ci: Sync AppVeyor/Travis with Azure configuration
Manually make sure that we do the same thing across all the services,
uncovering one spot where we needed to pass one more configure flag on
Azure but otherwise we're good to go!
ci: Publish toolstate changes from Azure
This commit moves toolstate publishing from Travis to Azure. We've been
testing on azure for some time now and this works by deleting the Travis
config and updating the credentials used on Azure.
ci: Switch official `try` builds to happen on Azure
This commit switches the `try` builers to officially happen on Azure
Pipelines instead of Travis where they're currently run. This also cuts
back the number of builders to just the two we run on Travis, leaving
expansion as a possible future extension.
ci: Disable assertions in PR builds
The PR builder on Azure currently takes 2.5h which is a bit long, so
this commit disables debug assertions and llvm assertions in an attempt
to speed up that builder and have PR builds come back a bit more
quickly. Other builders continue to enable debug assertions and test the
compiler there.
Manually make sure that we do the same thing across all the services,
uncovering one spot where we needed to pass one more configure flag on
Azure but otherwise we're good to go!
This commit moves toolstate publishing from Travis to Azure. We've been
testing on azure for some time now and this works by deleting the Travis
config and updating the credentials used on Azure.
This commit switches the `try` builers to officially happen on Azure
Pipelines instead of Travis where they're currently run. This also cuts
back the number of builders to just the two we run on Travis, leaving
expansion as a possible future extension.
The PR builder on Azure currently takes 2.5h which is a bit long, so
this commit disables debug assertions and llvm assertions in an attempt
to speed up that builder and have PR builds come back a bit more
quickly. Other builders continue to enable debug assertions and test the
compiler there.
Clean up MIR drop generation
* Don't assign twice to the destination of a `while` loop containing a `break` expression
* Use `as_temp` to evaluate statement expression
* Avoid consecutive `StorageLive`s for the condition of a `while` loop
* Unify `return`, `break` and `continue` handling, and move it to `scopes.rs`
* Make some of the `scopes.rs` internals private
* Don't use `Place`s that are always `Local`s in MIR drop generation
Closes#42371Closes#61579Closes#61731Closes#61834Closes#61910Closes#62115
rustc: correctly transform memory_index mappings for generators.
Fixes#61793, closes#62011 (previous attempt at fixing #61793).
During #60187, I made the mistake of suggesting that the (re-)computation of `memory_index` in `ty::layout`, after generator-specific logic split/recombined fields, be done off of the `offsets` of those fields (which needed to be computed anyway), as opposed to the `memory_index`.
`memory_index` maps each field to its in-memory order index, which ranges over the same `0..n` values as the fields themselves, making it a bijective mapping, and more specifically a permutation (indeed, it's the permutation resulting from field reordering optimizations).
Each field has an unique "memory index", meaning a sort based on them, even an unstable one, will not put them in the wrong order. But offsets don't have that property, because of ZSTs (which do not increase the offset), so sorting based on the offset of fields alone can (and did) result in wrong orders.
Instead of going back to sorting based on (slices/subsets of) `memory_index`, or special-casing ZSTs to make sorting based on offsets produce the right results (presumably), as #62011 does, I opted to drop sorting altogether and focus on `O(n)` operations involving *permutations*:
* a permutation is easily inverted (see the `invert_mapping` `fn`)
* an `inverse_memory_index` was already employed in other parts of the `ty::layout` code (that is, a mapping from memory order to field indices)
* inverting twice produces the original permutation, so you can invert, modify, and invert again, if it's easier to modify the inverse mapping than the direct one
* you can modify/remove elements in a permutation, as long as the result remains dense (i.e. using every integer in `0..len`, without gaps)
* for splitting a `0..n` permutation into disjoint `0..x` and `x..n` ranges, you can pick the elements based on a `i < x` / `i >= x` predicate, and for the latter, also subtract `x` to compact the range to `0..n-x`
* in the general case, for taking an arbitrary subset of the permutation, you need a renumbering from that subset to a dense `0..subset.len()` - but notably, this is still `O(n)`!
* you can merge permutations, as long as the result remains disjoint (i.e. each element is unique)
* for concatenating two `0..n` and `0..m` permutations, you can renumber the elements in the latter to `n..n+m`
* some of these operations can be combined, and an inverse mapping (be it a permutation or not) can still be used instead of a forward one by changing the "domain" of the loop performing the operation
I wish I had a nicer / more mathematical description of the recombinations involved, but my focus was to fix the bug (in a way which preserves information more directly than sorting would), so I may have missed potential changes in the surrounding generator layout code, that would make this all more straight-forward.
r? @tmandry
Rollup of 7 pull requests
Successful merges:
- #61814 (Fix an ICE with uninhabited consts)
- #61987 (rustc: produce AST instead of HIR from `hir::lowering::Resolver` methods.)
- #62055 (Fix error counting)
- #62078 (Remove built-in derive macros `Send` and `Sync`)
- #62085 (Add test for issue-38591)
- #62091 (HirIdification: almost there)
- #62096 (Implement From<Local> for Place and PlaceBase)
Failed merges:
r? @ghost
HirIdification: almost there
I'm beginning to run out of stuff to HirIdify 😉.
This time I targeted mainly `hir::map::{find, get_parent_node}`, but a few other bits got changed too.
r? @Zoxc
Fix error counting
Count duplicate errors for `track_errors` and other error counting checks.
Add FIXMEs to make it clear that we should be moving away from this kind of logic.
Closes#61663
rustc: produce AST instead of HIR from `hir::lowering::Resolver` methods.
This avoids synthesizing HIR nodes in `rustc_resolve`, and `rustc::hir::lowering` patching up the result after the fact (I suspect this is even more significant for @Zoxc's chages to arena-allocate the HIR).
r? @oli-obk
rustbuild: detect cxx for all targets
Replaces #61544Fixes#59917
We need CXX to build llvm-libunwind which can be enabled for alltargets.
As we needed it for all hosts anyways, just move the detection so that it is ran for all targets (which contains all hosts) instead.