Refactor the optimization passes to explicitly use the passes. This commit
just re-implements the same passes as were already being run.
It also adds an option (behind `-Z`) to run the LLVM lint pass on the
unoptimized IR.
Fix for #6575. In the trans phase, rustc emits code for a function parameter that goes completely unused in the event the return type of the function in question happens to be an immediate.
This patch modifies rustc & parts of rustrt to ensure that the vestigial parameter is no longer present in compiled code.
borrow checker and generalize what moves are allowed. Fixes a nasty
bug or two in the pattern move checking code. Unifies dataflow code
used for initialization and other things. First step towards
once fns. Everybody wins.
Fixes#4384. Fixes#4715. cc once fns (#2202), optimizing local moves (#5016).
The compiler guarantees that there are no other references to a unique pointer when it's passed by-value to a function.
The existence of the header and annihilator don't matter since it's not relevant to the call:
> For a call to the parent function, dependencies between memory references from before or after the call and from those during the call are “irrelevant” to the noalias keyword for the arguments and return value used in that call.
@graydon's tracing garbage collector stores the metadata outside of the boxes, so that won't be a problem. I'm unsure if updating the header while inside a function where it's marked as `noalias` would be a problem anyway since you never actually read or write to the header.
@nikomatsakis: r?
mentioned in #2625.
This change makes the module more oriented around
Process values instead of having to deal with process ids
directly.
Apart from issues mentioned in #2625, other changes include:
- Changing the naming to be more consistent - Process/process
is now used instead of a mixture of Program/program and
Process/process.
- More docs/tests.
Some io/scheduler related issues remain (mentioned in #2625).
Simple patch series to fix up all the warnings a rustc compile is giving at the moment. It also fixes a NOTE in `to_bytes.rs` to remove the `to_bytes::iter_bytes_<N>` functions.
The way we deal with unreachable expressions in trans is pretty ad hoc,
but this at least doesn't make it worse, and eliminates the LLVM
assertion failure reported in #5741.
Fixes https://github.com/mozilla/rust/issues/6578 by merging the 3 different ways to build an AST into a single `AstBuilder` trait, creating a more uniform and briefer interface.
Also, converts the `ext_ctxt` trait-object to be a plain struct, as well as renaming it to `ExtCtxt`.
Seems to make expansion slightly faster for the normal case (e.g. `libcore` and `libstd`), but slower for `librustc` (slightly) and `libsyntax` (0.3s -> 0.8s! I'm investigating this, but I'd prefer this patch to land relatively quickly.).
`git blame` suggests maybe @graydon or @erickt are familiar with this area of the code. r?
This adds a lint mode for detecting unnecessary allocations on the heap. This isn't super fancy, currently it only has two rules
1. For a function's arguments, if you allocate a `[~|@]str` literal, when the type of the argument is a `&str`, emit a warning.
2. For the same case, emit warnings for boxed vectors when slices are required.
After adding the lint, I rampaged through the libraries and removed all the unnecessary allocations I could find.
Currently, trait_info is a hashmap that allows a quick lookup of all
methods contained in a given trait, but we actually only use it to
lookup traits that contain a given method. Adjusting the map to support
the lookup we actually need gives a nice speed boost, reducing the time
required for the resolution step for librustc from ~2.6s to ~1.0s on my
box.
With this, the build is almost 100% warning free.
One more can be fixed after the next snapshot, and there's one other that I filed an issue about already.
It uses the private field of TCB head to store stack limit. I tested on my Raspberry PI. A simple hello world program ran without any problem. However, for a more complex program, it segfaulted as #6231.
Closes#2647
This way it's much easier to add lints throughout compilation correctly, and
functions on impls can alter the way lints are emitted. This involved pretty much rewriting how lints are emitted. Beforehand, only items could alter the lint settings, so whenever a lint was added it had to be associated with whatever item id it was coming from. I removed this (possibly questionably) in favor of just specifying a span and a message when adding a lint. When lint checking comes around, it looks at all the lints and sees which node with attributes best encloses it and uses that level of linting. This means that all consumer code doesn't have to deal with what item things came from (especially because functions on impls aren't items). More details of this can be found in the code (and comments).
As a bonus, I managed to greatly simplify emission of lints in resolve.rs about unused imports. Now instead of it manually tracking what the lint level is, it's all moved over into the lint module (as is to be expected).