Add accessors to Command.
This adds some accessor methods to `Command` to provide a way to access the values set when building the `Command`. An example where this can be useful is to display the command to be executed. This is roughly based on the [`ProcessBuilder`](13b73cdaf7/src/cargo/util/process_builder.rs (L105-L134)) in Cargo.
Possible concerns about the API:
- Values with NULs on Unix will be returned as `"<string-with-nul>"`. I don't think it is practical to avoid this, since otherwise a whole separate copy of all the values would need to be kept in `Command`.
- Does not handle `arg0` on Unix. This can be awkward to support in `get_args` and is rarely used. I figure if someone really wants it, it can be added to `CommandExt` as a separate method.
- Does not offer a way to detect `env_clear`. I'm uncertain if it would be useful for anyone.
- Does not offer a way to get an environment variable by name (`get_env`). I figure this can be added later if anyone really wants it. I think the motivation for this is weak, though. Also, the API could be a little awkward (return a `Option<Option<&OsStr>>`?).
- `get_envs` could skip "cleared" entries and just return `&OsStr` values instead of `Option<&OsStr>`. I'm on the fence here. My use case is to display a shell command, and I only intend it to be roughly equivalent to the actual execution, and I probably won't display `None` entries. I erred on the side of providing extra information, but I suspect many situations will just filter out the `None`s.
- Could implement more iterator stuff (like `DoubleEndedIterator`).
I have not implemented new std items before, so I'm uncertain if the existing issue should be reused, or if a new tracking issue is needed.
cc #44434
Related: https://github.com/rust-lang/rust/issues/66741
Guarded with `#![feature(default_alloc_error_handler)]` a default
`alloc_error_handler` is called, if a custom allocator is used and no
other custom `#[alloc_error_handler]` is defined.
The panic message does not contain the size anymore, because it would
pull in the fmt machinery, which would blow up the code size
significantly.
Fix is_absolute on WASI
WASI does not match `cfg(unix)`, but its paths are Unix-like (`/some/path`) and don't have Windows-like prefixes.
Without this change, `is_absolute` for any paths, including `/some/path`, was returning `false`on a WASI target, which is obviously not true and undesirable.
Split sys_common::Mutex in StaticMutex and MovableMutex.
The (unsafe) `Mutex` from `sys_common` had a rather complicated interface. You were supposed to call `init()` manually, unless you could guarantee it was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1) resources might be leaked or not, and 2) if `destroy()` should only be called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to use this `Mutex`, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither `init()` nor `destroy()` are called. The variable is never moved, and it is never used reentrantly. It is only ever locked using the `LockGuard`, never with `raw_lock`.
2. As a `Box`ed variable. In this case, both `init()` and `destroy()` are called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this `Mutex` type into two types matching the two use cases: `StaticMutex` and `MovableMutex`.
The interface of both new types is now both safer and simpler. The first one does not call nor expose `init`/`destroy`, and the second one calls those automatically in its `new()` and `Drop` functions. Also, the locking functions of `MovableMutex` are no longer unsafe.
---
This will also make it easier to conditionally box mutexes later, by moving that decision into sys/sys_common. Some of the mutex implementations (at least those of Wasm and 'sys/unsupported') are safe to move, so wouldn't need a box. ~~(But that's blocked on #76932 for now.)~~ (See #77380.)
Stabilize slice_ptr_range.
This has been unstable for almost a year now. Time to stabilize?
Closes#65807.
@rustbot modify labels: +T-libs +A-raw-pointers +A-slice +needs-fcp
Improve std::sys::windows::compat
Improves the compat_fn macro in sys::windows, which is used for conditionally loading APIs that might not be available.
- The module (dll) name can now be any string, not just an ident. (Not all Windows api modules are valid Rust identifiers. E.g. `WaitOnAddress` comes from `API-MS-Win-Core-Synch-l1-2-0.dll`.)
- Adds `FuncName::is_available()` for checking if a function is really available without having to do a duplicate lookup.
- Add comment explaining the lack of locking.
- Use `$_:block` to simplify the macro_rules.
- Apply `allow(unused_variables)` only to the fallback instead of everything.
---
The second point (`is_available()`) simplifies code that needs to pick an implementation depening on what is available, like `sys/windows/mutex.rs`. Before this change, it'd do its own lookup and keep its own `AtomicUsize` to track the result. Now it can just use `c::AcquireSRWLockExclusive::is_available()` directly.
This will also be useful when park/unpark/CondVar/etc. get improved implementations (e.g. from parking_lot or something else), as the best APIs for those are not available before Windows 8.
This commit entroduces `core::str::SplitInclusive::as_str` method similar to
`core::str::Split::as_str`, but under different gate -
"str_split_inclusive_as_str" (this is done so because `SplitInclusive` is
itself unstable).
This commit introduses 2 methods under "str_split_as_str" gate with common
signature of `&Split<'a, _> -> &'a str'`. Both of them work like
`Chars::as_str` - return unyield part of the inner string.
Refactor memchr to allow optimization
Closes#75659
The implementation already uses naive search if the slice if short enough, but the case is complicated enough to not be optimized away. This PR refactors memchr so that it exists early when the slice is short enough.
Codegen-wise, as shown in #75659, memchr was not inlined previously so the only way I could find to test this is to check if there is no memchr call. Let me know if there is a more robust solution here.
Make RawFd implement the RawFd traits
This PR makes `RawFd` implement `AsRawFd`, `IntoRawFd` and `FromRawFd`, so it can be passed to interfaces that use one of those traits as a bound.
- Module name can now be any string, not just an ident.
(Not all Windows api modules are valid Rust identifiers.)
- Adds c::FuncName::is_available() for checking if a function is really
available without having to do a duplicate lookup.
- Add comment explaining the lack of locking.
- Use `$_:block` to simplify the macro_rules.
- Apply allow(unused_variables) only to the fallback instead of
everything.
Use futex-based thread::park/unpark on Linux.
This moves the parking/unparking logic out of `thread/mod.rs` into a module named `thread_parker` in `sys_common`. The current implementation is moved to `sys_common/thread_parker/generic.rs` and the new implementation using futexes is added in `sys_common/thread_parker/futex.rs`.
Add Iterator::advance_by and DoubleEndedIterator::advance_back_by
This PR adds the iterator method
```rust
fn advance_by(&mut self, n: usize) -> Result<(), usize>
```
that advances the iterator by `n` elements, returning `Ok(())` if this succeeds or `Err(len)` if the length of the iterator was less than `n`.
Currently `Iterator::nth` is the method to override for efficiently advancing an iterator by multiple elements at once. `advance_by` is superior for this purpose because
- it's simpler to implement: instead of advancing the iterator and producing the next element you only need to advance the iterator
- it composes better: iterators like `Chain` and `FlatMap` can implement `advance_by` in terms of `advance_by` on their inner iterators, but they cannot implement `nth` in terms of `nth` on their inner iterators (see #60395)
- the default implementation of `nth` can trivially be implemented in terms of `advance_by` and `next`, which this PR also does
This PR also adds `DoubleEndedIterator::advance_back_by` for all the same reasons.
I'll make a tracking issue if it's decided this is worth merging. Also let me know if anything can be improved, this went through several iterations so there might very well still be room for improvement (especially in the doc comments). I've written overrides of these methods for most iterators that already override `nth`/`nth_back`, but those still need tests so I'll add them in a later PR.
cc @cuviper @scottmcm @Amanieu
The posix_spawn had been available in a form suitable for use in a
Command implementation since musl 0.9.12. Use it in a preference to a
fork when possible, to benefit from CLONE_VM|CLONE_VFORK used there.