Doc example improvements for `slice::windows`.
* Modify existing example to not rely on printing to see results
* Add an example demonstrating when slice is shorter than `size`
Remove unused methods from MultiSpan
Removed a couple of unused methods from MultiSpan. I thought about batching this with some other changes but wasn't sure when I'd get around to them, so PR for a tiny fix instead.
This can be rollup'd.
Implement rust_eh_personality in Rust, remove rust_eh_personality_catch.
Well, not quite: ARM EHABI platforms still use the old scheme -- for now.
r? @alexcrichton
Long ago we discovered that threads which outlive main and then exit while the
rest of the program is exiting causes Windows to hang (#20704). That's what was
happening in this test so let's just not run this test any more.
Use the same procedure as Python to determine whether a character is
printable, described in [PEP 3138]. In particular, this means that the
following character classes are escaped:
- Cc (Other, Control)
- Cf (Other, Format)
- Cs (Other, Surrogate), even though they can't appear in Rust strings
- Co (Other, Private Use)
- Cn (Other, Not Assigned)
- Zl (Separator, Line)
- Zp (Separator, Paragraph)
- Zs (Separator, Space), except for the ASCII space `' '` (`0x20`)
This allows for user-friendly inspection of strings that are not
English (e.g. compare `"\u{e9}\u{e8}\u{ea}"` to `"éèê"`).
Fixes#34318.
[PEP 3138]: https://www.python.org/dev/peps/pep-3138/
We used to write a temporary closure kind into the inference table, but
this could lead to obligations being incorrectled resolved before
inference had completed. This result could then be cached, leading to
further trouble. This patch avoids writing any closure kind until the
computation is complete.
Fixes#34349.
Added empty CloseDelim to tokens for future use.
Description says it all. I added a new DelimToken type, Empty, to indicate a Delimited tokenstream with no actual delimiters (which are variously useful for constructing macro output).
r? @nrc
The type equation in projection takes place under a binder and a snapshot, which
we can't easily take types out of. Instead, when encountering a projection error,
try to re-do the projection and find the type error then.
This fails to produce a sane type error when the failure was a "leak_check" failure.
I can't think of a sane way to show *these*, so I just left them use the old crappy
representation, and added a test to make sure we don't break them.
Refactor constant evaluation to use a single error reporting function
that reports a type-error-like message.
Also, unify all error codes with the "constant evaluation error" message
to just E0080, and similarly for a few other duplicate codes. The old
situation was a total mess, and now that we have *something* we can
further iterate on the UX.
Unfortunately, projection errors do not come with a nice set of
mismatched types. This is because the type equality check occurs
within a higher-ranked context. Therefore, only the type error
is reported. This is ugly but was always the situation.
I will introduce better errors for the lower-ranked case in
another commit.
Fixes the last known occurence of #31173
Add a method to the mpsc::Receiver for producing a non-blocking iterator
Currently, the `mpsc::Receiver` offers methods for receiving values in both blocking (`recv`) and non-blocking (`try_recv`) flavours. However only blocking iteration over values is supported. This PR adds a non-blocking iterator to complement the `try_recv` method, just as the blocking iterator complements the `recv` method.
Use-case
-------------
I predominantly use rust in my work on real-time systems and in particular real-time audio generation/processing. I use `mpsc::channel`s to communicate between threads in a purely non-blocking manner. I.e. I might send messages from the GUI thread to the audio thread to update the state of the dsp-graph, or from the audio thread to the GUI thread to display the RMS of each node. These are just a couple examples (I'm probably using 30+ channels across my various projects). I almost exclusively use the `mpsc::Receiver::try_recv` method to avoid blocking any of the real-time threads and causing unwanted glitching/stuttering. Now that I mention it, I can't think of a single time that I personally have used the `recv` method (though I can of course see why it would be useful, and perhaps the common case for many people).
As a result of this experience, I can't help but feel there is a large hole in the `Receiver` API.
| blocking | non-blocking |
|------------|--------------------|
| `recv` | `try_recv` |
| `iter` | 🙀 |
For the most part, I've been working around this using `while let Ok(v) = r.try_recv() { ... }`, however as nice as this is, it is clearly no match for the Iterator API.
As an example, in the majority of my channel use cases I only want to check for *n* number of messages before breaking from the loop so that I don't miss the audio IO callback or hog the GUI thread for too long when an unexpectedly large number of messages are sent. Currently, I have to write something like this:
```rust
let mut take = 100;
while let Ok(msg) = rx.try_recv() {
// Do stuff with msg
if take == 0 {
break;
}
take -= 1;
}
```
or wrap the `try_recv` call in a `Range<usize>`/`FilterMap` iterator combo.
On the other hand, this PR would allow for the following:
```rust
for msg in rx.try_iter().take(100) {
// Do stuff with msg
}
```
I imagine this might also be useful to game devs, embedded or anyone doing message passing across real-time threads.