Rollup of 10 pull requests
Successful merges:
- #92611 (Add links to the reference and rust by example for asm! docs and lints)
- #93158 (wasi: implement `sock_accept` and enable networking)
- #93239 (Add os::unix::net::SocketAddr::from_path)
- #93261 (Some unwinding related cg_ssa cleanups)
- #93295 (Avoid double panics when using `TempDir` in tests)
- #93353 (Unimpl {Add,Sub,Mul,Div,Rem,BitXor,BitOr,BitAnd}<$t> for Saturating<$t>)
- #93356 (Edit docs introduction for `std::cmp::PartialOrd`)
- #93375 (fix typo `documenation`)
- #93399 (rustbuild: Fix compiletest warning when building outside of root.)
- #93404 (Fix a typo from #92899)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Fix debuginfo for pointers/references to unsized types
This PR makes the compiler emit fat pointer debuginfo in all cases. Before, we sometimes got thin-pointer debuginfo, making it impossible to fully interpret the pointed to memory in debuggers. The code is actually cleaner now, especially around generation of trait object pointer debuginfo.
Fixes https://github.com/rust-lang/rust/issues/92718
~~Blocked on https://github.com/rust-lang/rust/pull/92729.~~
LLDB does not seem to see fields if they are marked with DW_AT_artificial
which breaks pretty printers that use these fields for decoding fat pointers.
Use error-on-mismatch policy for PAuth module flags.
This agrees with Clang, and avoids an error when using LTO with mixed
C/Rust. LLVM considers different behaviour flags to be a mismatch,
even when the flag value itself is the same.
This also makes the flag setting explicit for all uses of
LLVMRustAddModuleFlag.
----
I believe that this fixes#92885, but have only reproduced it locally on Linux hosts so cannot confirm that it fixes the issue as reported.
I have not included a test for this because it is covered by an existing test (`src/test/run-make-fulldeps/cross-lang-lto-clang`). It is not without its problems, though:
* The test requires Clang and `--run-clang-based-tests-with=...` to run, and this is not the case on the CI.
* Any test I add would have a similar requirement.
* With this patch applied, the test gets further, but it still fails (for other reasons). I don't think that affects #92885.
Work around missing code coverage data causing llvm-cov failures
If we do not add code coverage instrumentation to the `Body` of a
function, then when we go to generate the function record for it, we
won't write any data and this later causes llvm-cov to fail when
processing data for the entire coverage report.
I've identified two main cases where we do not currently add code
coverage instrumentation to the `Body` of a function:
1. If the function has a single `BasicBlock` and it ends with a
`TerminatorKind::Unreachable`.
2. If the function is created using a proc macro of some kind.
For case 1, this is typically not important as this most often occurs as
a result of function definitions that take or return uninhabited
types. These kinds of functions, by definition, cannot even be called so
they logically should not be counted in code coverage statistics.
For case 2, I haven't looked into this very much but I've noticed while
testing this patch that (other than functions which are covered by case
1) the skipped function coverage debug message is occasionally triggered
in large crate graphs by functions generated from a proc macro. This may
have something to do with weird spans being generated by the proc macro
but this is just a guess.
I think it's reasonable to land this change since currently, we fail to
generate *any* results from llvm-cov when a function has no coverage
instrumentation applied to it. With this change, we get coverage data
for all functions other than the two cases discussed above.
Fixes#93054 which occurs because of uncallable functions which shouldn't
have code coverage anyway.
I will open an issue for missing code coverage of proc macro generated
functions and leave a link here once I have a more minimal repro.
r? ``@tmandry``
cc ``@richkadel``
This agrees with Clang, and avoids an error when using LTO with mixed
C/Rust. LLVM considers different behaviour flags to be a mismatch,
even when the flag value itself is the same.
This also makes the flag setting explicit for all uses of
LLVMRustAddModuleFlag.
If we do not add code coverage instrumentation to the `Body` of a
function, then when we go to generate the function record for it, we
won't write any data and this later causes llvm-cov to fail when
processing data for the entire coverage report.
I've identified two main cases where we do not currently add code
coverage instrumentation to the `Body` of a function:
1. If the function has a single `BasicBlock` and it ends with a
`TerminatorKind::Unreachable`.
2. If the function is created using a proc macro of some kind.
For case 1, this typically not important as this most often occurs as
the result of function definitions that take or return uninhabited
types. These kinds of functions, by definition, cannot even be called so
they logically should not be counted in code coverage statistics.
For case 2, I haven't looked into this very much but I've noticed while
testing this patch that (other than functions which are covered by case
1) the skipped function coverage debug message is occasionally triggered
in large crate graphs by functions generated from a proc macro. This may
have something to do with weird spans being generated by the proc macro
but this is just a guess.
I think it's reasonable to land this change since currently, we fail to
generate *any* results from llvm-cov when a function has no coverage
instrumentation applied to it. With this change, we get coverage data
for all functions other than the two cases discussed above.
Improve SIMD casts
* Allows `simd_cast` intrinsic to take `usize` and `isize`
* Adds `simd_as` intrinsic, which is the same as `simd_cast` except for saturating float-to-int conversions (matching the behavior of `as`).
cc `@workingjubilee`
Implement raw-dylib support for windows-gnu
Add support for `#[link(kind = "raw-dylib")]` on windows-gnu targets. Work around binutils's linker's inability to read import libraries produced by LLVM by calling out to the binutils `dlltool` utility to create an import library from a temporary .DEF file; this approach is effectively a slightly refined version of `@mati865's` earlier attempt at this strategy in PR #88801. (In particular, this attempt at this strategy adds support for `#[link_ordinal(...)]` as well.)
In support of #58713.
Avoid unnecessary monomorphization of inline asm related functions
This should reduce build time for codegen backends by avoiding duplicated monomorphization of certain inline asm related functions for each passed in closure type.
Remove LLVMRustMarkAllFunctionsNounwind
This was originally introduced in #10916 as a way to remove all landing
pads when performing LTO. However this is no longer necessary today
since rustc properly marks all functions and call-sites as nounwind
where appropriate.
In fact this is incorrect in the presence of `extern "C-unwind"` which
must create a landing pad when compiled with `-C panic=abort` so that
foreign exceptions are caught and properly turned into aborts.
Remove deprecated LLVM-style inline assembly
The `llvm_asm!` was deprecated back in #87590 1.56.0, with intention to remove
it once `asm!` was stabilized, which already happened in #91728 1.59.0. Now it
is time to remove `llvm_asm!` to avoid continued maintenance cost.
Closes#70173.
Closes#92794.
Closes#87612.
Closes#82065.
cc `@rust-lang/wg-inline-asm`
r? `@Amanieu`
This was originally introduced in #10916 as a way to remove all landing
pads when performing LTO. However this is no longer necessary today
since rustc properly marks all functions and call-sites as nounwind
where appropriate.
In fact this is incorrect in the presence of `extern "C-unwind"` which
must create a landing pad when compiled with `-C panic=abort` so that
foreign exceptions are caught and properly turned into aborts.
[code coverage] Fix missing dead code in modules that are never called
The issue here is that the logic used to determine which CGU to put the dead function stubs in doesn't handle cases where a module is never assigned to a CGU (which is what happens when all of the code in the module is dead).
The partitioning logic also caused issues in #85461 where inline functions were duplicated into multiple CGUs resulting in duplicate symbols.
This commit fixes the issue by removing the complex logic used to assign dead code stubs to CGUs and replaces it with a much simpler model: we pick one CGU to hold all the dead code stubs. We pick a CGU which has exported items which increases the likelihood the linker won't throw away our dead functions and we pick the smallest to minimize the impact on compilation times for crates with very large CGUs.
Fixes#91661Fixes#86177Fixes#85718Fixes#79622
r? ```@tmandry```
cc ```@richkadel```
This PR is not urgent so please don't let it interrupt your holidays! 🎄🎁
Store a `Symbol` instead of an `Ident` in `VariantDef`/`FieldDef`
The field is also renamed from `ident` to `name`. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
The field is also renamed from `ident` to `name. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
Consolidate checking for msvc when generating debuginfo
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.
r? ``@michaelwoerister``
This PR is not urgent so please don't let it interrupt your holidays! 🎄🎁
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.
In #79570, `-Z split-dwarf-kind={none,single,split}` was replaced by `-C
split-debuginfo={off,packed,unpacked}`. `-C split-debuginfo`'s packed
and unpacked aren't exact parallels to single and split, respectively.
On Unix, `-C split-debuginfo=packed` will put debuginfo into object
files and package debuginfo into a DWARF package file (`.dwp`) and
`-C split-debuginfo=unpacked` will put debuginfo into dwarf object files
and won't package it.
In the initial implementation of Split DWARF, split mode wrote sections
which did not require relocation into a DWARF object (`.dwo`) file which
was ignored by the linker and then packaged those DWARF objects into
DWARF packages (`.dwp`). In single mode, sections which did not require
relocation were written into object files but ignored by the linker and
were not packaged. However, both split and single modes could be
packaged or not, the primary difference in behaviour was where the
debuginfo sections that did not require link-time relocation were
written (in a DWARF object or the object file).
This commit re-introduces a `-Z split-dwarf-kind` flag, which can be
used to pick between split and single modes when `-C split-debuginfo` is
used to enable Split DWARF (either packed or unpacked).
Signed-off-by: David Wood <david.wood@huawei.com>
No functional changes intended.
The LLVM commit
ec501f15a8
removed the signed version of `createExpression`. This adapts the Rust
LLVM wrappers accordingly.
Mark drop calls in landing pads `cold` instead of `noinline`
Now that deferred inlining has been disabled in LLVM (#92110), this shouldn't cause catastrophic size blowup.
I confirmed that the test cases from https://github.com/rust-lang/rust/issues/41696#issuecomment-298696944 still compile quickly (<1s) after this change. ~Although note that I wasn't able to reproduce the original issue using a recent rustc/llvm with deferred inlining enabled, so those tests may no longer be representative. I was also unable to create a modified test case that reproduced the original issue.~ (edit: I reproduced it on CI by accident--the first commit timed out on the LLVM 12 builder, because I forgot to make it conditional on LLVM version)
r? `@nagisa`
cc `@arielb1` (this effectively reverts #42771 "mark calls in the unwind path as !noinline")
cc `@RalfJung` (fixes#46515)
edit: also fixes#87055
Allow loading LLVM plugins with both legacy and new pass manager
Opening a draft PR to get feedback and start discussion on this feature. There is already a codegen option `passes` which allow giving a list of LLVM pass names, however we currently can't use a LLVM pass plugin (as described here : https://llvm.org/docs/WritingAnLLVMPass.html), the only available passes are the LLVM built-in ones.
The proposed modification would be to add another codegen option `pass-plugins`, which can be set with a list of paths to shared library files. These libraries are loaded using the LLVM function `PassPlugin::Load`, which calls the expected symbol `lvmGetPassPluginInfo`, and register the pipeline parsing and optimization callbacks.
An example usage with a single plugin and 3 passes would look like this in the `.cargo/config`:
```toml
rustflags = [
"-C", "pass-plugins=/tmp/libLLVMPassPlugin",
"-C", "passes=pass1 pass2 pass3",
]
```
This would give the same functionality as the opt LLVM tool directly integrated in rust build system.
Additionally, we can also not specify the `passes` option, and use a plugin which inserts passes in the optimization pipeline, as one could do using clang.
Add codegen option for branch protection and pointer authentication on AArch64
The branch-protection codegen option enables the use of hint-space pointer
authentication code for AArch64 targets.
The issue here is that the logic used to determine which CGU to put the
dead function stubs in doesn't handle cases where a module is never
assigned to a CGU.
The partitioning logic also caused issues in #85461 where inline
functions were duplicated into multiple CGUs resulting in duplicate
symbols.
This commit fixes the issue by removing the complex logic used to assign
dead code stubs to CGUs and replaces it with a much simplier model: we
pick one CGU to hold all the dead code stubs. We pick a CGU which has
exported items which increases the likelihood the linker won't throw
away our dead functions and we pick the smallest to minimize the impact
on compilation times for crates with very large CGUs.
Fixes#86177Fixes#85718Fixes#79622