This patch does the following:
- Refactor some repeated lines into a single one
- Split the `ungated_async_fn_caller` lint into multiple lines, and make
one of those lines only print out on nightly
- Use test revisions instead of copying an existing test
This patch fixes a regression, in which `#[track_caller]`, which was
previously a no-op, was changed to actually turn on the behavior. This
should instead only happen behind the `closure_track_caller` feature
gate.
Also, add a warning for the user to understand how their code will
compile depending on the feature gate being turned on or not.
Fixes#104588
Improve syntax of `newtype_index`
This makes it more like proper Rust and also makes the implementation a lot simpler.
Mostly just turns weird flags in the body into proper attributes.
It should probably also be converted to an attribute macro instead of function-like, but that can be done in a future PR.
The src/test/ui/issues/issue-74564-if-expr-stack-overflow.rs test case
added to verify https://github.com/rust-lang/rust/issues/74564 still
crashes with a stack overflow on s390x-ibm-linux.
Symptom is a very deep recursion in compiler/rustc_lint/src/early.rs:
fn visit_expr(&mut self, e: &'a ast::Expr) {
self.with_lint_attrs(e.id, &e.attrs, |cx| {
lint_callback!(cx, check_expr, e);
ast_visit::walk_expr(cx, e);
})
}
(where walk_expr recursively calls back into visit_expr). The crash
happens at a nesting depth of over 17000 stack frames when using the
default 8 MB stack size on s390x.
This patch fixes the problem by adding a ensure_sufficient_stack
call to the with_lint_attrs routine (which also should take care
of all the other mutually recursive visitors here).
Fixes part of https://github.com/rust-lang/rust/issues/105383.
Remove the `..` from the body, only a few invocations used it and it's
inconsistent with rust syntax.
Use `;` instead of `,` between consts. As the Rust syntax gods inteded.
This commit partly undoes #104863, which combined the builtin lints pass
with other lints. This caused a slowdown, because often there are no
other lints, and it's faster to do a pass with a single lint directly
than it is to do a combined pass with a `passes` vector containing a
single lint.
I removed these in #105291, and subsequently learned they are necessary
for performance.
This commit reinstates them with the new and more descriptive names
`RuntimeCombined{Early,Late}LintPass`, similar to the existing passes
like `BuiltinCombinedEarlyLintPass`. It also adds some comments,
particularly emphasising how we have ways to combine passes at both
compile-time and runtime. And it moves some comments around.
compiler: remove unnecessary imports and qualified paths
Some of these imports were necessary before Edition 2021, others were already in the prelude.
I hope it's fine that this PR is so spread-out across files :/
Make `missing_copy_implementations` more cautious
- Fixes https://github.com/rust-lang/rust/issues/98348
- Also makes the lint not fire on large types and types containing raw pointers. Thoughts?
Remove `{Early,Late}LintPassObjects`.
`EarlyContextAndPass` wraps a single early lint pass. We aggregate multiple passes into that single pass by using `EarlyLintPassObjects`.
This commit removes `EarlyLintPassObjects` by changing `EarlyContextAndPass` into `EarlyContextAndPasses`. I.e. it just removes a level of indirection. This makes the code simpler and slightly faster.
The commit does likewise for late lints.
r? `@cjgillot`
Put all cached values into a central struct instead of just the stable hash
cc `@nnethercote`
this allows re-use of the type for Predicate without duplicating all the logic for the non-hash cached fields
`EarlyContextAndPass` wraps a single early lint pass. We aggregate
multiple passes into that single pass by using `EarlyLintPassObjects`.
This commit removes `EarlyLintPassObjects` by changing
`EarlyContextAndPass` into `EarlyContextAndPasses`. I.e. it just removes
a level of indirection. This makes the code simpler and slightly faster.
The commit does likewise for late lints.
This avoids calling `early_lint_node` twice.
Note: one `early_lint_node` call had `!pre_expansion` for the second
argument and the other had `false`. The new single call just has
`!pre_expansion`. This results in a reduction of duplicate error
messages in some `ui-fulldeps` tests. The order of some `ui-fulldeps`
output also changes, but that doesn't matter.