Some code cleanup, sorting of import blocks
Removed std::unstable::UnsafeArc's use of Either
Added run-fail tests for the new FailWithCause impls
Changed future_result and try to return Result<(), ~Any>.
- Internally, there is an enum of possible fail messages passend around.
- In case of linked failure or a string message, the ~Any gets
lazyly allocated in future_results recv method.
- For that, future result now returns a wrapper around a Port.
- Moved and renamed task::TaskResult into rt::task::UnwindResult
and made it an internal enum.
- Introduced a replacement typedef `type TaskResult = Result<(), ~Any>`.
The PausibleIdleCallback must have some handle into the event loop, and because
struct destructors are run in order of top-to-bottom in order of fields, this
meant that the event loop was getting destroyed before the idle callback was
getting destroyed.
I can't confirm that this fixes a problem in how we use libuv, but it does
semantically fix a problem for usage with other event loops.
This adds constructors to pipe streams in the new runtime to take ownership of
file descriptors, and also fixes a few tests relating to the std::run changes
(new errors are raised on io_error and one test is xfail'd).
- Adds the `Sample` and `IndependentSample` traits for generating numbers where there are parameters (e.g. a list of elements to draw from, or the mean/variance of a normal distribution). The former takes `&mut self` and the latter takes `&self` (this is the only difference).
- Adds proper `Normal` and `Exp`-onential distributions
- Adds `Range` which generates `[lo, hi)` generically & properly (via a new trait) replacing the incorrect behaviour of `Rng.gen_integer_range` (this has become `Rng.gen_range` for convenience, it's far more efficient to use `Range` itself)
- Move the `Weighted` struct from `std::rand` to `std::rand::distributions` & improve it
- optimisations and docs
This reifies the computations required for uniformity done by
(the old) `Rng.gen_integer_range` (now Rng.gen_range), so that they can
be amortised over many invocations, if it is called in a loop.
Also, it makes it correct, but using a trait + impls for each type,
rather than trying to coerce `Int` + `u64` to do the right thing. This
also makes it more extensible, e.g. big integers could & should
implement SampleRange.
This patch is trivial, but it comes with a question. Does Mozilla need to own the copyright on code submitted to Rust?
The reason I ask is that, since the last time I submitted anything to a Mozilla project, I started working at Google, and they (by default) own the copyright on code that I write (even in my spare time). There's a process to assign copyright to another entity, and it should be a formality for something like this, but I'd still have to go through it if that's a requirement for Rust.
Anyway, I'm submitting this incredibly trivial thing because, if I have to go through that process for the first time, I'd like it to be for something that's trivial, so I can see how much of a hassle it is (if any) without having invested much time up front.
I didn't see anything about copyright in the Mozilla contributor's agreement, but I could have easily missed something somewhere else.
This should close#9468.
I removed the test stating that nested comments should not be implemented.
I had a little chicken-and-egg problem because a comment of the std contains "/*", and adding support for nested comment creates a backward incompatibility in that case, so I had to use a dirty hack to get stage1 and stage2 to compile. This part should be revert when this commit lands in a snapshot.
This is my first non-typo contribution, so I'm open to any comment.
When re-exporting a trait/structure/enum, then we need to propagate the
reachability of the type through the methods that are defined on it.
Closes#9906Closes#9968
This commit re-introduces the functionality of __morestack in a way that it was
not originally anticipated. Rust does not currently have segmented stacks,
rather just large stack segments. We do not detect when these stack segments are
overrun currently, but this commit leverages __morestack in order to check this.
This commit purges a lot of the old __morestack and stack limit C++
functionality, migrating the necessary chunks to rust. The stack limit is now
entirely maintained in rust, and the "main logic bits" of __morestack are now
also implemented in rust as well.
I put my best effort into validating that this currently builds and runs successfully on osx and linux 32/64 bit, but I was unable to get this working on windows. We never did have unwinding through __morestack frames, and although I tried poking at it for a bit, I was unable to understand why we don't get unwinding right now.
A focus of this commit is to implement as much of the logic in rust as possible. This involved some liberal usage of `no_split_stack` in various locations, along with some use of the `asm!` macro (scary). I modified a bit of C++ to stop calling `record_sp_limit` because this is no longer defined in C++, rather in rust.
Another consequence of this commit is that `thread_local_storage::{get, set}` must both be flagged with `#[rust_stack]`. I've briefly looked at the implementations on osx/linux/windows to ensure that they're pretty small stacks, and I'm pretty sure that they're definitely less than 20K stacks, so we probably don't have a lot to worry about.
Other things worthy of note:
* The default stack size is now 4MB instead of 2MB. This is so that when we request 2MB to call a C function you don't immediately overflow because you have consumed any stack at all.
* `asm!` is actually pretty cool, maybe we could actually define context switching with it?
* I wanted to add links to the internet about all this jazz of storing information in TLS, but I was only able to find a link for the windows implementation. Otherwise my suggestion is just "disassemble on that arch and see what happens"
* I put my best effort forward on arm/mips to tweak __morestack correctly, we have no ability to test this so an extra set of eyes would be useful on these spots.
* This is all really tricky stuff, so I tried to put as many comments as I thought were necessary, but if anything is still unclear (or I completely forgot to take something into account), I'm willing to write more!
This commit resumes management of the stack boundaries and limits when switching
between tasks. This additionally leverages the __morestack function to run code
on "stack overflow". The current behavior is to abort the process, but this is
probably not the best behavior in the long term (for deails, see the comment I
wrote up in the stack exhaustion routine).