Delete the makefile build system
This PR deletes the makefile build system in favor of the rustbuild build system. The beta has now been branched so 1.16 will continue to be buildable from the makefiles, but going forward 1.17 will only be buildable with rustbuild.
Rustbuild has been the default build system [since 1.15.0](https://github.com/rust-lang/rust/pull/37817) and the makefiles were [proposed for deletion](https://internals.rust-lang.org/t/proposal-for-promoting-rustbuild-to-official-status/4368) at this time back in November of last year.
And now with the deletion of these makefiles we can start getting those sweet sweet improvements of using crates.io crates in the compiler!
Add support for test suites emulated in QEMU
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
Miscellaneous refactors around how lints and typeck interact
This is preparation for making incr. comp. skip typeck. The main gist of is trying to rationalize the outputs from typeck that are not part of tables:
- one bit of output is the `used_trait_imports` set, which becomes something we track for dependencies
- the other big of output are various lints; we used to store these into a table on sess, but this work stores them into the`TypeckTables`, and then makes the lint pass consult that
- I think it probably makes sense to handle errors similarly, eventually, but that's not necessary now
r? @eddyb
Fixes#39495
Bump version, upgrade bootstrap
This commit updates the version number to 1.17.0 as we're not on that version of
the nightly compiler, and at the same time this updates src/stage0.txt to
bootstrap from freshly minted beta compiler and beta Cargo.
This commit updates the version number to 1.17.0 as we're not on that version of
the nightly compiler, and at the same time this updates src/stage0.txt to
bootstrap from freshly minted beta compiler and beta Cargo.
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
This commit adds a new tool, `build-manifest`, which is used to generate a
distribution manifest of all produced artifacts. This tool is intended to
replace the `build-rust-manifest.py` script that's currently located on the
buildmaster. The intention is that we'll have a builder which periodically:
* Downloads all artifacts for a commit
* Runs `./x.py dist hash-and-sign`. This will generate `sha256` and `asc` files
as well as TOML manifests.
* Upload all generated hashes and manifests to the directory the artifacts came
from.
* Upload *all* artifacts (tarballs and hashes and manifests) to an archived
location.
* If necessary, upload all artifacts to the main location.
This script is intended to just be the second step here where orchestrating
uploads and such will all happen externally from the build system itself.
i128 and u128 support
Brings i128 and u128 support to nightly rust, behind a feature flag. The goal of this PR is to do the bulk of the work for 128 bit integer support. Smaller but just as tricky features needed for stabilisation like 128 bit enum discriminants are left for future PRs.
Rebased version of #37900, which in turn was a rebase + improvement of #35954 . Sadly I couldn't reopen#37900 due to github. There goes my premium position in the homu queue...
[plugin-breaking-change]
cc #35118 (tracking issue)
This commit changes all tools and such to get compiled in stage0, not in
later stages. The purpose of this commit is to cut down dependencies on later
stages for future modifications to the build system. Notably we're going to be
adding builders that produce a full suite of cross-compiled artifacts for a
particular host, and that shouldn't compile the `x86_64-unknown-linux-gnu`
compiler more than once. Currently dependencies on, for example, the error index
end up compiling the `x86_64-unknown-linux-gnu` compiler more than necessary.
As a result here we move many dependencies on these tools to being produced by a
stage0 compiler, not a stage1+ compiler. None of these tools actually need to be
staged at all, so they'll exhibit consistent behavior across the stages.
A tweak was made to dependencies in #38451 but the makefiles weren't updated to
accompany this. Instead of trying to integerate the `build_helper` crate into
the makefiles (which currently isn't present) this commit takes the approach of
just duplicating the required logic, which should be small enough for now.
This commit updates the gcc-rs dependency to 0.3.40 to pick up a fix for i686
musl where we needed to pass an extra linker flag to get autoconf's detection of
executables working correctly.
In LLVM 4.0, this enum becomes an actual type-safe enum, which breaks
all of the interfaces. Introduce our own copy of the bitflags that we
can then safely convert to the LLVM one.
[LLVM 4.0] Use llvm::Attribute APIs instead of "raw value" APIs
The latter will be removed in LLVM 4.0 (see 4a6fc8bacf).
The librustc_llvm API remains mostly unchanged, except that llvm::Attribute is no longer a bitflag but represents only a *single* attribute.
The ability to store many attributes in a small number of bits and modify them without interacting with LLVM is only used in rustc_trans::abi and closely related modules, and only attributes for function arguments are considered there.
Thus rustc_trans::abi now has its own bit-packed representation of argument attributes, which are translated to rustc_llvm::Attribute when applying the attributes.
cc #37609
The librustc_llvm API remains mostly unchanged, except that llvm::Attribute is no longer a bitflag but represents only a *single* attribute.
The ability to store many attributes in a small number of bits and modify them without interacting with LLVM is only used in rustc_trans::abi and closely related modules, and only attributes for function arguments are considered there.
Thus rustc_trans::abi now has its own bit-packed representation of argument attributes, which are translated to rustc_llvm::Attribute when applying the attributes.
A few changes are included here:
* The `winapi` and `url` dependencies were dropped. The source code for these
projects is pretty weighty, and we're about to vendor them, so let's not
commit to that intake just yet. If necessary we can vendor them later but for
now it shouldn't be necessary.
* The `--frozen` flag is now always passed to Cargo, obviating the need for
tidy's `cargo_lock` check.
* Tidy was updated to not check the vendor directory
Closes#34687
This commit is a rewrite of the user-facing interface to the rustbuild build
system. The intention here is to make it much easier to compile/test the project
without having to remember weird rule names and such. An overall view of the new
interface is:
# build everything
./x.py build
# document everyting
./x.py doc
# test everything
./x.py test
# test libstd
./x.py test src/libstd
# build libcore stage0
./x.py build src/libcore --stage 0
# run stage1 run-pass tests
./x.py test src/test/run-pass --stage 1
The `src/bootstrap/bootstrap.py` script is now aliased as a top-level `x.py`
script. This `x` was chosen to be both short and easily tab-completable (no
collisions in that namespace!). The build system now accepts a "subcommand" of
what to do next, the main ones being build/doc/test.
Each subcommand then receives an optional list of arguments. These arguments are
paths in the source repo of what to work with. That is, if you want to test a
directory, you just pass that directory as an argument.
The purpose of this rewrite is to do away with all of the arcane renames like
"rpass" is the "run-pass" suite, "cfail" is the "compile-fail" suite, etc. By
simply working with directories and files it's much more intuitive of how to run
a test (just pass it as an argument).
The rustbuild step/dependency management was also rewritten along the way to
make this easy to work with and define, but that's largely just a refactoring of
what was there before.
The *intention* is that this support is extended for arbitrary files (e.g.
`src/test/run-pass/my-test-case.rs`), but that isn't quite implemented just yet.
Instead directories work for now but we can follow up with stricter path
filtering logic to plumb through all the arguments.
Split up libproc_macro_plugin
Separate the plugin code from non-plugin code to break a potential cycle in crates.
This will allow us to merge the new libproc_macro_tokens into libproc_macro.
r? @alexcrichton
Separate the plugin code from non-plugin code to break a potential cycle in crates.
This will allow us to merge the new libproc_macro_tokens into libproc_macro.
As the entry point for building the Rust compiler, a good user experience hinges
on this compiling quickly to get to the meat of the problem. To that end use
`#[cfg]`-specific dependencies to avoid building Windows crates on Unix and drop
the `regex` crate for now which was easily replacable with some string
searching.
This updates the commit to use workspaces to use `cargo metadata` instead of
hardcoded lists about what to test. This should help us be resilient to updates
in the future on behalf of the crate DAG and minimize the amount of files that
need to be touched.
This involves hacking the code used to run cargo test on various
packages, because it reads Cargo.lock to determine which packages should
be tested. This change implements a blacklist, since that will catch new
crates when they are added in the future.