Being able to index into the bytes of a string encourages
poor UTF-8 hygiene. To get a view of `&[u8]` from either
a `String` or `&str` slice, use the `as_bytes()` method.
Closes#12710.
[breaking-change]
This creates a stability baseline for all crates that we distribute that are not `std`. In general, all library code must start as experimental and progress in stages to become stable.
This grows a new option inside of rustdoc to add the ability to submit examples
to an external website. If the `--markdown-playground-url` command line option
or crate doc attribute `html_playground_url` is present, then examples will have
a button on hover to submit the code to the playground specified.
This commit enables submission of example code to play.rust-lang.org. The code
submitted is that which is tested by rustdoc, not necessarily the exact code
shown in the example.
Closes#14654
This completes the last stage of the renaming of the comparison hierarchy of
traits. This change renames TotalEq to Eq and TotalOrd to Ord.
In the future the new Eq/Ord will be filled out with their appropriate methods,
but for now this change is purely a renaming change.
[breaking-change]
This is part of the ongoing renaming of the equality traits. See #12517 for more
details. All code using Eq/Ord will temporarily need to move to Partial{Eq,Ord}
or the Total{Eq,Ord} traits. The Total traits will soon be renamed to {Eq,Ord}.
cc #12517
[breaking-change]
A number of functions/methods have been moved or renamed to align
better with rust standard conventions.
serialize::ebml::reader::Doc => seriaize::ebml::Doc::new
serialize::ebml::reader::Decoder => Decoder::new
serialize::ebml::writer::Encoder => Encoder::new
[breaking-change]
This commit shuffles around some of the `rand` code, along with some
reorganization. The new state of the world is as follows:
* The librand crate now only depends on libcore. This interface is experimental.
* The standard library has a new module, `std::rand`. This interface will
eventually become stable.
Unfortunately, this entailed more of a breaking change than just shuffling some
names around. The following breaking changes were made to the rand library:
* Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which
will return an infinite stream of random values. Previous behavior can be
regained with `rng.gen_iter().take(n).collect()`
* Rng::gen_ascii_str() was removed. This has been replaced with
Rng::gen_ascii_chars() which will return an infinite stream of random ascii
characters. Similarly to gen_iter(), previous behavior can be emulated with
`rng.gen_ascii_chars().take(n).collect()`
* {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all
relied on being able to use an OSRng for seeding, but this is no longer
available in librand (where these types are defined). To retain the same
functionality, these types now implement the `Rand` trait so they can be
generated with a random seed from another random number generator. This allows
the stdlib to use an OSRng to create seeded instances of these RNGs.
* Rand implementations for `Box<T>` and `@T` were removed. These seemed to be
pretty rare in the codebase, and it allows for librand to not depend on
liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not
supported. If this is undesirable, librand can depend on liballoc and regain
these implementations.
* The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`,
but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice
structure now has a lifetime associated with it.
* The `sample` method on `Rng` has been moved to a top-level function in the
`rand` module due to its dependence on `Vec`.
cc #13851
[breaking-change]
1. Wherever the `buf` field of a `Formatter` was used, the `Formatter` is used
instead.
2. The usage of `write_fmt` is minimized as much as possible, the `write!` macro
is preferred wherever possible.
3. Usage of `fmt::write` is minimized, favoring the `write!` macro instead.
This commit revisits the `cast` module in libcore and libstd, and scrutinizes
all functions inside of it. The result was to remove the `cast` module entirely,
folding all functionality into the `mem` module. Specifically, this is the fate
of each function in the `cast` module.
* transmute - This function was moved to `mem`, but it is now marked as
#[unstable]. This is due to planned changes to the `transmute`
function and how it can be invoked (see the #[unstable] comment).
For more information, see RFC 5 and #12898
* transmute_copy - This function was moved to `mem`, with clarification that is
is not an error to invoke it with T/U that are different
sizes, but rather that it is strongly discouraged. This
function is now #[stable]
* forget - This function was moved to `mem` and marked #[stable]
* bump_box_refcount - This function was removed due to the deprecation of
managed boxes as well as its questionable utility.
* transmute_mut - This function was previously deprecated, and removed as part
of this commit.
* transmute_mut_unsafe - This function doesn't serve much of a purpose when it
can be achieved with an `as` in safe code, so it was
removed.
* transmute_lifetime - This function was removed because it is likely a strong
indication that code is incorrect in the first place.
* transmute_mut_lifetime - This function was removed for the same reasons as
`transmute_lifetime`
* copy_lifetime - This function was moved to `mem`, but it is marked
`#[unstable]` now due to the likelihood of being removed in
the future if it is found to not be very useful.
* copy_mut_lifetime - This function was also moved to `mem`, but had the same
treatment as `copy_lifetime`.
* copy_lifetime_vec - This function was removed because it is not used today,
and its existence is not necessary with DST
(copy_lifetime will suffice).
In summary, the cast module was stripped down to these functions, and then the
functions were moved to the `mem` module.
transmute - #[unstable]
transmute_copy - #[stable]
forget - #[stable]
copy_lifetime - #[unstable]
copy_mut_lifetime - #[unstable]
[breaking-change]
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
r? @brson or @alexcrichton or whoever
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]
This primary fix brought on by this upgrade is the proper matching of the ```
and ~~~ doc blocks. This also moves hoedown to a git submodule rather than a
bundled repository.
Additionally, hoedown is stricter about code blocks, so this ended up fixing a
lot of invalid code blocks (ending with " ```" instead of "```", or ending with
"~~~~" instead of "~~~").
Closes#12776
Exposing ctpop, ctlz, cttz and bswap as taking signed i8/i16/... is just
exposing the internal LLVM names pointlessly (LLVM doesn't have "signed
integers" or "unsigned integers", it just has sized integer types
with (un)signed *operations*).
These operations are semantically working with raw bytes, which the
unsigned types model better.
std: remove the `equals` method from `TotalEq`.
`TotalEq` is now just an assertion about the `Eq` impl of a
type (i.e. `==` is a total equality if a type implements `TotalEq`) so
the extra method is just confusing.
Also, a new method magically appeared as a hack to allow deriving to
assert that the contents of a struct/enum are also TotalEq, because the
deriving infrastructure makes it very hard to do anything but create a
trait method. (You didn't hear about this horrible work-around from me
:(.)
`TotalEq` is now just an assertion about the `Eq` impl of a
type (i.e. `==` is a total equality if a type implements `TotalEq`) so
the extra method is just confusing.
Also, a new method magically appeared as a hack to allow deriving to
assert that the contents of a struct/enum are also TotalEq, because the
deriving infrastructure makes it very hard to do anything but create a
trait method. (You didn't hear about this horrible work-around from me
:(.)