[breaking-change]
1. The internal layout for traits has changed from (vtable, data) to (data, vtable). If you were relying on this in unsafe transmutes, you might get some very weird and apparently unrelated errors. You should not be doing this! Prefer not to do this at all, but if you must, you should use raw::TraitObject rather than hardcoding rustc's internal representation into your code.
2. The minimal type of reference-to-vec-literals (e.g., `&[1, 2, 3]`) is now a fixed size vec (e.g., `&[int, ..3]`) where it used to be an unsized vec (e.g., `&[int]`). If you want the unszied type, you must explicitly give the type (e.g., `let x: &[_] = &[1, 2, 3]`). Note in particular where multiple blocks must have the same type (e.g., if and else clauses, vec elements), the compiler will not coerce to the unsized type without a hint. E.g., `[&[1], &[1, 2]]` used to be a valid expression of type '[&[int]]'. It no longer type checks since the first element now has type `&[int, ..1]` and the second has type &[int, ..2]` which are incompatible.
3. The type of blocks (including functions) must be coercible to the expected type (used to be a subtype). Mostly this makes things more flexible and not less (in particular, in the case of coercing function bodies to the return type). However, in some rare cases, this is less flexible. TBH, I'm not exactly sure of the exact effects. I think the change causes us to resolve inferred type variables slightly earlier which might make us slightly more restrictive. Possibly it only affects blocks with unreachable code. E.g., `if ... { fail!(); "Hello" }` used to type check, it no longer does. The fix is to add a semicolon after the string.
declared with the same name in the same scope.
This breaks several common patterns. First are unused imports:
use foo::bar;
use baz::bar;
Change this code to the following:
use baz::bar;
Second, this patch breaks globs that import names that are shadowed by
subsequent imports. For example:
use foo::*; // including `bar`
use baz::bar;
Change this code to remove the glob:
use foo::{boo, quux};
use baz::bar;
Or qualify all uses of `bar`:
use foo::{boo, quux};
use baz;
... baz::bar ...
Finally, this patch breaks code that, at top level, explicitly imports
`std` and doesn't disable the prelude.
extern crate std;
Because the prelude imports `std` implicitly, there is no need to
explicitly import it; just remove such directives.
The old behavior can be opted into via the `import_shadowing` feature
gate. Use of this feature gate is discouraged.
This implements RFC #116.
Closes#16464.
[breaking-change]
methods.
This paves the way to associated items by introducing an extra level of
abstraction ("impl-or-trait item") between traits/implementations and
methods. This new abstraction is encoded in the metadata and used
throughout the compiler where appropriate.
There are no functional changes; this is purely a refactoring.
LLVM doesn't handle i1 value in allocas/memory very well and skips a number of optimizations if it hits it. So we have to do the same thing that Clang does, using i1 for SSA values, but storing i8 in memory.
Fixes#15203.
LLVM doesn't really like types with a bit-width that isn't a multiple of
8 and disable various optimizations if it encounters such types used
with loads/stores. OTOH, booleans must be represented as i1 when used as
SSA values. To get the best results, we must use i1 for SSA values, and
i8 when storing the value to memory.
By using range asserts on loads, LLVM can eliminate the required
zero-extend and truncate operations.
Fixes#15203
This basically meant changing the interface so that no borrowed `&Vec`
is exposed, by hiding `fn get_vec` and `fn get_mut_vec` and revising
`fn all_vecs`.
Instead, clients should use one of the other methods; `get_slice`,
`pop`, `truncate`, `replace`, `push_all`, or `is_empty_in`, which
should work for any case currently used in rustc.
This was causing lots of ICEs in cargo. I sadly wasn't ever able to reduce the
test case down, but I presume that's because it has to do with node id
collisions which are pretty difficult to turn up...
parameters
This involves numerous substeps:
1. Treat Self same as any other parameter.
2. No longer compute offsets for method parameters.
3. Store all generic types (both trait/impl and method) with a method,
eliminating odd discrepancies.
4. Stop doing unspeakable things to static methods and instead just use
the natural types, now that we can easily add the type parameters from
trait into the method's polytype.
5. No doubt some more. It was hard to separate these into distinct commits.
Fixes#13564
ty::substs struct. This is a holdover from the olden days of yore. This patch
removes the last vestiges of that practice. This is part of the work
I was doing on #5527.
Similar to my recent changes to ~[T]/&[T], these changes remove the vstore abstraction and represent str types as ~(str) and &(str). The Option<uint> in ty_str is the length of the string, None if the string is dynamically sized.