Add the intrinsic
declare {i8*, i1} @llvm.type.checked.load(i8* %ptr, i32 %offset, metadata %type)
This is used in the VFE optimization when lowering loading functions
from vtables to LLVM IR. The `metadata` is used to map the function to
all vtables this function could belong to. This ensures that functions
from vtables that might be used somewhere won't get removed.
Rename the `ConstS::val` field as `kind`.
And likewise for the `Const::val` method.
Because its type is called `ConstKind`. Also `val` is a confusing name
because `ConstKind` is an enum with seven variants, one of which is
called `Value`. Also, this gives consistency with `TyS` and `PredicateS`
which have `kind` fields.
The commit also renames a few `Const` variables from `val` to `c`, to
avoid confusion with the `ConstKind::Value` variant.
r? `@BoxyUwU`
This avoids the name clash with `rustc_serialize::Encoder` (a trait),
and allows lots qualifiers to be removed and imports to be simplified
(e.g. fewer `as` imports).
(This was previously merged as commit 5 in #94732 and then was reverted
in #97905 because of a perf regression caused by commit 4 in #94732.)
And likewise for the `Const::val` method.
Because its type is called `ConstKind`. Also `val` is a confusing name
because `ConstKind` is an enum with seven variants, one of which is
called `Value`. Also, this gives consistency with `TyS` and `PredicateS`
which have `kind` fields.
The commit also renames a few `Const` variables from `val` to `c`, to
avoid confusion with the `ConstKind::Value` variant.
Add Apple WatchOS compile targets
Hello,
I would like to add the following target triples for Apple WatchOS as Tier 3 platforms:
armv7k-apple-watchos
arm64_32-apple-watchos
x86_64-apple-watchos-sim
There are some pre-requisites Pull Requests:
https://github.com/rust-lang/compiler-builtins/pull/456 (merged)
https://github.com/alexcrichton/cc-rs/pull/662 (pending)
https://github.com/rust-lang/libc/pull/2717 (merged)
There will be a subsequent PR with standard library changes for WatchOS. Previous compiler and library changes were in a single PR (https://github.com/rust-lang/rust/pull/94736) which is now closed in favour of separate PRs.
Many thanks!
Vlad.
### Tier 3 Target Requirements
Adds support for Apple WatchOS compile targets.
Below are details on how this target meets the requirements for tier 3:
> tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
`@deg4uss3r` has volunteered to be the target maintainer. I am also happy to help if a second maintainer is required.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Uses the same naming as the LLVM target, and the same convention as other Apple targets.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
I don't believe there is any ambiguity here.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
I don't see any legal issues here.
> The target must not introduce license incompatibilities.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> If the target supports building host tools (such as rustc or cargo), those host tools must not depend on proprietary (non-FOSS) libraries, other than ordinary runtime libraries supplied by the platform and commonly used by other binaries built for the target. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> Targets should not require proprietary (non-FOSS) components to link a functional binary or library.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
I see no issues with any of the above.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Only relevant to those making approval decisions.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
core and alloc can be used. std support will be added in a subsequent PR.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running tests (even if they do not pass), the documentation must explain how to run tests for the target, using emulation if possible or dedicated hardware if necessary.
Use --target=<target> option to cross compile, just like any target. Tests can be run using the WatchOS simulator (see https://developer.apple.com/documentation/xcode/running-your-app-in-the-simulator-or-on-a-device).
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
I don't foresee this being a problem.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
No other targets should be affected by the pull request.
Revert part of #94372 to improve performance
#94732 was supposed to give small but widespread performance improvements, as judged from three per-merge performance runs. But the performance run that occurred after merging included a roughly equal number of improvements and regressions, for unclear reasons.
This PR is for a test run reverting those changes, to see what happens.
r? `@ghost`
This avoids the name clash with `rustc_serialize::Encoder` (a trait),
and allows lots qualifiers to be removed and imports to be simplified
(e.g. fewer `as` imports).
There are two impls of the `Encoder` trait: `opaque::Encoder` and
`opaque::FileEncoder`. The former encodes into memory and is infallible, the
latter writes to file and is fallible.
Currently, standard `Result`/`?`/`unwrap` error handling is used, but this is a
bit verbose and has non-trivial cost, which is annoying given how rare failures
are (especially in the infallible `opaque::Encoder` case).
This commit changes how `Encoder` fallibility is handled. All the `emit_*`
methods are now infallible. `opaque::Encoder` requires no great changes for
this. `opaque::FileEncoder` now implements a delayed error handling strategy.
If a failure occurs, it records this via the `res` field, and all subsequent
encoding operations are skipped if `res` indicates an error has occurred. Once
encoding is complete, the new `finish` method is called, which returns a
`Result`. In other words, there is now a single `Result`-producing method
instead of many of them.
This has very little effect on how any file errors are reported if
`opaque::FileEncoder` has any failures.
Much of this commit is boring mechanical changes, removing `Result` return
values and `?` or `unwrap` from expressions. The more interesting parts are as
follows.
- serialize.rs: The `Encoder` trait gains an `Ok` associated type. The
`into_inner` method is changed into `finish`, which returns
`Result<Vec<u8>, !>`.
- opaque.rs: The `FileEncoder` adopts the delayed error handling
strategy. Its `Ok` type is a `usize`, returning the number of bytes
written, replacing previous uses of `FileEncoder::position`.
- Various methods that take an encoder now consume it, rather than being
passed a mutable reference, e.g. `serialize_query_result_cache`.
Add some unstable target features for the wasm target codegen
I was experimenting with cross-language LTO for the wasm target recently
between Rust and C and found that C was injecting the `+mutable-globals`
flag on all functions. When specifying the corresponding
`-Ctarget-feature=+mutable-globals` feature to Rust it prints a warning
about an unknown feature. I've added the `mutable-globals` feature plus
another few I know of to the list of known features for wasm targets.
These features all continue to be unstable to source code as they were
before.
Fix ICEs from zsts within unsized types with non-zero offsets
- Fixes#97732
- Fixes ICEs while compiling `alloc` with `-Z randomize-layout`
r? ``@eddyb``
Various refactors to the incr comp workproduct handling
This is the result of me looking into adding support for having multiple object files for a single codegen unit to incr comp. This is necessary to support inline assembly in cg_clif without requiring partial linking which is not supported on Windows and seems to fail on macOS for some reason. Cg_clif uses an external assembler to handle inline asm and thus produces one object file with regular functions and one object file containing compiled inline asm for each codegen unit which uses inline asm. Current incr comp can't handle this. This PR doesn't yet add support for this, but it makes it easier to do so.
I was experimenting with cross-language LTO for the wasm target recently
between Rust and C and found that C was injecting the `+mutable-globals`
flag on all functions. When specifying the corresponding
`-Ctarget-feature=+mutable-globals` feature to Rust it prints a warning
about an unknown feature. I've added the `mutable-globals` feature plus
another few I know of to the list of known features for wasm targets.
These features all continue to be unstable to source code as they were
before.
Add support for embedding pretty printers via `#[debugger_visualizer]` attribute
Initial support for [RFC 3191](https://github.com/rust-lang/rfcs/pull/3191) in PR https://github.com/rust-lang/rust/pull/91779 was scoped to supporting embedding NatVis files using a new attribute. This PR implements the pretty printer support as stated in the RFC mentioned above.
This change includes embedding pretty printers in the `.debug_gdb_scripts` just as the pretty printers for rustc are embedded today. Also added additional tests for embedded pretty printers. Additionally cleaned up error checking so all error checking is done up front regardless of the current target.
RFC: https://github.com/rust-lang/rfcs/pull/3191
- The logic is now unified for all targets (wasm targets should also be supported now)
- Additional "symlink" files like `ld64` are eliminated
- lld-wrapper is used for propagating the correct lld flavor
- Cleanup "unwrap or exit" logic in lld-wrapper
Ensure all error checking for `#[debugger_visualizer]` is done up front and not when the `debugger_visualizer` query is run.
Clean up potential ODR violations when embedding pretty printers into the `__rustc_debug_gdb_scripts_section__` section.
Respond to PR comments and update documentation.
Fix e_flags for 32-bit MIPS targets in generated object file
In #95604 the compiler started generating a temporary symbols.o which is added to the linker invocation. This object file has an `e_flags` which is invalid for 32-bit MIPS targets. Even though symbols.o doesn't contain code, linking these targets with [lld fails](https://github.com/llvm/llvm-project/blob/main/lld/ELF/Arch/MipsArchTree.cpp#L76-L79) with
```
rust-lld: error: foo-cgu.0.rcgu.o: ABI 'o32' is incompatible with target ABI 'n64'
```
because it omits the ABI bits (`EF_MIPS_ABI_O32`) so lld assumes it's using the N64 ABI. This breaks linking on nightly for the out-of-tree [mipsel-sony-psx target](https://github.com/ayrtonm/psx-sdk-rs/issues/9), the builtin mipsel-sony-psp target (cc `@overdrivenpotato)` and probably any other 32-bit MIPS target using lld.
This PR sets the ABI in `e_flags` to O32 since that's the only ABI for 32-bit MIPS that LLVM supports. It also sets other `e_flags` bits based on the target to avoid similar issues with the object file arch and PIC. I had to bump the object crate version since some of these constants were [added recently](https://github.com/gimli-rs/object/pull/433). I'm not sure if this PR needs a test, but I can confirm that it fixes the linking issue on both targets I mentioned.
Like we have `add`/`sub` which are the `usize` version of `offset`, this adds the `usize` equivalent of `offset_from`. Like how `.add(d)` replaced a whole bunch of `.offset(d as isize)`, you can see from the changes here that it's fairly common that code actually knows the order between the pointers and *wants* a `usize`, not an `isize`.
As a bonus, this can do `sub nuw`+`udiv exact`, rather than `sub`+`sdiv exact`, which can be optimized slightly better because it doesn't have to worry about negatives. That's why the slice iterators weren't using `offset_from`, though I haven't updated that code in this PR because slices are so perf-critical that I'll do it as its own change.
This is an intrinsic, like `offset_from`, so that it can eventually be allowed in CTFE. It also allows checking the extra safety condition -- see the test confirming that CTFE catches it if you pass the pointers in the wrong order.
In #95604 the compiler started generating a temporary symbols.o which is added
to the linker invocation. This object file has an `e_flags` which may be invalid
for 32-bit MIPS targets. Even though symbols.o doesn't contain code, linking
with [lld fails](https://github.com/llvm/llvm-project/blob/main/lld/ELF/Arch/MipsArchTree.cpp#L79) with
```
rust-lld: error: foo-cgu.0.rcgu.o: ABI 'o32' is incompatible with target ABI 'n64'
```
because it omits the ABI bits (EF_MIPS_ABI_O32) so lld assumes it's using the
N64 ABI. This breaks linking on nightly for the out-of-tree [psx
target](https://github.com/ayrtonm/psx-sdk-rs/issues/9), the builtin
mipsel-sony-psp target (cc @overdrivenpotato) and any other 32-bit MIPS
target using lld.
This PR sets the ABI in `e_flags` to O32 since that's the only ABI for 32-bit
MIPS that LLVM supports. It also sets other `e_flags` bits based on the target.
I had to bump the object crate version since some of these constants were [added
recently](https://github.com/gimli-rs/object/pull/433). I'm not sure if this
PR needs a test, but I can confirm that it fixes the linking issue on both
targets I mentioned.
Add a new Rust attribute to support embedding debugger visualizers
Implemented [this RFC](https://github.com/rust-lang/rfcs/pull/3191) to add support for embedding debugger visualizers into a PDB.
Added a new attribute `#[debugger_visualizer]` and updated the `CrateMetadata` to store debugger visualizers for crate dependencies.
RFC: https://github.com/rust-lang/rfcs/pull/3191
Cleanup `DebuggerVisualizerFile` type and other minor cleanup of queries.
Merge the queries for debugger visualizers into a single query.
Revert move of `resolve_path` to `rustc_builtin_macros`. Update dependencies in Cargo.toml for `rustc_passes`.
Respond to PR comments. Load visualizer files into opaque bytes `Vec<u8>`. Debugger visualizers for dynamically linked crates should not be embedded in the current crate.
Update the unstable book with the new feature. Add the tracking issue for the debugger_visualizer feature.
Respond to PR comments and minor cleanups.
Use reverse postorder in `non_ssa_locals`
The reverse postorder, unlike preorder, is now cached inside the MIR
body. Code generation uses reverse postorder anyway, so it might be
a small perf improvement to use it here as well.
Refactor the WriteBackendMethods and ExtraBackendMethods traits
The new interface is slightly less confusing and is easier to implement for non-LLVM backends.
The reverse postorder, unlike preorder, is now cached inside the MIR
body. Code generation uses reverse postorder anyway, so it might be
a small perf improvement to use it here as well.
Reduce duplication of RPO calculation of mir
Computing the RPO of mir is not a low-cost thing, but it is duplicate in many places. In particular the `iterate_to_fixpoint` method which is called multiple times when computing the data flow.
This PR reduces the number of times the RPO is recalculated as much as possible, which should save some compile time.
not need `Option` for `dbg_scope`
This PR fixes a few FIXME about not using `Option` in `dbg_scope` field of `DebugScope`, during `create_function_debug_context` func in codegen parts.
Added a `BitSet<SourceScope>` parameter to `make_mir_scope` to indicate whether the `DebugScope` has been instantiated.
cc ````@eddyb````
Generate synthetic object file to ensure all exported and used symbols participate in the linking
Fix#50007 and #47384
This is the synthetic object file approach that I described in https://github.com/rust-lang/rust/pull/95363#issuecomment-1079932354, allowing all exported and used symbols to be linked while still allowing them to be GCed.
Related #93791, #95363
r? `@petrochenkov`
cc `@carbotaniuman`
bootstrap: add split-debuginfo config
Replace `run-dysutil` option with more general `split-debuginfo` option that works on all platforms.
r? `@Mark-Simulacrum`
Stop using CRATE_DEF_INDEX outside of metadata encoding.
`CRATE_DEF_ID` and `CrateNum::as_def_id` are almost always what we want. We should not manipulate raw `DefIndex` outside of metadata encoding.
errors: lazily load fallback fluent bundle
Addresses (hopefully) https://github.com/rust-lang/rust/pull/95667#issuecomment-1094794087.
Loading the fallback bundle in compilation sessions that won't go on to emit any errors unnecessarily degrades compile time performance, so lazily create the Fluent bundle when it is first required.
r? `@ghost` (just for perf initially)
Loading the fallback bundle in compilation sessions that won't go on to
emit any errors unnecessarily degrades compile time performance, so
lazily create the Fluent bundle when it is first required.
Signed-off-by: David Wood <david.wood@huawei.com>
check_doc_alias_value: get argument as Symbol to prevent needless string convertions
check_doc_attrs: don't alloc vec, iterate over slice. Vec introduced in #83149, but no perf run posted on merge
replace as_str() check with symbol check
get_single_str_from_tts: don't prealloc string
trivial string to str replace
LifetimeScopeForPath::NonElided use Vec<Symbol> instead of Vec<String>
AssertModuleSource use BTreeSet<Symbol> instead of BTreeSet<String>
CrateInfo.crate_name replace FxHashMap<CrateNum, String> with FxHashMap<CrateNum, Symbol>
Let CTFE to handle partially uninitialized unions without marking the entire value as uninitialized.
follow up to #94411
To fix https://github.com/rust-lang/rust/issues/69488 and by extension fix https://github.com/rust-lang/rust/issues/94371, we should stop treating types like `MaybeUninit<usize>` as something that the `Scalar` type in the interpreter engine can represent. So we add a new field to `abi::Primitive` that records whether the primitive is nested in a union
cc `@RalfJung`
r? `@ghost`
This commit updates the signatures of all diagnostic functions to accept
types that can be converted into a `DiagnosticMessage`. This enables
existing diagnostic calls to continue to work as before and Fluent
identifiers to be provided. The `SessionDiagnostic` derive just
generates normal diagnostic calls, so these APIs had to be modified to
accept Fluent identifiers.
In addition, loading of the "fallback" Fluent bundle, which contains the
built-in English messages, has been implemented.
Each diagnostic now has "arguments" which correspond to variables in the
Fluent messages (necessary to render a Fluent message) but no API for
adding arguments has been added yet. Therefore, diagnostics (that do not
require interpolation) can be converted to use Fluent identifiers and
will be output as before.
Introduce a `DiagnosticMessage` type that will enable diagnostic
messages to be simple strings or Fluent identifiers.
`DiagnosticMessage` is now used in the implementation of the standard
`DiagnosticBuilder` APIs.
Signed-off-by: David Wood <david.wood@huawei.com>
make memcmp return a value of c_int_width instead of i32
This is an attempt to fix#32610 and #78022, namely, that `memcmp` always returns an `i32` regardless of the platform. I'm running into some issues and was hoping I could get some help.
Here's what I've been attempting so far:
1. Build the stage0 compiler with all the changes _expect_ for the changes in `library/core/src/slice/cmp.rs` and `compiler/rustc_codegen_llvm/src/context.rs`; this is because `target_c_int_width` isn't passed through and recognized as a valid config option yet. I'm building with `./x.py build --stage 0 library/core library/proc_macro compiler/rustc`
2. Next I add in the `#[cfg(c_int_width = ...)]` params to `cmp.rs` and `context.rs` and build the stage 1 compiler by running `./x.py build --keep-stage 0 --stage 1 library/core library/proc_macro compiler/rustc`. This step now runs successfully.
3. Lastly, I try to build the test program for AVR mentioned in #78022 with `RUSTFLAGS="--emit llvm-ir" cargo build --release`, and look at the resulting llvm IR, which still shows:
```
...
%11 = call addrspace(1) i32 `@memcmp(i8*` nonnull %5, i8* nonnull %10, i16 5) #7, !dbg !1191 %.not = icmp eq i32 %11, 0, !dbg !1191
...
; Function Attrs: nounwind optsize declare i32 `@memcmp(i8*,` i8*, i16) local_unnamed_addr addrspace(1) #4
```
Any ideas what I'm missing here? Alternately, if this is totally the wrong approach I'm open to other suggestions.
cc `@Rahix`
Spellchecking compiler comments
This PR cleans up the rest of the spelling mistakes in the compiler comments. This PR does not change any literal or code spelling issues.
Strict Provenance MVP
This patch series examines the question: how bad would it be if we adopted
an extremely strict pointer provenance model that completely banished all
int<->ptr casts.
The key insight to making this approach even *vaguely* pallatable is the
ptr.with_addr(addr) -> ptr
function, which takes a pointer and an address and creates a new pointer
with that address and the provenance of the input pointer. In this way
the "chain of custody" is completely and dynamically restored, making the
model suitable even for dynamic checkers like CHERI and Miri.
This is not a formal model, but lots of the docs discussing the model
have been updated to try to the *concept* of this design in the hopes
that it can be iterated on.
See #95228
Fix yet another Box<T, A> ICE
Fixes#95036.
This widens the special case from #94414 to make sure that boxes with a custom allocator are never directly dereferenced.
Remove `Session::one_time_diagnostic`
This is untracked mutable state, which modified the behaviour of queries.
It was used for 2 things: some full-blown errors, but mostly for lint declaration notes ("the lint level is defined here" notes).
It is replaced by the diagnostic deduplication infra which already exists in the diagnostic emitter.
A new diagnostic level `OnceNote` is introduced specifically for lint notes, to deduplicate subdiagnostics.
As a drive-by, diagnostic emission takes a `&mut` to allow dropping the `SubDiagnostic`s.
Fold aarch64 feature +fp into +neon
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
I am... pretty sure no one is relying on this.
An argument could be made that, as we are not an "entirely proprietary" toolchain, we should not support AArch64 without floats at all. I think that's a bit excessive. However, I want to recognize the intent: programming for AArch64 should be simplified where possible. For x86-64, programmers regularly set up illegal feature configurations because it's hard to understand them, see https://github.com/rust-lang/rust/issues/89586. And per the above notes, plus the discussion in https://github.com/rust-lang/rust/issues/86941, there should be no real use cases for leaving these features split: the two should in fact always go together.
- Fixesrust-lang/rust#95002.
- Fixesrust-lang/rust#95064.
- Fixesrust-lang/rust#95122.
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
Rollup of 10 pull requests
Successful merges:
- #91133 (Improve `unsafe` diagnostic)
- #93222 (Make ErrorReported impossible to construct outside `rustc_errors`)
- #93745 (Stabilize ADX target feature)
- #94309 ([generator_interior] Be more precise with scopes of borrowed places)
- #94698 (Remove redundant code from copy-suggestions)
- #94731 (Suggest adding `{ .. }` around a const function call with arguments)
- #94960 (Fix many spelling mistakes)
- #94982 (Add deprecated_safe feature gate and attribute, cc #94978)
- #94997 (debuginfo: Fix ICE when generating name for type that produces a layout error.)
- #95000 (Fixed wrong type name in comment)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Stabilize ADX target feature
This is a continuation of #60109, which noted that while the ADX intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target feature.
See also https://github.com/rust-lang/rust/issues/44839 - tracking issue for target feature
There are a few places were we have to construct it, though, and a few
places that are more invasive to change. To do this, we create a
constructor with a long obvious name.
These features include:
- V for vector extension
- Zfinx, Zdinx, Zhinx and Zhinxmin float in integer register extensions
- Zfh, Zfhmin 16-bit float pointer extensions
- Zbkb, Zkbc, Zbkc, Zk* cryptography extensions
It matches name in LLVM feature and is_riscv_feature_detected!.
debuginfo: Fix bug in type name generation for dyn types with associated types but no other generic arguments.
For types like `&dyn Future<Output=bool>` the compiler currently emits invalid types names in debuginfo. This PR fixes this.
Before:
```txt
// DWARF
&dyn core::future::future::Future, Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future,assoc$<Output,bool> > > >
```
After:
```txt
// DWARF
&dyn core::future::future::Future<Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future<assoc$<Output,bool> > > >
```
These syntactically incorrect type names can cause downstream tools (e.g. debugger extensions) crash when trying to parse them.
r? `@wesleywiser`
debuginfo: Refactor debuginfo generation for types
This PR implements the refactoring of the `rustc_codegen_llvm::debuginfo::metadata` module as described in MCP https://github.com/rust-lang/compiler-team/issues/482.
In particular it
- changes names to use `di_node` instead of `metadata`
- uniformly names all functions that build new debuginfo nodes `build_xyz_di_node`
- renames `CrateDebugContext` to `CodegenUnitDebugContext` (which is more accurate)
- removes outdated parts from `compiler/rustc_codegen_llvm/src/debuginfo/doc.md`
- moves `TypeMap` and functions that work directly work with it to a new `type_map` module
- moves enum related builder functions to a new `enums` module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses `SmallVec` instead of `Vec` in many places
- removes the old infrastructure for dealing with recursion cycles (`create_and_register_recursive_type_forward_declaration()`, `RecursiveTypeDescription`, `set_members_of_composite_type()`, `MemberDescription`, `MemberDescriptionFactory`, `prepare_xyz_metadata()`, etc)
- adds `type_map::build_type_with_children()` as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a `enum$<...>` name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes cpp-like naming for generator enums so that NatVis works for them
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
The following could be done in subsequent PRs:
- add caching for `closure_saved_names_of_captured_variables`
- add caching for `generator_layout_and_saved_local_names`
- fix inconsistent handling of what is considered a C-style enum wrt to debuginfo
- rename `metadata` module to `types`
- move common generator fields to front instead of appending them
This PR is based on https://github.com/rust-lang/rust/pull/93644 which is not merged yet.
Right now, the changes are all done in one big commit. They could be split into smaller commits but hopefully the list of changes above makes it tractable to review them as a single commit too.
For now: r? `@ghost` (let's see if this affects compile times)
This is a continuation of #60109, which noted that while the ADX
intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target
feature.
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
This commit makes `AdtDef` use `Interned`. Much the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.
`Layout` is another type that is sometimes interned, sometimes not, and
we always use references to refer to it so we can't take any advantage
of the uniqueness properties for hashing or equality checks.
This commit renames `Layout` as `LayoutS`, and then introduces a new
`Layout` that is a newtype around an `Interned<LayoutS>`. It also
interns more layouts than before. Previously layouts within layouts
(via the `variants` field) were never interned, but now they are. Hence
the lifetime on the new `Layout` type.
Unlike other interned types, these ones are in `rustc_target` instead of
`rustc_middle`. This reflects the existing structure of the code, which
does layout-specific stuff in `rustc_target` while `TyAndLayout` is
generic over the `Ty`, allowing the type-specific stuff to occur in
`rustc_middle`.
The commit also adds a `HashStable` impl for `Interned`, which was
needed. It hashes the contents, unlike the `Hash` impl which hashes the
pointer.
Currently some `Allocation`s are interned, some are not, and it's very
hard to tell at a use point which is which.
This commit introduces `ConstAllocation` for the known-interned ones,
which makes the division much clearer. `ConstAllocation::inner()` is
used to get the underlying `Allocation`.
In some places it's natural to use an `Allocation`, in some it's natural
to use a `ConstAllocation`, and in some places there's no clear choice.
I've tried to make things look as nice as possible, while generally
favouring `ConstAllocation`, which is the type that embodies more
information. This does require quite a few calls to `inner()`.
The commit also tweaks how `PartialOrd` works for `Interned`. The
previous code was too clever by half, building on `T: Ord` to make the
code shorter. That caused problems with deriving `PartialOrd` and `Ord`
for `ConstAllocation`, so I changed it to build on `T: PartialOrd`,
which is slightly more verbose but much more standard and avoided the
problems.