It is simply defined as `f64` across every platform right now.
A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.
If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.
Closes#6592
The mailing list thread, for reference:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
These commits fix bugs related to identically named statics in functions of implementations in various situations. The commit messages have most of the information about what bugs are being fixed and why.
As a bonus, while I was messing around with name mangling, I improved the backtraces we'll get in gdb by removing `__extensions__` for the trait/type being implemented and by adding the method name as well. Yay!
As with the previous commit, this is targeted at removing the possibility of
collisions between statics. The main use case here is when there's a
type-parametric function with an inner static that's compiled as a library.
Before this commit, any impl would generate a path item of "__extensions__".
This changes this identifier to be a "pretty name", which is either the last
element of the path of the trait implemented or the last element of the type's
path that's being implemented. That doesn't quite cut it though, so the (trait,
type) pair is hashed and again used to append information to the symbol.
Essentially, __extensions__ was removed for something nicer for debugging, and
then some more information was added to symbol name by including a hash of the
trait being implemented and type it's being implemented for. This should prevent
colliding names for inner statics in regular functions with similar names.
This requires changes to method search and to codegen. We now emit a
vtable for objects that includes methods from all supertraits.
Closes#4100.
Also, actually populate the cache for vtables, and also key it by type
so that it actually works.
to favor inherent methods over extension methods.
The reason to favor inherent methods is that otherwise an impl
like
impl Foo for @Foo { fn method(&self) { self.method() } }
causes infinite recursion. The current change to favor inherent methods is
rather hacky; the method resolution code is in need of a refactoring.
This patch makes error handling for region inference failures more
uniform by not reporting *any* region errors until the reigon inference
step. This requires threading through more information about what
caused a region constraint, so that we can still give informative
error messages.
I have only taken partial advantage of this information: when region
inference fails, we still report the same error we always did, despite
the fact that we now know precisely what caused the various constriants
and what the region variable represents, which we did not know before.
This change is required not only to improve error messages but
because the region hierarchy is not in fact fully known until regionck,
because it is not clear where closure bodies fit in (our current
treatment is unsound). Moreover, the relationships between free variables
cannot be fully determined until type inference is otherwise complete.
cc #3238.
I removed the `static-method-test.rs` test because it was heavily based
on `BaseIter` and there are plenty of other more complex uses of static
methods anyway.
This almost removes the StringRef wrapper, since all strings are
Equiv-alent now. Removes a lot of `/* bad */ copy *`'s, and converts
several things to be &'static str (the lint table and the intrinsics
table).
There are many instances of .to_managed(), unfortunately.