This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:
```
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
=>
```
pub use self::Foo::{A, B};
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
or
```
pub enum Foo {
A,
B
}
fn main() {
let a = Foo::A;
}
```
[breaking-change]
This commit removes all support in the compiler for the #[crate_id] attribute
and all of its derivative infrastructure. A list of the functionality removed is:
* The #[crate_id] attribute no longer exists
* There is no longer the concept of a version of a crate
* Version numbers are no longer appended to symbol names
* The --crate-id command line option has been removed
To migrate forward, rename #[crate_id] to #[crate_name] and only the name of the
crate itself should be mentioned. The version/path of the old crate id should be
removed.
For a transitionary state, the #[crate_id] attribute is still accepted if
the #[crate_name] is not present, but it is warned about if it is the only
identifier present.
RFC: 0035-remove-crate-id
[breaking-change]
This commit hooks rustdoc into the stability index infrastructure in two
ways:
1. It looks up stability levels via the index, rather than by manual
attributes.
2. It adds stability level information throughout rustdoc output, rather
than just at the top header. In particular, a stability color (with
mouseover text) appears next to essentially every item that appears
in rustdoc's HTML output.
Along the way, the stability index code has been lightly refactored.
We're going to have more modules under lint, and the paths get unwieldy. We
also plan to have lints run at multiple points in the compilation pipeline.
This removes all remnants of `@` pointers from rustc. Additionally, this removes
the `GC` structure from the prelude as it seems odd exporting an experimental
type in the prelude by default.
Closes#14193
[breaking-change]
There is currently no way to query all impls for a type from an external crate,
and with primitive types in play this is also quite difficult. Instead of
filtering, just suck in all impls from upstream crates into the local AST, and
have them get stripped later.
This will allow population of all implementations of traits for primitive types,
as well as filling in some corner cases with inlining documentation in other
cases.
This commit alters rustdoc to crawl the metadata of upstream libraries in order
to fill in default methods for traits implemented in downstream crates. This,
for example, documents the `insert` function on hash maps.
This is a fairly lossy extraction from the metadata. Documentation and
attributes are lost, but they aren't used anyway. Unfortunately, argument names
are also lost because they are not present in the metadata. Source links are
also lost because the spans are not serialized.
While not perfect, it appears that presenting this documentation through rustdoc
is much better than nothing, so I wanted to land this to allow iteration on it
later on.
This commit is part of the ongoing libstd facade efforts (cc #13851). The
compiler now recognizes some language items as "extern { fn foo(...); }" and
will automatically perform the following actions:
1. The foreign function has a pre-defined name.
2. The crate and downstream crates can only be built as rlibs until a crate
defines the lang item itself.
3. The actual lang item has a pre-defined name.
This is essentially nicer compiler support for the hokey
core-depends-on-std-failure scheme today, but it is implemented the same way.
The details are a little more hidden under the covers.
In addition to failure, this commit promotes the eh_personality and
rust_stack_exhausted functions to official lang items. The compiler can generate
calls to these functions, causing linkage errors if they are left undefined. The
checking for these items is not as precise as it could be. Crates compiling with
`-Z no-landing-pads` will not need the eh_personality lang item, and crates
compiling with no split stacks won't need the stack exhausted lang item. For
ease, however, these items are checked for presence in all final outputs of the
compiler.
It is quite easy to define dummy versions of the functions necessary:
#[lang = "stack_exhausted"]
extern fn stack_exhausted() { /* ... */ }
#[lang = "eh_personality"]
extern fn eh_personality() { /* ... */ }
cc #11922, rust_stack_exhausted is now a lang item
cc #13851, libcollections is blocked on eh_personality becoming weak
This adds the flag --color, which allows the user to force coloring or
turn it off. The default behavior stays the same as before (colorize, if
output goes to tty).
Why this is beneficial is explained in issue #12881.
Please note that this commit doesn't include any regression tests. I
thought about how I'd write a test for this and it doesn't seem to be
worth the effort to me for a UI change like this.
Fixes#12881.
The goal of this refactoring is to make the rustc driver code easier to understand and use. Since this is as close to an API as we have, I think it is important that it is nice. On getting stuck in, I found that there wasn't as much to change as I'd hoped to make the stage... fns easier to use by tools.
This patch only moves code around - mostly just moving code to different files, but a few extracted method refactorings too. To summarise the changes: I added driver::config which handles everything about configuring the compiler. driver::session now just defines and builds session objects. I moved driver code from librustc/lib.rs to librustc/driver/mod.rs so all the code is one place. I extracted methods to make emulating the compiler without being the compiler a little easier. Within the driver directory, I moved code around to more logically fit in the modules.
This commit brings the local_data api up to modern rust standards with a few key
improvements:
* The `pop` and `set` methods have been combined into one method, `replace`
* The `get_mut` method has been removed. All interior mutability should be done
through `RefCell`.
* All functionality is now exposed as a method on the keys themselves. Instead
of importing std::local_data, you now use "key.replace()" and "key.get()".
* All closures have been removed in favor of RAII functionality. This means that
get() and get_mut() no long require closures, but rather return
Option<SmartPointer> where the smart pointer takes care of relinquishing the
borrow and also implements the necessary Deref traits
* The modify() function was removed to cut the local_data interface down to its
bare essentials (similarly to how RefCell removed set/get).
[breaking-change]
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
This helps prevent interleaving of error messages when running rustdoc tests.
This has an interesting bit of shuffling with I/O handles, but other than that
this is just using the APIs laid out in the previous commit.
Closes#12623
These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
This patch replaces all `crate` usage with `krate` before introducing the
new keyword. This ensures that after introducing the keyword, there
won't be any compilation errors.
krate might not be the most expressive substitution for crate but it's a
very close abbreviation for it. `module` was already used in several
places already.