7220: same level folder rename for will_rename_files r=kjeremy a=ShuiRuTian
use tricky way to support folder rename.
Another step after #7009 and for #4471
Co-authored-by: ShuiRuTian <158983297@qq.com>
Co-authored-by: Song Gao <158983297@qq.com>
Rather than eagerly converting JSON, we losslessly keep it as is, and
change the shape of user-submitted data at the last moment.
This also allows us to remove a bunch of wrong Defaults
I found that `textDocument/formatting` was always returning a full
`TextEdit` replacement, even when there are no changes, which caused Vim
(w/ vim-lsp) to always indicate a modified buffer after formatting. We
can easily compare whether there were changes and return `null` if not,
so the client knows there's nothing to do.
The idea here is that, on CI, we only want to cache crates.io
dependencies, and not local crates. This keeps the size of the cache
low, and also improves performance, as network and moving files on
disk (on Windows) can be slow.
Eventually, we should support "just open random rust file" use case,
we don't really do this now, so let's avoid spending time on it until
we fix it properly.
As per matklad, we now pass the responsibility for finding the binary to the frontend.
Also, added caching for finding the binary path to reduce
the amount of filesystem interactions.
The line separator is moved below the function signature to split
regions between the docs. This is very similar to how IntelliJ
displays tooltips. Adding an additional separator between the module
name and function signature currently has rendering issues.
Fixes#4594
Alternative to #4615
This also changes our handiling of snippet edits on the client side.
`editor.insertSnippet` unfortunately forces indentation, which we
really don't want to have to deal with. So, let's just implement our
manual hacky way of dealing with a simple subset of snippets we
actually use in rust-analyzer
This starts the transition to a new method of documenting the cfgs that are
enabled for a given crate in the json file. This is changing from a list
of atoms and a dict of key:value pairs, to a list of strings that is
equivalent to that returned by `rustc --print cfg ..`, and parsed in the
same manner by rust-analyzer.
This is the first of two changes, which adds the new field that contains
the list of strings. Next change will complete the transition and remove
the previous fields.
In general, there should be no reason to call `.to_string_lossy`.
If you want to display the path, use `.display()`.
If you want to pass the path to an OS API (like std::process::Command)
than use `PathBuf` or `OsString`.
3587: Use WorkDoneProgress LSP API for initial load r=matklad a=slyngbaek
Addresses #3283
Rather than using custom UI for showing the loaded state. Rely
on the WorkDoneProgress API in 3.15.0
https://microsoft.github.io/language-server-protocol/specification#workDoneProgress.
No client-side work was necessary. The UI is not exactly what is
described in the issue but afaict that's how VS Code implements the LSP
API.
- The WorkDoneProgressEnd does not appear to display its message
contents (controlled by vscode)
Co-authored-by: Steffen Lyngbaek <steffenlyngbaek@gmail.com>