Stabilize move_ref_pattern
# Implementation
- Initially the rule was added in the run-up to 1.0. The AST-based borrow checker was having difficulty correctly enforcing match expressions that combined ref and move bindings, and so it was decided to simplify forbid the combination out right.
- The move to MIR-based borrow checking made it possible to enforce the rules in a finer-grained level, but we kept the rule in place in an effort to be conservative in our changes.
- In #68376, @Centril lifted the restriction but required a feature-gate.
- This PR removes the feature-gate.
Tracking issue: #68354.
# Description
This PR is to stabilize the feature `move_ref_pattern`, which allows patterns
containing both `by-ref` and `by-move` bindings at the same time.
For example: `Foo(ref x, y)`, where `x` is `by-ref`,
and `y` is `by-move`.
The rules of moving a variable also apply here when moving *part* of a variable,
such as it can't be referenced or moved before.
If this pattern is used, it would result in *partial move*, which means that
part of the variable is moved. The variable that was partially moved from
cannot be used as a whole in this case, only the parts that are still
not moved can be used.
## Documentation
- The reference (rust-lang/reference#881)
- Rust by example (rust-lang/rust-by-example#1377)
## Tests
There are many tests, but I think one of the comperhensive ones:
- [borrowck-move-ref-pattern-pass.rs](85fbf49ce0/src/test/ui/pattern/move-ref-patterns/borrowck-move-ref-pattern-pass.rs)
- [borrowck-move-ref-pattern.rs](85fbf49ce0/src/test/ui/pattern/move-ref-patterns/borrowck-move-ref-pattern.rs)
# Examples
```rust
#[derive(PartialEq, Eq)]
struct Finished {}
#[derive(PartialEq, Eq)]
struct Processing {
status: ProcessStatus,
}
#[derive(PartialEq, Eq)]
enum ProcessStatus {
One,
Two,
Three,
}
#[derive(PartialEq, Eq)]
enum Status {
Finished(Finished),
Processing(Processing),
}
fn check_result(_url: &str) -> Status {
// fetch status from some server
Status::Processing(Processing {
status: ProcessStatus::One,
})
}
fn wait_for_result(url: &str) -> Finished {
let mut previous_status = None;
loop {
match check_result(url) {
Status::Finished(f) => return f,
Status::Processing(p) => {
match (&mut previous_status, p.status) {
(None, status) => previous_status = Some(status), // first status
(Some(previous), status) if *previous == status => {} // no change, ignore
(Some(previous), status) => { // Now it can be used
// new status
*previous = status;
}
}
}
}
}
}
```
Before, we would have used:
```rust
match (&previous_status, p.status) {
(Some(previous), status) if *previous == status => {} // no change, ignore
(_, status) => {
// new status
previous_status = Some(status);
}
}
```
Demonstrating *partial move*
```rust
fn main() {
#[derive(Debug)]
struct Person {
name: String,
age: u8,
}
let person = Person {
name: String::from("Alice"),
age: 20,
};
// `name` is moved out of person, but `age` is referenced
let Person { name, ref age } = person;
println!("The person's age is {}", age);
println!("The person's name is {}", name);
// Error! borrow of partially moved value: `person` partial move occurs
//println!("The person struct is {:?}", person);
// `person` cannot be used but `person.age` can be used as it is not moved
println!("The person's age from person struct is {}", person.age);
}
```
Fix LitKind's byte buffer to use refcounted slice
While working on adding a new lint for clippy (see https://github.com/rust-lang/rust-clippy/pull/6044) for avoiding shared ownership of "mutable buffer" types (such as using `Rc<Vec<T>>` instead of `Rc<[T]>`), I noticed a type exported from rustc_ast and used by clippy gets caught by the lint. This PR fixes the exported type.
This PR includes the actual change to clippy too, but I will open a PR directly against clippy for that part (although it will currently fail to build there).
Replace `(Body, DefId)` with `Body` where possible
Follow-up to #77430.
I `grep`-ed for parameter lists in which a `Body` appeared within a few lines of a `DefId`, so it's possible that I missed some cases, but this should be pretty complete. Most of these changes were mechanical, but there's a few places where I started calling things "caller" and "callee" when multiple `DefId`s were in-scope at once. Also, we should probably have a helper function on `Body` that returns a `LocalDefId`. I can do that in this PR or in a follow-up.
There's a cleaner way of doing this, but it involves passing
`WithOptConstParam` around in more places. We're going to try to explore
different approaches before committing to that.
Previously, this method called the more general `pat_constructor`
function, which can return other pattern variants besides `IntRange`.
Then it throws away any non-`IntRange` variants. Specialize it so work
is only done when it could result in an `IntRange`.
Add fast path for match checking
This adds a fast path that would reduce the complexity to linear on matches consisting of only variant patterns (i.e. enum matches). (Also see: #7462) Unfortunately, I was too lazy to add a similar fast path for constants (mostly for integer matches), ideally that could be added another day.
TBH, I'm not confident with the performance claims due to the fact that enums tends to be small and FxHashMap could add a lot of overhead.
r? `@Mark-Simulacrum`
needs perf