This PR fixes#7235 and #3371, which removes trailing nulls from `str` types. Instead, it replaces the creation of c strings with a new type, `std::c_str::CString`, which wraps a malloced byte array, and respects:
* No interior nulls
* Ends with a trailing null
Mostly optimizing TLS accesses to bring local heap allocation performance
closer to that of oldsched. It's not completely at parity but removing the
branches involved in supporting oldsched and optimizing pthread_get/setspecific
to instead use our dedicated TCB slot will probably make up for it.
Mostly optimizing TLS accesses to bring local heap allocation performance
closer to that of oldsched. It's not completely at parity but removing the
branches involved in supporting oldsched and optimizing pthread_get/setspecific
to instead use our dedicated TCB slot will probably make up for it.
FromStr implemented from scratch.
It is overengineered a bit, however.
Old implementation handles errors by fail!()-ing. And it has bugs, like it accepts `127.0.0.1::127.0.0.1` as IPv6 address, and does not handle all ipv4-in-ipv6 schemes. So I decided to implement parser from scratch.
This pull request converts the scheduler from a naive shared queue scheduler to a naive workstealing scheduler. The deque is still a queue inside a lock, but there is still a substantial performance gain. Fiddling with the messaging benchmark I got a ~10x speedup and observed massively reduced memory usage.
There are still *many* locations for optimization, but based on my experience so far it is a clear performance win as it is now.
This is a fairly large rollup, but I've tested everything locally, and none of
it should be platform-specific.
r=alexcrichton (bdfdbdd)
r=brson (d803c18)
r=alexcrichton (a5041d0)
r=bstrie (317412a)
r=alexcrichton (135c85e)
r=thestinger (8805baa)
r=pcwalton (0661178)
r=cmr (9397fe0)
r=cmr (caa4135)
r=cmr (6a21d93)
r=cmr (4dc3379)
r=cmr (0aa5154)
r=cmr (18be261)
r=thestinger (f10be03)
This is a reopening of #8182, although this removes any abuse of the compiler internals. Now it's just a pure syntax extension (hard coded what the attribute names are).
This lazily initializes the taskgroup structs for ```spawn_unlinked``` tasks. If such a task never spawns another task linked to it (or a descendant of it), its taskgroup is simply never initialized at all. Also if an unlinked task spawns another unlinked task, neither of them will need to initialize their taskgroups. This works for the main task too.
I benchmarked this with the following test case and observed a ~~21% speedup (average over 4 runs: 7.85 sec -> 6.20 sec, 2.5 GHz)~~ 11% speedup, see comment below.
```
use std::task;
use std::cell::Cell;
use std::rt::comm;
static NUM: uint = 1024*256;
fn run(f: ~fn()) {
let mut t = task::task();
t.unlinked();
t.spawn(f);
}
fn main() {
do NUM.times {
let (p,c) = comm::oneshot();
let c = Cell::new(c);
do run { c.take().send(()); }
p.recv();
}
}
```
Better than that in rt::uv::net, because it:
* handles invalid input explicitly, without fail!()
* parses socket address, not just IP
* handles various ipv4-in-ipv6 addresses, like 2001:db8:122:344::192.0.2.33
(see http://tools.ietf.org/html/rfc6052 for example)
* rejects output like `127.0000000.0.1`
* does not allocate heap memory
* have unit tests
- Made naming schemes consistent between Option, Result and Either
- Changed Options Add implementation to work like the maybe monad (return None if any of the inputs is None)
- Removed duplicate Option::get and renamed all related functions to use the term `unwrap` instead
The truncation needs to be done in the console logger in order
to catch all the logging output, and because truncation only matters
when outputting to the console.
Every time run_sched_once performs a 'scheduling action' it needs to guarantee
that it runs at least one more time, so enqueue another run_sched_once callback.
The primary reason it needs to do this is because not all async callbacks
are guaranteed to run, it's only guaranteed that *a* callback will run after
enqueing one - some may get dropped.
At the moment this means we wastefully create lots of callbacks to ensure that
there will *definitely* be a callback queued up to continue running the scheduler.
The logic really needs to be tightened up here.
multicast functions now take IpAddr (without port), because they dont't
need port.
Uv* types renamed:
* UvIpAddr -> UvSocketAddr
* UvIpv4 -> UvIpv4SocketAddr
* UvIpv6 -> UvIpv6SocketAddr
"Socket address" is a common name for (ip-address, port) pair (e.g. in
sockaddr_in struct).
P. S. Are there any backward compatibility concerns? What is std::rt module, is it a part of public API?