In most cases this involved removing a ~str allocations or clones
(yay), or coercing a ~str to a slice. In a few places, I had to bind
an intermediate Path (e.g. path.pop() return values), so that it would
live long enough to support the borrowed &str.
And in a few places, where the code was actively using the property
that the old API returned ~str's, I had to put in to_owned() or
clone(); but in those cases, we're trading an allocation within the
path.rs code for one in the client code, so they neutralize each
other.
This commit adds a rustpkg flag, --rust-path-hack, that allows
rustpkg to *search* inside package directories if they appear in
the RUST_PATH, while *building* libraries and executables into a
different target directory.
This behavior is hidden behind a flag because I believe we only
want to support it temporarily, to make it easier to port servo to
rustpkg.
This commit also includes a fix for how rustpkg fetches sources
from git repositories -- it uses a temporary directory as the target
when invoking `git clone`, then moves that directory into the workspace
if the clone was successful. (The old behavior was that when the
`git clone` failed, the empty target directory would be left lying
around anyway.)
This overhauls `std::run` to instead run on top of libuv. This is *not* in a mergeable state, I've been attempting to diagnose failures in the compiletest suite. I've managed to find a fair number of bugs so far, but I still don't seem to be done yet.
Notable changes:
* This requires upgrading libuv. From the discussion on #6567, I took libuv master from a few days ago, applied one patch to fix process spawning with multiple event loops in libuv, and pushed to my own fork
* The build system for libuv has changed since we last used it. There's some extra checkout from a google build system which apparently does all the magic if you don't want to require autotools, and the google system just requires python. I updated the Makefile to get this build system and build libuv with it instead. This is untested on windows and arm, and both will probably need to see some improvement.
* This required adding some pipe bindings to libuv as well. Currently the support is pretty simple and probably completely unsafe for pipes, but you at least get read/write methods. This is necessary for capturing output of processes.
* I didn't redesign `std::run` at all, I simply tried to reimplement all the existing functionality on top of libuv. Some functions ended up dying, but nothing major. All uses of `std::run` in the compiler still work just fine.
I'm not quite sure how the rest of the runtime deals with this, but I marked process structures as `no_send` because the waiting/waking up has to happen in the same event loop right now. If processes start migrating between event loops then very bad things can happen. This may be what threadsafe I/O would fix, and I would be more than willing to rebase on that if it lands first.
Anyway, for now I wanted to put this up for review, I'm still investigating the corruption/deadlock bugs, but this is in an *almost* workable state. Once I find the bugs I'll also rebase on the current master.
`rustpkg build` et al were only checking one directory up to see if it
was in a dir named "src". Ditch that entirely and instead check if the
cwd is descended from any of the workspace paths. Besides being more
intelligent about whether or not something is a workspace, this also
allows for package ids composed of multiple path components.
This necessitated some cleanup to how we parse library filenames
when searching for libraries, since rustpkg may now create filenames
that contain '-' characters. Also cleaned up how rustpkg passes the
sysroot to a custom build script.
Get rid of special cases for names beginning with "rust-" or
containing hyphens, and just store a Path in a package ID. The Rust-identifier
for the crate is none of rustpkg's business.
This commit allows you to write:
extern mod x = "a/b/c";
which means rustc will search in the RUST_PATH for a package with
ID a/b/c, and bind it to the name `x` if it's found.
Incidentally, move get_relative_to from back::rpath into std::path
r? @graydon Package IDs can now be of the form a/b/c#FOO, where (if a/b/c is
a git repository) FOO is any tag in the repository. Non-numeric
tags only match against package IDs with the same tag, and aren't
compared linearly like numeric versions.
While I was at it, refactored the code that calls `git clone`, and segregated build output properly for different packages.
Package IDs can now be of the form a/b/c#FOO, where (if a/b/c is
a git repository) FOO is any tag in the repository. Non-numeric
tags only match against package IDs with the same tag, and aren't
compared linearly like numeric versions.
While I was at it, refactored the code that calls `git clone`,
and segregated build output properly for different packages.
`rustpkg build`, if executed in a package source directory inside
a workspace, will now build that package. By "inside a workspace"
I mean that the parent directory has to be called `src`, and rustpkg
will create a `build` directory in .. if there isn't already one.
Same goes for `rustpkg install` and `rustpkg clean`.
For the time being, `rustpkg build` (etc.) will still error out if
you run it inside a directory whose parent isn't called `src`.
I'm not sure whether or not it's desirable to have it do something
in a non-workspace directory.
rustpkg can now build code from a local git repository. In the
case where the local repo is in a directory not in the RUST_PATH,
it checks out the repository into a directory in the first workspace
in the RUST_PATH.
The tests no longer try to connect to github.com, which should
solve some of the sporadic failures we've been seeing.
Adds a lint for `static some_lowercase_name: uint = 1;`. Warning by default since it causes confusion, e.g. `static a: uint = 1; ... let a = 2;` => `error: only refutable patterns allowed here`.
@catamorphism, this re-enables threadsafe rustpkg tests, @brson this will fail unless the bots have LLVM rebuilt, so this is a good indicator of whether that happened or not.
Continuation of #7430.
I haven't removed the `map` method, since the replacement `v.iter().transform(f).collect::<~[SomeType]>()` is a little ridiculous at the moment.