Initial support for aarch64-linux-android (#18920)
- Add new configuration files
- Modify some options to compile & link succesfully.
(PIE, disable tls on jemalloc, modify some external function linkage, ..)
- To build, refer to https://github.com/rust-lang/rust/wiki/Doc-building-for-android.
(tested with platform=21 and toolchain=aarch64-linux-android-4.9)
Removed use of unused LDPATH variable on Windows as is done for other platforms, and added GCC flag to ensure MINGW's ANSI compatible STDIO functions are used wherever available (required by jemalloc).
Without these changes it ends up setting the PATH twice, and the second time the PATH begins with `:` which is invalid. Also the regular msvcrt printf-like functions would be used which don't understand stuff like %hhd and %z which jemalloc uses.
This change ought not to make any difference to the output but it fixes the build process for me since at least my build environment couldn't handle that broken path caused by LDPATH being empty.
Removes all target-specific knowledge from rustc. Some targets have changed
during this, but none of these should be very visible outside of
cross-compilation. The changes make our targets more consistent.
iX86-unknown-linux-gnu is now only available as i686-unknown-linux-gnu. We
used to accept any value of X greater than 1. i686 was released in 1995, and
should encompass the bare minimum of what Rust supports on x86 CPUs.
The only two windows targets are now i686-pc-windows-gnu and
x86_64-pc-windows-gnu.
The iOS target has been renamed from arm-apple-ios to arm-apple-darwin.
A complete list of the targets we accept now:
arm-apple-darwin
arm-linux-androideabi
arm-unknown-linux-gnueabi
arm-unknown-linux-gnueabihf
i686-apple-darwin
i686-pc-windows-gnu
i686-unknown-freebsd
i686-unknown-linux-gnu
mips-unknown-linux-gnu
mipsel-unknown-linux-gnu
x86_64-apple-darwin
x86_64-unknown-freebsd
x86_64-unknown-linux-gnu
x86_64-pc-windows-gnu
Closes#16093
[breaking-change]