* All of the *_val functions have gone from #[unstable] to #[stable]
* The overwrite and zeroed functions have gone from #[unstable] to #[stable]
* The uninit function is now deprecated, replaced by its stable counterpart,
uninitialized
[breaking-change]
The span on a inner doc-comment would point to the next token, e.g. the span for the `a` line points to the `b` line, and the span of `b` points to the `fn`.
```rust
//! a
//! b
fn bar() {}
```
Excluding the functions inherited from the cast module last week (with marked
stability levels), these functions received the following treatment.
* size_of - this method has become #[stable]
* nonzero_size_of/nonzero_size_of_val - these methods have been removed
* min_align_of - this method is now #[stable]
* pref_align_of - this method has been renamed without the
`pref_` prefix, and it is the "default alignment" now. This decision is in line
with what clang does (see url linked in comment on function). This function
is now #[stable].
* init - renamed to zeroed and marked #[stable]
* uninit - marked #[stable]
* move_val_init - renamed to overwrite and marked #[stable]
* {from,to}_{be,le}{16,32,64} - all functions marked #[stable]
* swap/replace/drop - marked #[stable]
* size_of_val/min_align_of_val/align_of_val - these functions are marked
#[unstable], but will continue to exist in some form. Concerns have been
raised about their `_val` prefix.
[breaking-change]
Previously, the `from_bits` function in the `std::bitflags::bitflags`
macro was marked as unsafe, as it did not check that the bits being
converted actually corresponded to flags.
This patch changes the function to check against the full set of
possible flags and return an `Option` which is `None` if a non-flag bit
is set. It also adds a `from_bits_truncate` function which simply zeros
any bits not corresponding to a flag.
This addresses the concern raised in https://github.com/mozilla/rust/pull/13897
The existing APIs for spawning processes took strings for the command
and arguments, but the underlying system may not impose utf8 encoding,
so this is overly limiting.
The assumption we actually want to make is just that the command and
arguments are viewable as [u8] slices with no interior NULLs, i.e., as
CStrings. The ToCStr trait is a handy bound for types that meet this
requirement (such as &str and Path).
However, since the commands and arguments are often a mixture of
strings and paths, it would be inconvenient to take a slice with a
single T: ToCStr bound. So this patch revamps the process creation API
to instead use a builder-style interface, called `Command`, allowing
arguments to be added one at a time with differing ToCStr
implementations for each.
The initial cut of the builder API has some drawbacks that can be
addressed once issue #13851 (libstd as a facade) is closed. These are
detailed as FIXMEs.
Closes#11650.
[breaking-change]
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.
The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).
This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.
Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.
[breaking-change]
cc #13523
Added a run-pass test to ensure that processes can be correctly spawned
using non-ASCII arguments, working directory, and environment variables.
It also tests Unicode support of os::env_as_bytes.
An additional assertion was added to the test for make_command_line to
verify it handles Unicode correctly.
Previously, make_command_line iterates over each u8 in the string and
then appends them as chars, so any non-ASCII string will get horribly
mangled by this function. This fix should allow Unicode arguments to
work correctly in native::io::process::spawn.
Changed libnative to use CreateProcessW instead of CreateProcessA. In
addition, the lpEnvironment parameter now uses Unicode.
Added a helper function os::win32::as_mut_utf16_p, which does basically
the same thing as os::win32::as_utf16_p except the pointer is mutable.
The `FileStat` struct contained a `path` field, which was filled by the
`stat` and `lstat` function. Since this field isn't in fact returned by
the operating system (it was copied from the paths passed to the
functions) it was removed, as in the `fstat` case we aren't working with
a `Path`, but directly with a fd.
If your code used the `path` field of `FileStat` you will now have to
manually store the path passed to `stat` along with the returned struct.
[breaking-change]
This addresses #12842 by offering fallback implementations for functions that aren't available.
In this case, as Windows XP simply doesn't support symbolic links at all, the fallbacks simply return an error code indicating that the function hasn't been implemented. This should allow programs written in Rust to run under XP while still offering full support for symbolic links under newer versions of Windows with the same binary, but due to LLVM using stderror_s(), which isn't available in msvcrt.dll in XP, rustc itself will not.
The fallback implementation is as follows:
Calling the function instead calls to a mutable function pointer. This in and of itself would not constitute a performance hit because DLL calls are implemented in a similar manner (see Import Address Table). The function pointer initially points to a thunk which tries to get the address of the associated function and write it back to the function pointer. If it fails to find the function, it instead writes the address to a fallback. As this operation is idempotent, reading and writing the pointer simply needs to be atomic. Subsequent calls to the function should be as fast as any other DLL call, as the pointer will then point directly to either the correct function or a fallback.
This commit revisits the `cast` module in libcore and libstd, and scrutinizes
all functions inside of it. The result was to remove the `cast` module entirely,
folding all functionality into the `mem` module. Specifically, this is the fate
of each function in the `cast` module.
* transmute - This function was moved to `mem`, but it is now marked as
#[unstable]. This is due to planned changes to the `transmute`
function and how it can be invoked (see the #[unstable] comment).
For more information, see RFC 5 and #12898
* transmute_copy - This function was moved to `mem`, with clarification that is
is not an error to invoke it with T/U that are different
sizes, but rather that it is strongly discouraged. This
function is now #[stable]
* forget - This function was moved to `mem` and marked #[stable]
* bump_box_refcount - This function was removed due to the deprecation of
managed boxes as well as its questionable utility.
* transmute_mut - This function was previously deprecated, and removed as part
of this commit.
* transmute_mut_unsafe - This function doesn't serve much of a purpose when it
can be achieved with an `as` in safe code, so it was
removed.
* transmute_lifetime - This function was removed because it is likely a strong
indication that code is incorrect in the first place.
* transmute_mut_lifetime - This function was removed for the same reasons as
`transmute_lifetime`
* copy_lifetime - This function was moved to `mem`, but it is marked
`#[unstable]` now due to the likelihood of being removed in
the future if it is found to not be very useful.
* copy_mut_lifetime - This function was also moved to `mem`, but had the same
treatment as `copy_lifetime`.
* copy_lifetime_vec - This function was removed because it is not used today,
and its existence is not necessary with DST
(copy_lifetime will suffice).
In summary, the cast module was stripped down to these functions, and then the
functions were moved to the `mem` module.
transmute - #[unstable]
transmute_copy - #[stable]
forget - #[stable]
copy_lifetime - #[unstable]
copy_mut_lifetime - #[unstable]
[breaking-change]
This is the last remaining networkig object to implement timeouts for. This
takes advantage of the CancelIo function and the already existing asynchronous
I/O functionality of pipes.
This commit has an implementation of the previous commit's timeout interface for
I/O objects on unix platforms. For implementation details, see the large comment
at the end of libnative/io/net.rs which talks about the general strategy taken.
Thankfully, all of these implementations can share code because they're
performing all the same operations.
This commit does not implement timeouts for named pipes on windows, only tcp/udp
objects on windows (which are quite similar to their unix equivalents).
Two new methods were added to TcpStream and UnixStream:
fn close_read(&mut self) -> IoResult<()>;
fn close_write(&mut self) -> IoResult<()>;
These two methods map to shutdown()'s behavior (the system call on unix),
closing the reading or writing half of a duplex stream. These methods are
primarily added to allow waking up a pending read in another task. By closing
the reading half of a connection, all pending readers will be woken up and will
return with EndOfFile. The close_write() method was added for symmetry with
close_read(), and I imagine that it will be quite useful at some point.
Implementation-wise, librustuv got the short end of the stick this time. The
native versions just delegate to the shutdown() syscall (easy). The uv versions
can leverage uv_shutdown() for tcp/unix streams, but only for closing the
writing half. Closing the reading half is done through some careful dancing to
wake up a pending reader.
As usual, windows likes to be different from unix. The windows implementation
uses shutdown() for sockets, but shutdown() is not available for named pipes.
Instead, CancelIoEx was used with same fancy synchronization to make sure
everyone knows what's up.
cc #11165
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]
The `std::bitflags::bitflags!` macro did not provide support for
adding attributes to the generates structure, due to limitations in
the parser for macros. This patch works around the parser limitations
by requiring a `flags` keyword in the `bitflags!` invocations:
bitflags!(
#[deriving(Hash)]
#[doc="Three flags"]
flags Flags: u32 {
FlagA = 0x00000001,
FlagB = 0x00000010,
FlagC = 0x00000100
}
)
The intent of `std::bitflags` is to allow building type-safe wrappers
around C-style flags APIs. But in addition to construction these flags
from the Rust side, we need a way to convert them from the C
side. This patch adds a `from_bits` function, which is unsafe since
the bits in question may not represent a valid combination of flags.
Finally, this patch changes `std::io::FilePermissions` from an exposed
`u32` representation to a typesafe representation (that only allows valid
flag combinations) using the `std::bitflags`.
Closes#6085.
This patch changes `std::io::FilePermissions` from an exposed `u32`
representation to a typesafe representation (that only allows valid
flag combinations) using the `std::bitflags`, thus ensuring a greater
degree of safety on the Rust side.
Despite the change to the type, most code should continue to work
as-is, sincde the new type provides bit operations in the style of C
flags. To get at the underlying integer representation, use the `bits`
method; to (unsafely) convert to `FilePermissions`, use
`FilePermissions::from_bits`.
Closes#6085.
[breaking-change]
Turning a `&T` into an `&mut T` carries a large risk of undefined
behaviour, and needs to be done very very carefully. Providing a
convenience function for exactly this task is a bad idea, just tempting
people into doing the wrong thing.
The right thing is to use types like `Cell`, `RefCell` or `Unsafe`.
For memory safety, Rust has that guarantee that `&mut` pointers do not
alias with any other pointer, that is, if you have a `&mut T` then that
is the only usable pointer to that `T`. This allows Rust to assume that
writes through a `&mut T` do not affect the values of any other `&` or
`&mut` references. `&` pointers have no guarantees about aliasing or
not, so it's entirely possible for the same pointer to be passed into
both arguments of a function like
fn foo(x: &int, y: &int) { ... }
Converting either of `x` or `y` to a `&mut` pointer and modifying it
would affect the other value: invalid behaviour.
(Similarly, it's undefined behaviour to modify the value of an immutable
local, like `let x = 1;`.)
At a low-level, the *only* safe way to obtain an `&mut` out of a `&` is
using the `Unsafe` type (there are higher level wrappers around it, like
`Cell`, `RefCell`, `Mutex` etc.). The `Unsafe` type is registered with
the compiler so that it can reason a little about these `&` to `&mut`
casts, but it is still up to the user to ensure that the `&mut`s
obtained out of an `Unsafe` never alias.
(Note that *any* conversion from `&` to `&mut` can be invalid, including
a plain `transmute`, or casting `&T` -> `*T` -> `*mut T` -> `&mut T`.)
[breaking-change]
Previously, windows was using the CREATE_NEW flag which fails if the file
previously existed, which differed from the unix semantics. This alters the
opening to use the OPEN_ALWAYS flag to mirror the unix semantics.
Closes#13861
Previously, windows was using the CREATE_NEW flag which fails if the file
previously existed, which differed from the unix semantics. This alters the
opening to use the OPEN_ALWAYS flag to mirror the unix semantics.
Closes#13861
This adds support for connecting to a unix socket with a timeout (a named pipe
on windows), and accepting a connection with a timeout. The goal is to bring
unix pipes/named sockets back in line with TCP support for timeouts.
Similarly to the TCP sockets, all methods are marked #[experimental] due to
uncertainty about the type of the timeout argument.
This internally involved a good bit of refactoring to share as much code as
possible between TCP servers and pipe servers, but the core implementation did
not change drastically as part of this commit.
cc #13523
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.
This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).
The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.
cc #13523
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc #13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.
The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
Exposing ctpop, ctlz, cttz and bswap as taking signed i8/i16/... is just
exposing the internal LLVM names pointlessly (LLVM doesn't have "signed
integers" or "unsigned integers", it just has sized integer types
with (un)signed *operations*).
These operations are semantically working with raw bytes, which the
unsigned types model better.
Rust advertises itself as being compatible with linux 2.6.18, but the timerfd
set of syscalls weren't added until linux 2.6.25. There is no real need for a
specialized timer implementation beyond being a "little more accurate", but the
select() implementation will suffice for now.
If it is later deemed that an accurate timerfd implementation is needed, it can
be added then through some method which will allow the standard distribution to
continue to be compatible with 2.6.18
Closes#13447
There are currently a number of return values from the std::comm methods, not
all of which are necessarily completely expressive:
* `Sender::try_send(t: T) -> bool`
This method currently doesn't transmit back the data `t` if the send fails
due to the other end having disconnected. Additionally, this shares the name
of the synchronous try_send method, but it differs in semantics in that it
only has one failure case, not two (the buffer can never be full).
* `SyncSender::try_send(t: T) -> TrySendResult<T>`
This method accurately conveys all possible information, but it uses a
custom type to the std::comm module with no convenience methods on it.
Additionally, if you want to inspect the result you're forced to import
something from `std::comm`.
* `SyncSender::send_opt(t: T) -> Option<T>`
This method uses Some(T) as an "error value" and None as a "success value",
but almost all other uses of Option<T> have Some/None the other way
* `Receiver::try_recv(t: T) -> TryRecvResult<T>`
Similarly to the synchronous try_send, this custom return type is lacking in
terms of usability (no convenience methods).
With this number of drawbacks in mind, I believed it was time to re-work the
return types of these methods. The new API for the comm module is:
Sender::send(t: T) -> ()
Sender::send_opt(t: T) -> Result<(), T>
SyncSender::send(t: T) -> ()
SyncSender::send_opt(t: T) -> Result<(), T>
SyncSender::try_send(t: T) -> Result<(), TrySendError<T>>
Receiver::recv() -> T
Receiver::recv_opt() -> Result<T, ()>
Receiver::try_recv() -> Result<T, TryRecvError>
The notable changes made are:
* Sender::try_send => Sender::send_opt. This renaming brings the semantics in
line with the SyncSender::send_opt method. An asychronous send only has one
failure case, unlike the synchronous try_send method which has two failure
cases (full/disconnected).
* Sender::send_opt returns the data back to the caller if the send is guaranteed
to fail. This method previously returned `bool`, but then it was unable to
retrieve the data if the data was guaranteed to fail to send. There is still a
race such that when `Ok(())` is returned the data could still fail to be
received, but that's inherent to an asynchronous channel.
* Result is now the basis of all return values. This not only adds lots of
convenience methods to all return values for free, but it also means that you
can inspect the return values with no extra imports (Ok/Err are in the
prelude). Additionally, it's now self documenting when something failed or not
because the return value has "Err" in the name.
Things I'm a little uneasy about:
* The methods send_opt and recv_opt are not returning options, but rather
results. I felt more strongly that Option was the wrong return type than the
_opt prefix was wrong, and I coudn't think of a much better name for these
methods. One possible way to think about them is to read the _opt suffix as
"optionally".
* Result<T, ()> is often better expressed as Option<T>. This is only applicable
to the recv_opt() method, but I thought it would be more consistent for
everything to return Result rather than one method returning an Option.
Despite my two reasons to feel uneasy, I feel much better about the consistency
in return values at this point, and I think the only real open question is if
there's a better suffix for {send,recv}_opt.
Closes#11527
There are currently a number of return values from the std::comm methods, not
all of which are necessarily completely expressive:
Sender::try_send(t: T) -> bool
This method currently doesn't transmit back the data `t` if the send fails
due to the other end having disconnected. Additionally, this shares the name
of the synchronous try_send method, but it differs in semantics in that it
only has one failure case, not two (the buffer can never be full).
SyncSender::try_send(t: T) -> TrySendResult<T>
This method accurately conveys all possible information, but it uses a
custom type to the std::comm module with no convenience methods on it.
Additionally, if you want to inspect the result you're forced to import
something from `std::comm`.
SyncSender::send_opt(t: T) -> Option<T>
This method uses Some(T) as an "error value" and None as a "success value",
but almost all other uses of Option<T> have Some/None the other way
Receiver::try_recv(t: T) -> TryRecvResult<T>
Similarly to the synchronous try_send, this custom return type is lacking in
terms of usability (no convenience methods).
With this number of drawbacks in mind, I believed it was time to re-work the
return types of these methods. The new API for the comm module is:
Sender::send(t: T) -> ()
Sender::send_opt(t: T) -> Result<(), T>
SyncSender::send(t: T) -> ()
SyncSender::send_opt(t: T) -> Result<(), T>
SyncSender::try_send(t: T) -> Result<(), TrySendError<T>>
Receiver::recv() -> T
Receiver::recv_opt() -> Result<T, ()>
Receiver::try_recv() -> Result<T, TryRecvError>
The notable changes made are:
* Sender::try_send => Sender::send_opt. This renaming brings the semantics in
line with the SyncSender::send_opt method. An asychronous send only has one
failure case, unlike the synchronous try_send method which has two failure
cases (full/disconnected).
* Sender::send_opt returns the data back to the caller if the send is guaranteed
to fail. This method previously returned `bool`, but then it was unable to
retrieve the data if the data was guaranteed to fail to send. There is still a
race such that when `Ok(())` is returned the data could still fail to be
received, but that's inherent to an asynchronous channel.
* Result is now the basis of all return values. This not only adds lots of
convenience methods to all return values for free, but it also means that you
can inspect the return values with no extra imports (Ok/Err are in the
prelude). Additionally, it's now self documenting when something failed or not
because the return value has "Err" in the name.
Things I'm a little uneasy about:
* The methods send_opt and recv_opt are not returning options, but rather
results. I felt more strongly that Option was the wrong return type than the
_opt prefix was wrong, and I coudn't think of a much better name for these
methods. One possible way to think about them is to read the _opt suffix as
"optionally".
* Result<T, ()> is often better expressed as Option<T>. This is only applicable
to the recv_opt() method, but I thought it would be more consistent for
everything to return Result rather than one method returning an Option.
Despite my two reasons to feel uneasy, I feel much better about the consistency
in return values at this point, and I think the only real open question is if
there's a better suffix for {send,recv}_opt.
Closes#11527
libstd: Implement `StrBuf`, a new string buffer type like `Vec`, and port all code over to use it.
Rebased & tests-fixed version of https://github.com/mozilla/rust/pull/13269