Initial implementation of dyn*
This PR adds extremely basic and incomplete support for [dyn*](https://smallcultfollowing.com/babysteps//blog/2022/03/29/dyn-can-we-make-dyn-sized/). The goal is to get something in tree behind a flag to make collaboration easier, and also to make sure the implementation so far is not unreasonable. This PR does quite a few things:
* Introduce `dyn_star` feature flag
* Adds parsing for `dyn* Trait` types
* Defines `dyn* Trait` as a sized type
* Adds support for explicit casts, like `42usize as dyn* Debug`
* Including const evaluation of such casts
* Adds codegen for drop glue so things are cleaned up properly when a `dyn* Trait` object goes out of scope
* Adds codegen for method calls, at least for methods that take `&self`
Quite a bit is still missing, but this gives us a starting point. Note that this is never intended to become stable surface syntax for Rust, but rather `dyn*` is planned to be used as an implementation detail for async functions in dyn traits.
Joint work with `@nikomatsakis` and `@compiler-errors.`
r? `@bjorn3`
ssa: implement `#[collapse_debuginfo]`
cc #39153rust-lang/compiler-team#386
Debuginfo line information for macro invocations are collapsed by default - line information are replaced by the line of the outermost expansion site. Using `-Zdebug-macros` disables this behaviour.
When the `collapse_debuginfo` feature is enabled, the default behaviour is reversed so that debuginfo is not collapsed by default. In addition, the `#[collapse_debuginfo]` attribute is available and can be applied to macro definitions which will then have their line information collapsed.
r? rust-lang/wg-debugging
The `<*const T>::guaranteed_*` methods now return an option for the unknown case
cc https://github.com/rust-lang/rust/issues/53020#issuecomment-1236932443
I chose `0` for "not equal" and `1` for "equal" and left `2` for the unknown case so backends can just forward to raw pointer equality and it works ✨
r? `@fee1-dead` or `@lcnr`
cc `@rust-lang/wg-const-eval`