Update Clippy dependencies
Clippy has two outdated dependencies, where one indirect dependency has been flagged by rustsec for dropping a lifetime. See [RUSTSEC-2020-0146](https://rustsec.org/advisories/RUSTSEC-2020-0146). This PR updates these dependencies.
With previous dependency updates, it was tried to prevent duplicates in the `Cargo.lock` file of rust-lang/rust. I've tried to keep this in mind with this update.
* Dependency `semver`
* Used in `src/tools/cargo/Cargo.toml` as version `1.0.3`
* Used in `src/tools/rust-analyzer/crates/project_model/Cargo.toml` as version `1`
* Updated in Clippy from `0.11` to `1.0` (Clippy usually defines the major and minor patch version). The `Cargo.lock` file lists `1.0.3` which is one patch version behind the most recent one but prevents a duplicate with cargo's pinned version.
* Dependency `cargo_metadata`
* Used in several tools as `0.14`
* Used in `src/tools/tidy` and `src/tools/rls` as `0.12`
* Updated in Clippy from `0.12` to `0.14`
All updates to the `Cargo.lock` have been done automatically by `x.py`.
There are still some tools with these outdated dependencies. Clippy didn't require any changes, and it would be likely that the others could also be updated without any problem. Let me know if I should try to update them as well 🙃.
Keep up the good work, whoever is reading this 🦀
---
For Clippy:
changelog: none
The rustc fork of rayon integrates with Cargo's jobserver to limit the
amount of parallelism. However, rustdoc's use case is concurrent I/O,
which is not CPU-heavy, so it should be able to use mainline rayon.
See this discussion [1] for more details.
[1]: https://github.com/rust-lang/rust/issues/90227#issuecomment-952468618
Note: I chose rayon 1.3.1 so that the rayon version used elsewhere in
the workspace does not change.
Add support for artifact size profiling
This adds support for profiling artifact file sizes (incremental compilation artifacts and query cache to begin with).
Eventually we want to track this in perf.rlo so we can ensure that file sizes do not change dramatically on each pull request.
This relies on support in measureme: https://github.com/rust-lang/measureme/pull/169. Once that lands we can update this PR to not point to a git dependency.
This was worked on together with `@michaelwoerister.`
r? `@wesleywiser`
Adopt let_else across the compiler
This performs a substitution of code following the pattern:
```
let <id> = if let <pat> = ... { identity } else { ... : ! };
```
To simplify it to:
```
let <pat> = ... { identity } else { ... : ! };
```
By adopting the `let_else` feature (cc #87335).
The PR also updates the syn crate because the currently used version of the crate doesn't support `let_else` syntax yet.
Note: Generally I'm the person who *removes* usages of unstable features from the compiler, not adds more usages of them, but in this instance I think it hopefully helps the feature get stabilized sooner and in a better state. I have written a [comment](https://github.com/rust-lang/rust/issues/87335#issuecomment-944846205) on the tracking issue about my experience and what I feel could be improved before stabilization of `let_else`.
Index and hash HIR as part of lowering
Part of https://github.com/rust-lang/rust/pull/88186
~Based on https://github.com/rust-lang/rust/pull/88880 (see merge commit).~
Once HIR is lowered, it is later indexed by the `index_hir` query and hashed for `crate_hash`. This PR moves those post-processing steps to lowering itself. As a side objective, the HIR crate data structure is refactored as an `IndexVec<LocalDefId, Option<OwnerInfo<'hir>>>` where `OwnerInfo` stores all the relevant information for an HIR owner.
r? `@michaelwoerister`
cc `@petrochenkov`
The syn crate has gained support for let_else syntax in version 1.0.76,
see https://github.com/dtolnay/syn/pull/1057 .
In the three instances that use let_else, we've sent code through an
attr macro, which would create compile errors when there was no
let_else support in syn. To avoid this, we ran
`cargo +nightly update -p syn` for updating the syn crate.
Wrapper for `-Z gcc-ld=lld` to invoke rust-lld with the correct flavor
This PR adds an `lld-wrapper` tool which is installed as `ld` and `ld64` in `lib\rustlib\<host_target>\bin\gcc-ld` directory and whose sole purpose is to invoke `rust-lld` in the parent directory with the correct flavor. Lld decides which flavor to use from either the first two commandline arguments or from the name of the executable (`ld` for GNU/ld flavor, `ld64` for Darwin/Macos/ld64 flavor and so on). Symbolic links could not be used as they are not supported by rustup and on Windows.
The wrapper replaces full copies of rust-lld which added some significant bloat. On UNIXish operating systems it exec rust-lld, on Windows it spawns it as a child process.
Fixes#88869.
r? ```@Mark-Simulacrum```
cc ```@nagisa``` ```@petrochenkov``` ```@1000teslas```
The wrapper is installed as `ld` and `ld64` in the `lib\rustlib\<host_target>\bin\gcc-ld`
directory and its sole purpose is to invoke `rust-lld` in the parent directory with
the correct flavor.
Add `deref_into_dyn_supertrait` lint.
Initial implementation of #89460. Resolves#89190.
Maybe also worth a beta backport if necessary.
r? `@nikomatsakis`
Added -Z randomize-layout flag
An implementation of #77316, it currently randomly shuffles the fields of `repr(rust)` types based on their `DefPathHash`
r? ``@eddyb``
Simplify lazy DefPathHash decoding by using an on-disk hash table.
This PR simplifies the logic around mapping `DefPathHash` values encountered during incremental compilation to valid `DefId`s in the current session. It is able to do so by using an on-disk hash table encoding that allows for looking up values directly, i.e. without deserializing the entire table.
The main simplification comes from not having to keep track of `DefPathHashes` being used during the compilation session.
Use a separate interner type for UniqueTypeId
Using symbol::Interner makes it very easy to mixup UniqueTypeId symbols
with the global interner. In fact the Debug implementation of
UniqueTypeId did exactly this.
Using a separate interner type also avoids prefilling the interner with
unused symbols and allow for optimizing the symbol interner for parallel
access without negatively affecting the single threaded module codegen.
Using symbol::Interner makes it very easy to mixup UniqueTypeId symbols
with the global interner. In fact the Debug implementation of
UniqueTypeId did exactly this.
Using a separate interner type also avoids prefilling the interner with
unused symbols and allow for optimizing the symbol interner for parallel
access without negatively affecting the single threaded module codegen.