This makes the handling of atomic operations more generic, which
does impose a specific naming convention for the intrinsics, but
that seems ok with me, rather than having an individual case for
each name.
It also adds the intrinsics to the the intrinsics file.
The changes in these commits improve the IR codegen by removing unnecessary copies for certain function call arguments and stopping to allocate return values for functions returning nil. They reduce compile times by about 10% in total.
By using "void" instead of "{}" as the LLVM type for nil, we can avoid
the alloca/store/load sequence for the return value, resulting in less
and simpler IR code.
This reduces compile times by about 10%.
The removed test for issue #2611 is well covered by the `std::iterator`
module itself.
This adds the `count` method to `IteratorUtil` to replace `EqIter`.
This fixes the large number of problems that prevented cross crate
methods from ever working. It also fixes a couple lingering bugs with
polymorphic default methods and cleans up some of the code paths.
Closes#4102. Closes#4103.
r? nikomatsakis
This fixes the large number of problems that prevented cross crate
methods from ever working. It also fixes a couple lingering bugs with
polymorphic default methods and cleans up some of the code paths.
Closes#4102. Closes#4103.
Currently, by-copy function arguments are always stored into a scratch
datum, which serves two purposes. First, it is required to be able to
have a temporary cleanup, in case that the call fails before the callee
actually takes ownership of the value. Second, if the argument is to be
passed by reference, the copy is required, so that the function doesn't
get a reference to the original value.
But in case that the datum does not need a drop glue call and it is
passed by value, there's no need to perform the extra copy.
This commit fixes rustc's debug info generation and turns debug-info tests back on.
The old generator used to write out LLVM metadata directly, however it seems that debug metadata format is not stable and keeps changing from release to release. So I wrapped LLVM's official debug info API - the DIBuilder class, and now rustc will use that.
One bit of old functionality that still doesn't work, is debug info for function arguments. Someone more familiar with the compiler guts will need to look into that.
Also, unfortunately, debug info is still won't work on Windows,- due to a LLVM bug (http://llvm.org/bugs/show_bug.cgi?id=16249).
Resolves issues #5836, #5848, #6814
Currently, cleanup blocks are only reused when there are nested scopes, the
child scope's cleanup block will terminate with a jump to the parent
scope's cleanup block. But within a single scope, adding or revoking
any cleanup will force a fresh cleanup block. This means quadratic
growth with the number of allocations in a scope, because each
allocation needs a landing pad.
Instead of forcing a fresh cleanup block, we can keep a list chained
cleanup blocks that form a prefix of the currently required cleanups.
That way, the next cleanup block only has to handle newly added
cleanups. And by keeping the whole list instead of just the latest
block, we can also handle revocations more efficiently, by only
dropping those blocks that are no longer required, instead of all of
them.
Reduces the size of librustc by about 5% and the time required to build
it by about 10%.
Currently, cleanup blocks are only reused when there are nested scopes, the
child scope's cleanup block will terminate with a jump to the parent
scope's cleanup block. But within a single scope, adding or revoking
any cleanup will force a fresh cleanup block. This means quadratic
growth with the number of allocations in a scope, because each
allocation needs a landing pad.
Instead of forcing a fresh cleanup block, we can keep a list chained
cleanup blocks that form a prefix of the currently required cleanups.
That way, the next cleanup block only has to handle newly added
cleanups. And by keeping the whole list instead of just the latest
block, we can also handle revocations more efficiently, by only
dropping those blocks that are no longer required, instead of all of
them.
Reduces the size of librustc by about 5% and the time required to build
it by about 10%.
Moves all the remaining functions that could reasonably be methods to be methods, except for some FFI ones (which I believe @erickt is working on, possibly) and `each_split_within`, since I'm not really sure the details of it (I believe @kimundi wrote the current implementation, so maybe he could convert it to an external iterator method on `StrSlice`, e.g. `word_wrap_iter(&self) -> WordWrapIterator<'self>`, where `WordWrapIterator` impls `Iterator<&'self str>`. It probably won't be too hard, since it's already a state machine.)
This also cleans up the comparison impls for the string types, except I'm not sure how the lang items `eq_str` and `eq_str_uniq` need to be handled, so they (`eq_slice` and `eq`) remain stand-alone functions.
Remove all the explicit @mut-fields from CrateContext, though many
fields are still @-ptrs.
This required changing every single function call that explicitly
took a @CrateContext, so I took advantage and changed as many as I
could get away with to &-ptrs or &mut ptrs.
Currently, when calling glue functions, we cast the function to match
the argument type. This interacts very badly with LLVM and breaks
inlining of the glue code.
It's more efficient to use a unified function type for the glue
functions and always cast the function argument instead of the function.
The resulting code for rustc is about 13% faster (measured up to and
including the "trans" pass) and the resulting librustc is about 5%
smaller.