a language provides should be capable of round tripping, and it is confusing to advertise the f32 and f64 types as binary32 and binary64 yet have the most basic way of producing a string and then reading it back into a floating point number be non-conformant with the standard. Further, existing documentation suggested that e.g. -0 would be printed with -0 regardless of the presence of the `+` fmt character, but it prints "+0" instead if given such (which was what led to the opening of #24623).
There are other parsing and formatting issues for floating point numbers which prevent Rust from complying with the standard, as well as other well-documented challenges on the arithmetic level, but I hope that this can be the beginning of motion towards solving those challenges.
Make # pretty print format easier to discover
# Rationale:
I use (cargo cult?) three formats in rust: `{}`, debug `{:?}`, and pretty-print debug `{:#?}`. I discovered `{:#?}` in some blog post or guide when I started working in Rust. While `#` is documented I think it is hard to discover. So taking the good advice of ```@carols10cents``` I am trying to improve the docs with a PR
As a reminder "pretty print" means that where `{:?}` will print something like
```
foo: { b1: 1, b2: 2}
```
`{:#?}` will prints something like
```
foo {
b1: 1
b2: 3
}
```
# Changes
Add an example to `fmt` to try and make it easier to discover `#`