This function is the current replacement for `std::old_io::timer` which will
soon be deprecated. This function is unstable and has its own feature gate as it
does not yet have an RFC nor has it existed for very long.
... to convert between Box and raw pointers. E. g. use
```
let b: Box<Foo> = Box::from_raw(p);
```
instead of
```
let b: Box<Foo> = mem::transmute(p);
```
Patch also changes closure release code in `src/libstd/sys/unix/thread.rs`
when `pthread_create` failed. Raw pointer was transmuted to box of
`FnOnce()` instead of `Thunk`. This code was probably never executed,
because `pthread_create` rarely fails in practice.
This commit is an implementation of [RFC 592][r592] and [RFC 840][r840]. These
two RFCs tweak the behavior of `CString` and add a new `CStr` unsized slice type
to the module.
[r592]: https://github.com/rust-lang/rfcs/blob/master/text/0592-c-str-deref.md
[r840]: https://github.com/rust-lang/rfcs/blob/master/text/0840-no-panic-in-c-string.md
The new `CStr` type is only constructable via two methods:
1. By `deref`'ing from a `CString`
2. Unsafely via `CStr::from_ptr`
The purpose of `CStr` is to be an unsized type which is a thin pointer to a
`libc::c_char` (currently it is a fat pointer slice due to implementation
limitations). Strings from C can be safely represented with a `CStr` and an
appropriate lifetime as well. Consumers of `&CString` should now consume `&CStr`
instead to allow producers to pass in C-originating strings instead of just
Rust-allocated strings.
A new constructor was added to `CString`, `new`, which takes `T: IntoBytes`
instead of separate `from_slice` and `from_vec` methods (both have been
deprecated in favor of `new`). The `new` method returns a `Result` instead of
panicking. The error variant contains the relevant information about where the
error happened and bytes (if present). Conversions are provided to the
`io::Error` and `old_io::IoError` types via the `FromError` trait which
translate to `InvalidInput`.
This is a breaking change due to the modification of existing `#[unstable]` APIs
and new deprecation, and more detailed information can be found in the two RFCs.
Notable breakage includes:
* All construction of `CString` now needs to use `new` and handle the outgoing
`Result`.
* Usage of `CString` as a byte slice now explicitly needs a `.as_bytes()` call.
* The `as_slice*` methods have been removed in favor of just having the
`as_bytes*` methods.
Closes#22469Closes#22470
[breaking-change]
This commit makes several changes to `std::thread` in preparation for
final stabilization:
* It removes the ability to handle panics from `scoped` children; see
#20807 for discussion
* It adds a `JoinHandle` structure, now returned from `spawn`, which
makes it possible to join on children that do not share data from
their parent's stack. The child is automatically detached when the
handle is dropped, and the handle cannot be copied due to Posix
semantics.
* It moves all static methods from `std:🧵:Thread` to free
functions in `std::thread`. This was done in part because, due to the
above changes, there are effectively no direct `Thread` constructors,
and the static methods have tended to feel a bit awkward.
* Adds an `io::Result` around the `Builder` methods `scoped` and
`spawn`, making it possible to handle OS errors when creating
threads. The convenience free functions entail an unwrap.
* Stabilizes the entire module. Despite the fact that the API is
changing somewhat here, this is part of a long period of baking and
the changes are addressing all known issues prior to alpha2. If
absolutely necessary, further breaking changes can be made prior to beta.
Closes#20807
[breaking-change]
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]
This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]