* Handle attributes (including doc comments) on inline modules
Closes#22Closes#684
* Tweak the rules for changing indentation in comments (to do it less often).
Most of the churn on this bump comes from the `Visibility` enum changing
from
pub enum Visibility {
Public,
Inherited,
}
to
pub enum Visibility {
Public,
Crate,
Restricted { path: P<Path>, id: NodeId },
Inherited,
}
which require taking `Visibility` by reference in most places. The new
variants are not handled at this point.
Refs #970
Removed unneeded comment
Commented line wrapping conditions
Removed prefix param on `rewrite_associated_type`
Merged `rewrite_associated_static` into `rewrite_static`
Added extra tests
This commit adds a CodeMapSpanUtils extension trait on CodeMap, and
moves some functions to methods there:
- span_after
- span_after_last
- span_before
This better reflects them being lookup methods on the codemap.
This commit tidies up handling of `write_mode` by setting it in the
config at the start, and removing the `write_mode` parameter threaded
throughout the formatting process.
Also from @marcusklaas:
Refactor code output functions
Specifically, `write_all_files` no longer returns a HashMap. It would sometimes
contain items, and sometimes be empty. When "fixed" newlines are required, this
must now be done with a separate call. The tests use this strategy and should now pass!
By default, places functions with empty bodies on one line.
If the function has only one expression or statement that fits on one line, the 'fn_single_line' option can be used.
The problem is essentially that if we try to parse a token tree using a
CodeMap different from the one the tree was originally parsed with,
spans become nonsense. Since CodeMaps can't be cloned, we're basically
forced to use the original ParseSess for additional parsing.
Ideally, rustfmt would be a bit more clever and figure out how to parse
macro arguments based on the definition of the macro itself, rather than
just guessing that a particular token sequence looks like an expression,
but this is good enough for now.
Fixes#538.
This is much more straightforward to understand given how rustfmt
rewriting works, and it avoids walking into expressions in unexpected
places.
Fixes#513. Fixes#514.