The free-standing functions in f32, f64, i8, i16, i32, i64, u8, u16,
u32, u64, float, int, and uint are replaced with generic functions in
num instead.
This means that instead of having to know everywhere what the type is, like
~~~
f64::sin(x)
~~~
You can simply write code that uses the type-generic versions in num instead, this works for all types that implement the corresponding trait in num.
~~~
num::sin(x)
~~~
Note 1: If you were previously using any of those functions, just replace them
with the corresponding function with the same name in num.
Note 2: If you were using a function that corresponds to an operator, use the
operator instead.
Note 3: This is just https://github.com/mozilla/rust/pull/7090 reopened against master.
The free-standing functions in f32, f64, i8, i16, i32, i64, u8, u16,
u32, u64, float, int, and uint are replaced with generic functions in
num instead.
If you were previously using any of those functions, just replace them
with the corresponding function with the same name in num.
Note: If you were using a function that corresponds to an operator, use
the operator instead.
Also, makes the pretty-printer use & instead of @ as much as possible,
which will help with later changes, though in the interim has produced
some... interesting constructs.
Instead of determining paths from the path tag, we iterate through
modules' children recursively in the metadata. This will allow for
lazy external module resolution.
Mostly just low-haning fruit, i.e. function arguments that were @ even
though & would work just as well.
Reduces librustc.so size by 200k when compiling without -O, by 100k when
compiling with -O.
This adds both `static mut` items and `static mut` foreign items. This involved changing far less code than I thought it was going to, but the tests seem to pass and the variables seem functional.
I'm more than willing to write more tests, so suggestions are welcome!
Closes#553