lifetimes. This currently causes an ICE; it should (ideally) work, but
failing that at least give a structured error. For the purposes of
this PR, though, workaround is fine.
read (`//!` is intrusive) and annoying to edit (must maintain a prefix
on every line). Since the only purpose of a `doc.rs` file is to have a
bunch of text, using `/*!` and `*/` without indentations seems
appropriate.
This PR substantially narrows the notion of a "runtime" in Rust, and allows calling into Rust code directly without any setup or teardown.
After this PR, the basic "runtime support" in Rust will consist of:
* Unwinding and backtrace support
* Stack guards
Other support, such as helper threads for timers or the notion of a "current thread" are initialized automatically upon first use.
When using Rust in an embedded context, it should now be possible to call a Rust function directly as a C function with absolutely no setup, though in that case panics will cause the process to abort. In this regard, the C/Rust interface will look much like the C/C++ interface.
In more detail, this PR:
* Merges `librustrt` back into `std::rt`, undoing the facade. While doing so, it removes a substantial amount of redundant functionality (such as mutexes defined in the `rt` module). Code using `librustrt` can now call into `std::rt` to e.g. start executing Rust code with unwinding support.
* Allows all runtime data to be initialized lazily, including the "current thread", the "at_exit" infrastructure, and the "args" storage.
* Deprecates and largely removes `std::task` along with the widespread requirement that there be a "current task" for many APIs in `std`. The entire task infrastructure is replaced with `std::thread`, which provides a more standard API for manipulating and creating native OS threads. In particular, it's possible to join on a created thread, and to get a handle to the currently-running thread. In addition, threads are equipped with some basic blocking support in the form of `park`/`unpark` operations (following a tradition in some OSes as well as the JVM). See the `std::thread` documentation for more details.
* Channels are refactored to use a new internal blocking infrastructure that itself sits on top of `park`/`unpark`.
One important change here is that a Rust program ends when its main thread does, following most threading models. On the other hand, threads will often be created with an RAII-style join handle that will re-institute blocking semantics naturally (and with finer control).
This is very much a:
[breaking-change]
Closes#18000
r? @alexcrichton
The [final step](https://github.com/rust-lang/rust/pull/19654) of
runtime removal changes the threading/process model so that the process
shuts down when the main thread exits. But several shared resources,
like the helper thread for timeouts, are shut down when the main thread
exits (but before the process ends), and they are not prepared to be
used after shut down, but other threads may try to access them during
the shutdown sequence of the main thread.
As an interim solution, the `at_exit` cleanup routine is simply skipped.
Ultimately, these resources should be made to safely handle asynchronous
shutdown, usually by panicking if called from a detached thread when the
main thread is ending.
See issue for details https://github.com/rust-lang/rust/issues/20012
This is a [breaking-change] for anyone relying on `at_exit`.
This flag is somewhat tied to the `unwind` module rather than the `thread_info`
module, so this commit moves it into that module as well as allowing the same OS
thread to call `unwind::try` multiple times. Previously once a thread panicked
its panic flag was never reset, even after exiting the panic handler.
The current implementations use `std::sync` primitives, but these primitives
currently end up relying on `thread_info` and a local `Thread` being available
(mainly for checking the panicking flag).
To get around this, this commit lowers the abstractions used by the windows
thread_local implementation as well as the at_exit_imp module. Both of these
modules now use a `sys::Mutex` and a `static mut` and manage the
allocation/locking manually.
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]
We need to be sure to init thread_info before we init args for example because
args is grabbing locks which may entail looking at the local thread eventually.
This commit removes the runtime bookkeeping previously used to ensure
that all Rust tasks were joined before the runtime was shut down.
This functionality will be replaced by an RAII style `Thread` API, that
will also offer a detached mode.
Since this changes the semantics of shutdown, it is a:
[breaking-change]
This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
- The following operator traits now take their argument by value: `Neg`, `Not`. This breaks all existing implementations of these traits.
- The unary operation `OP a` now "desugars" to `OpTrait::op_method(a)` and consumes its argument.
[breaking-change]
---
r? @nikomatsakis This PR is very similar to the binops-by-value PR
cc @aturon
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
---
Rebased version of #18958
r? @alexcrichton
cc @pcwalton
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
Windows dbghelp strips leading underscores from symbols, and I could not find a way to turn this off. So let's accept "ZN...E" form too.
Also, print PC displacement from symbols. This is helpful in gauging whether the PC was indeed within the function displayed in the backtrace, or whether it just happened to be the closest public symbol in the module.
This is to encourage the use of the sugary syntax instead of the `<>` syntax, which will not be usable post-1.0. Rustdoc [still uses the `<>` syntax](https://github.com/rust-lang/rust/issues/19909), so if a rustdoc wizard is looking for something to do, it would be nice to use the parenthetical syntax there as well. (I tried to patch rustdoc as well, but failed…)
Fixes some tuple indexing deprecation warnings. Didn't test. Don't see how it could fail unless I need to modify a makefile somewhere...
r? @alexcrichton
Was testing rustup on a very minimal Debian installation and got errors during the install process (error occurred in `install.sh` of the Rust nightly.)
Noticed that Rustup was downloading the i686 nightly instead of x86-64. Installing `file` fixed the problem, and this patch adds the probe to ensure file is installed before attempting to use it.
There may still be an issue with the i686 installation, I did not investigate further.
Added -Z print-region-graph debugging option; produces graphviz visualization of region inference constraint graph.
Optionally uses environment variables `RUST_REGION_GRAPH=<path_template>` and `RUST_REGION_GRAPH_NODE=<node-id>` to select which file to output to and which AST node to print.
Relax some of the bounds on the decoder methods back to FnMut to help accomodate
some more flavorful variants of decoders which may need to run the closure more
than once when it, for example, attempts to find the first successful enum to
decode.
In US english, "that" is used in restrictive clauses in place of
"which", and often affects the meaning of sentences.
In UK english and many dialects, no distinction is
made.
While Rust devs want to avoid unproductive pedanticism, it is worth at
least being uniform in documentation such as:
http://doc.rust-lang.org/std/iter/index.html
and also in cases where correct usage of US english clarifies the
sentence.
Includes a fix for a small mistake in `fn insert` which is caught by test_insert for len=15, but not len=7.
Part of #18424
r? @Gankro @csherratt @huonw
This test would read with a timeout and then send a UDP message, expecting the
message to be received. The receiving port, however, was bound in the child
thread so it could be the case that the timeout and send happens before the
child thread runs. To remedy this we just bind the port before the child thread
runs, moving it into the child later on.
cc #19120
- Change long inline code to code block
- Replace double-hyphens with en dash
- Miscellaneous rephrasings for clarity
**Edit**: Trivial `commit --amend` to change the commit message slightly.
This commit takes a second pass through the `std::option` module to fully
stabilize any lingering methods inside of it.
These items were made stable as-is
* Some
* None
* as_mut
* expect
* unwrap
* unwrap_or
* unwrap_or_else
* map
* map_or
* map_or_else
* and_then
* or_else
* unwrap_or_default
* Default implementation
* FromIterator implementation
* Copy implementation
These items were made stable with modifications
* iter - now returns a struct called Iter
* iter_mut - now returns a struct called IterMut
* into_iter - now returns a struct called IntoIter, Clone is never implemented
This is a breaking change due to the modifications to the names of the iterator
types returned. Code referencing the old names should updated to referencing the
newer names instead. This is also a breaking change due to the fact that
`IntoIter` no longer implements the `Clone` trait.
These items were explicitly not stabilized
* as_slice - waiting on indexing conventions
* as_mut_slice - waiting on conventions with as_slice as well
* cloned - the API was still just recently added
* ok_or - API remains experimental
* ok_or_else - API remains experimental
[breaking-change]