Implement (but don't use) valtree and refactor in preparation of use
This PR does not cause any functional change. It refactors various things that are needed to make valtrees possible. This refactoring got big enough that I decided I'd want it reviewed as a PR instead of trying to make one huge PR with all the changes.
cc `@rust-lang/wg-const-eval` on the following commits:
* 2027184 implement valtree
* eeecea9 fallible Scalar -> ScalarInt
* 042f663 ScalarInt convenience methods
cc `@eddyb` on ef04a6d
cc `@rust-lang/wg-mir-opt` for cf1700c (`mir::Constant` can now represent either a `ConstValue` or a `ty::Const`, and it is totally possible to have two different representations for the same value)
valtree is a version of constants that is inherently safe to be used within types.
This is in contrast to ty::Const which can have different representations of the same value. These representation differences can show up in hashing or equality comparisons, breaking type equality of otherwise equal types.
valtrees do not have this problem.
This pulls in rust-lang/rustc-rayon#8 to fix#81425. (h/t @ammaraskar)
That revealed weak constraints on `rustc_arena::DropArena`, because its
`DropType` was holding type-erased raw pointers to generic `T`. We can
implement `Send` for `DropType` (under `cfg(parallel_compiler)`) by
requiring all `T: Send` before they're type-erased.