Commit Graph

15 Commits

Author SHA1 Message Date
Alex Crichton
acca9e3834 Remove linked failure from the runtime
The reasons for doing this are:

* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
  fully understand the implementation
* There are existing race conditions in the core context switching function of
  the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
  model

Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.

Closes #8674
Closes #8318
Closes #8863
2013-11-24 21:21:12 -08:00
Patrick Walton
ba739b2135 librustc: Convert ~fn() to proc() everywhere. 2013-11-18 18:27:31 -08:00
Alex Crichton
49ee49296b Move std::rt::io to std::io 2013-11-11 20:44:07 -08:00
Alex Crichton
7755ffd013 Remove #[fixed_stack_segment] and #[rust_stack]
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).

There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.

C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.

Closes #8822
Closes #10155
2013-11-11 10:40:34 -08:00
Alex Crichton
e38a89d0b0 Fix usage of libuv for windows 2013-11-10 12:23:57 -08:00
Alex Crichton
86a321b65d Another round of test fixes from previous commits 2013-11-10 01:37:12 -08:00
Alex Crichton
3a3eefc5c3 Update to the latest libuv
At this time, also point the libuv submodule to the official repo instead of my
own off to the side.

cc #10246
Closes #10329
2013-11-10 01:37:11 -08:00
Alex Crichton
df4c0b8e43 Make the uv bindings resilient to linked failure
In the ideal world, uv I/O could be canceled safely at any time. In reality,
however, we are unable to do this. Right now linked failure is fairly flaky as
implemented in the runtime, making it very difficult to test whether the linked
failure mechanisms inside of the uv bindings are ready for this kind of
interaction.

Right now, all constructors will execute in a task::unkillable block, and all
homing I/O operations will prevent linked failure in the duration of the homing
operation. What this means is that tasks which perform I/O are still susceptible
to linked failure, but the I/O operations themselves will never get interrupted.
Instead, the linked failure will be received at the edge of the I/O operation.
2013-11-10 01:37:11 -08:00
Alex Crichton
5e6bbc6bfa Assorted test fixes and merge conflicts 2013-11-10 01:37:11 -08:00
Alex Crichton
d08aadcc9a Update all uv tests to pass again 2013-11-10 01:37:11 -08:00
Alex Crichton
1bdaea827e Migrate all streams to synchronous closing 2013-11-10 01:37:11 -08:00
Alex Crichton
aa78c3d6f6 Clean up the remaining chunks of uv 2013-11-10 01:37:11 -08:00
Alex Crichton
584b359348 Migrate uv net bindings away from ~fn() 2013-11-10 01:37:11 -08:00
Alex Crichton
30c885ea52 uv: Remove lots of uv/C++ wrappers 2013-11-10 01:37:10 -08:00
Alex Crichton
201cab84e8 Move rust's uv implementation to its own crate
There are a few reasons that this is a desirable move to take:

1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable

Here's a quick summary of the points of this pull request which make this
possible:

* Two new lang items were introduced: event_loop, and event_loop_factory.
  The idea of a "factory" is to define a function which can be called with no
  arguments and will return the new event loop as a trait object. This factory
  is emitted to the crate map when building an executable. The factory doesn't
  have to exist, and when it doesn't then an empty slot is in the crate map and
  a basic event loop with no I/O support is provided to the runtime.

* When building an executable, then the rustuv crate will be linked by default
  (providing a default implementation of the event loop) via a similar method to
  injecting a dependency on libstd. This is currently the only location where
  the rustuv crate is ever linked.

* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
  implicitly linking to rustuv by default

Closes #5019
2013-10-29 08:39:22 -07:00