Update to rustc-rayon 0.3.1
This pulls in rust-lang/rustc-rayon#8 to fix#81425. (h/t `@ammaraskar)`
That revealed weak constraints on `rustc_arena::DropArena`, because its
`DropType` was holding type-erased raw pointers to generic `T`. We can
implement `Send` for `DropType` (under `cfg(parallel_compiler)`) by
requiring all `T: Send` before they're type-erased.
This pulls in rust-lang/rustc-rayon#8 to fix#81425. (h/t @ammaraskar)
That revealed weak constraints on `rustc_arena::DropArena`, because its
`DropType` was holding type-erased raw pointers to generic `T`. We can
implement `Send` for `DropType` (under `cfg(parallel_compiler)`) by
requiring all `T: Send` before they're type-erased.
Let a portion of DefPathHash uniquely identify the DefPath's crate.
This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot.
It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code.
The following new piece of documentation describes the most interesting aspects of the changes:
```rust
/// A `DefPathHash` is a fixed-size representation of a `DefPath` that is
/// stable across crate and compilation session boundaries. It consists of two
/// separate 64-bit hashes. The first uniquely identifies the crate this
/// `DefPathHash` originates from (see [StableCrateId]), and the second
/// uniquely identifies the corresponding `DefPath` within that crate. Together
/// they form a unique identifier within an entire crate graph.
///
/// There is a very small chance of hash collisions, which would mean that two
/// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation
/// with such a hash collision would very probably lead to an ICE and, in the
/// worst case, to a silent mis-compilation. The compiler therefore actively
/// and exhaustively checks for such hash collisions and aborts compilation if
/// it finds one.
///
/// `DefPathHash` uses 64-bit hashes for both the crate-id part and the
/// crate-internal part, even though it is likely that there are many more
/// `LocalDefId`s in a single crate than there are individual crates in a crate
/// graph. Since we use the same number of bits in both cases, the collision
/// probability for the crate-local part will be quite a bit higher (though
/// still very small).
///
/// This imbalance is not by accident: A hash collision in the
/// crate-local part of a `DefPathHash` will be detected and reported while
/// compiling the crate in question. Such a collision does not depend on
/// outside factors and can be easily fixed by the crate maintainer (e.g. by
/// renaming the item in question or by bumping the crate version in a harmless
/// way).
///
/// A collision between crate-id hashes on the other hand is harder to fix
/// because it depends on the set of crates in the entire crate graph of a
/// compilation session. Again, using the same crate with a different version
/// number would fix the issue with a high probability -- but that might be
/// easier said then done if the crates in questions are dependencies of
/// third-party crates.
///
/// That being said, given a high quality hash function, the collision
/// probabilities in question are very small. For example, for a big crate like
/// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there
/// is a probability of roughly 1 in 14,750,000,000 of a crate-internal
/// collision occurring. For a big crate graph with 1000 crates in it, there is
/// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision.
```
Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book?
r? `@pnkfelix` (feel free to re-assign)
Update measureme dependency to the latest version
This version adds the ability to use `rdpmc` hardware-based performance
counters instead of wall-clock time for measuring duration. This also
introduces a dependency on the `perf-event-open-sys` crate on Linux
which is used when using hardware counters.
r? ```@oli-obk```
Replace const_cstr with cstr crate
This PR replaces the `const_cstr` macro inside `rustc_data_structures` with `cstr` macro from [cstr](https://crates.io/crates/cstr) crate.
The two macros basically serve the same purpose, which is to generate `&'static CStr` from a string literal. `cstr` is better because it validates the literal at compile time, while the existing `const_cstr` does it at runtime when `debug_assertions` is enabled. In addition, the value `cstr` generates can be used in constant context (which is seemingly not needed anywhere currently, though).
This version adds the ability to use `rdpmc` hardware-based performance
counters instead of wall-clock time for measuring duration. This also
introduces a dependency on the `perf-event-open-sys` crate on Linux
which is used when using hardware counters.
Check the result cache before the DepGraph when ensuring queries
Split out of https://github.com/rust-lang/rust/pull/70951
Calling `ensure` on already forced queries is a common operation.
Looking at the results cache first is faster than checking the DepGraph for a green node.
Indicate change in RSS from start to end of pass in time-passes output
Previously, this was omitted because it could be misleading, but the
functionality seems too useful not to include.
r? ``@oli-obk``
This allows to directly map from a DefPathHash to the crate it
originates from, without constructing side tables to do that mapping.
It also allows to reliably and cheaply check for DefPathHash collisions.
Indicate both start and end of pass RSS in time-passes output
Previously, only the end of pass RSS was indicated. This could easily
lead one to believe that the change in RSS from one pass to the next was
attributable to the second pass, when in fact it occurred between the
end of the first pass and the start of the second.
Also, improve alignment of columns.
Sample of output:
```
time: 0.739; rss: 607MB -> 637MB item_types_checking
time: 8.429; rss: 637MB -> 775MB item_bodies_checking
time: 11.063; rss: 470MB -> 775MB type_check_crate
time: 0.232; rss: 775MB -> 777MB match_checking
time: 0.139; rss: 777MB -> 779MB liveness_and_intrinsic_checking
time: 0.372; rss: 775MB -> 779MB misc_checking_2
time: 8.188; rss: 779MB -> 1019MB MIR_borrow_checking
time: 0.062; rss: 1019MB -> 1021MB MIR_effect_checking
```
Previously, only the end of pass RSS was indicated. This could easily
lead one to believe that the change in RSS from one pass to the next was
attributable to the second pass, when in fact it occurred between the
end of the first pass and the start of the second.
Also, improve alignment of columns.
Enforce that query results implement Debug
Currently, we require that query keys implement `Debug`, but we do not do the same for query values. This can make incremental compilation bugs difficult to debug - there isn't a good place to print out the result loaded from disk.
This PR adds `Debug` bounds to several query-related functions, allowing us to debug-print the query value when an 'unstable fingerprint' error occurs. This required adding `#[derive(Debug)]` to a fairly large number of types - hopefully, this doesn't have much of an impact on compiler bootstrapping times.
Before:
```
thread 'rustc' panicked at 'attempt to read from stolen value', /home/joshua/rustc/compiler/rustc_data_structures/src/steal.rs:43:15
```
After:
```
thread 'rustc' panicked at 'attempt to steal from stolen value', compiler/rustc_mir/src/transform/mod.rs:423:25
```
Reduce a large memory spike that happens during serialization by writing
the incr comp structures to file by way of a fixed-size buffer, rather
than an unbounded vector.
Effort was made to keep the instruction count close to that of the
previous implementation. However, buffered writing to a file inherently
has more overhead than writing to a vector, because each write may
result in a handleable error. To reduce this overhead, arrangements are
made so that each LEB128-encoded integer can be written to the buffer
with only one capacity and error check. Higher-level optimizations in
which entire composite structures can be written with one capacity and
error check are possible, but would require much more work.
The performance is mostly on par with the previous implementation, with
small to moderate instruction count regressions. The memory reduction is
significant, however, so it seems like a worth-while trade-off.
Stabilize or_insert_with_key
Stabilizes the `or_insert_with_key` feature from https://github.com/rust-lang/rust/issues/71024. This allows inserting key-derived values when a `HashMap`/`BTreeMap` entry is vacant.
The difference between this and `.or_insert_with(|| ... )` is that this provides a reference to the key to the closure after it is moved with `.entry(key_being_moved)`, avoiding the need to copy or clone the key.
They were originally called "opt-in, built-in traits" (OIBITs), but
people realized that the name was too confusing and a mouthful, and so
they were renamed to just "auto traits". The feature flag's name wasn't
updated, though, so that's what this PR does.
There are some other spots in the compiler that still refer to OIBITs,
but I don't think changing those now is worth it since they are internal
and not particularly relevant to this PR.
Also see <https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/opt-in.2C.20built-in.20traits.20(auto.20traits).20feature.20name>.
Reworks Sccc computation to iteration instead of recursion
Linear graphs, producing as many scc's as nodes, would recurse once for every node when entered from the start of the list. This adds a test that exhausted the stack at least on my machine with error:
```
thread 'graph::scc::tests::test_deep_linear' has overflowed its stack
fatal runtime error: stack overflow
```
This may or may not be connected to #78567. I was only reminded that I started this rework some time ago. It might be plausible as borrow checking a long function with many borrow regions around each other—((((((…))))))— may produce the linear list setup to trigger this stack overflow ? I don't know enough about borrow check to say for sure.
This is best read in two separate commits. The first addresses only `find_state` internally. This is classical union phase from union-find. There's also a common solution of using the parent pointers in the (virtual) linked list to track the backreferences while traversing upwards and then following them backwards in a second path compression phase.
The second is more involved as it rewrites the mutually recursive `walk_node` and `walk_unvisited_node`. Firstly, the caller is required to handle the unvisited case of `walk_node` so a new `start_walk_from` method is added to handle that by walking the unvisited node if necessary. Then `walk_unvisited_node`, where we would previously recurse into in the missing case, is rewritten to construct a manual stack of its frames. The state fields consist of the previous stack slots.
[self-profiling] Include the estimated size of each cgu in the profile
This is helpful when looking for CGUs where the size estimate isn't a
good indicator of compilation time.
I verified that moving the profiling timer call doesn't affect the
results.
Results:
<img width="297" alt="Screen Shot 2020-11-03 at 7 25 04 AM" src="https://user-images.githubusercontent.com/831192/97985503-5901d100-1da6-11eb-9f10-f3e399702952.png">
`measureme` doesn't have support for custom arg names yet so `arg0` is the CGU name and `arg1` is the estimated size.