5089: Disable auto-complete on comments r=matklad a=BGluth
Resolves#4907 by disabling any auto-completion on comments.
As flodiebold [pointed out](https://github.com/rust-analyzer/rust-analyzer/issues/4907#issuecomment-648439979), in the future we may want to support some form of auto-completion within doc comments, but for now it was suggested to just disable auto-completion on them entirely.
The implementation involves adding a new field `is_comment` to `CompletionContext` and checking if the immediate token we auto-completed on is a comment. I couldn't see a case where we need to check any of the ancestors, but let me know if this is not sufficient. I also wasn't sure if it was necessary to add a new field to this struct, but I decided it's probably the best option if we want to potentially do auto-completion on doc comments in the future.
Finally, the three tests I added should I think ideally not filter results by `CompletionKind::Keyword`, but if I want to get unfiltered results, I need access to a non-public function [get_all_completion_items](9a4d02faf9/crates/ra_ide/src/completion/test_utils.rs (L32-L39)) which I don't know if I should make public just for this.
5161: SSR: Add initial support for placeholder constraints r=matklad a=davidlattimore
5184: Always install required nightly extension if current one is not nightly r=matklad a=Veetaha
This is weird, but having switched back to stable by uninstalling the extension appears that vscode doesn't destroy the `PersistentState` and thus changing to `nightly` channel doesn't work because the last check for nightly extension was less than 1 hour ago. The simple solution is to skip this check if we know that the current extension version is not nightly.
5185: Force showing extension activation error pop-up notification r=matklad a=Veetaha
Fixes https://github.com/rust-analyzer/rust-analyzer/issues/5091
5186: fix: correct pd/ppd/tfn/tmod completion doc r=matklad a=fannheyward
a33eefa3b2/crates/ra_ide/src/completion/complete_snippet.rs (L23-L24)
Co-authored-by: BGluth <gluthb@gmail.com>
Co-authored-by: David Lattimore <dml@google.com>
Co-authored-by: Veetaha <veetaha2@gmail.com>
Co-authored-by: Heyward Fann <fannheyward@gmail.com>
4992: Never disable error logging on the frontend r=matklad a=Veetaha
4993: Make bootstrap error message more informative and better-fitting r=matklad a=Veetaha
Now this better fits standard vscode extension activation failure message and suggests enabling verbose logs.
![image](https://user-images.githubusercontent.com/36276403/85321828-ffbb9400-b4cd-11ea-8adf-4032b1f62dfd.png)
4994: Decouple http file stream logic from temp dir logic r=matklad a=Veetaha
Followup for #4989
4997: Update manual.adoc r=matklad a=gwutz
GNOME Builder (Nightly) supports now rust-analyzer
4998: Disrecommend trace.server: "verbose" for regular users r=matklad a=Veetaha
This option has never been useful for me, I wonder if anyone finds regular users can use this for sending logs
Co-authored-by: Veetaha <veetaha2@gmail.com>
Co-authored-by: Günther Wagner <info@gunibert.de>
4555: VSCode: added patchelf after download for NixOS support r=matklad a=cab404
This adds Nix support, and fixes#4542
4575: Use Chalk's built-in representations for fn items and pointers r=matklad a=flodiebold
The `TypeName::FnDef` was just added; the function pointer variant has existed for a while, I just forgot about it because it's special (because fn pointers can be higher-ranked over lifetimes).
We *could* also make `FnPtr` a separate `Ty` variant instead of a `TypeCtor` variant, which would make the conversion code a bit less special-casey, but it doesn't seem worth doing right now.
Co-authored-by: Vladimir Serov <me@cab404.ru>
Co-authored-by: Cabia Rangris <me@cab404.ru>
Co-authored-by: Florian Diebold <florian.diebold@freiheit.com>
This also changes our handiling of snippet edits on the client side.
`editor.insertSnippet` unfortunately forces indentation, which we
really don't want to have to deal with. So, let's just implement our
manual hacky way of dealing with a simple subset of snippets we
actually use in rust-analyzer