rustbuild: Fix test "test rustdoc" invocation
Previously it would use the librustc output directory which would cause rustdoc
to get entirely recompiled, whereas the intention is that it uses the
already-compiled artifacts from building rustdoc itself, using the tool output
directory
Previously it would use the librustc output directory which would cause rustdoc
to get entirely recompiled, whereas the intention is that it uses the
already-compiled artifacts from building rustdoc itself, using the tool output
directory
Right now we comiple rustdoc in stage 2 and the error index in stage 0, which
ends up compiling rustdoc twice! To avoid compiling rustdoc twice (which takes
awhile) let's just compile it once in stage 2.
The `copy` function historically in rustbuild used hard links to speed up the
copy operations that it does. This logic was backed out, however, in #39518 due
to a bug that only showed up on Windows, described in #39504. The cause
described in #39504 happened because Cargo, on a fresh build, would overwrite
the previous artifacts with new hard links that Cargo itself manages.
This behavior in Cargo was fixed in rust-lang/cargo#4390 where it no longer
should overwrite files on fresh builds, opportunistically leaving the filesystem
intact and not touching it.
Hopefully this can help speed up local builds by doing fewer copies all over the
place!
Update rls
And expose the `CFG_VERSION` env var to tools so they can determine the version of Rust.
This gets the RLS back on master and so completes the PR dance for the generators PR.
r? @alexcrichton
Add clippy as a submodule
~~This builds clippy as part of `./x.py build` (locally and in CI).~~
This allows building clippy with `./x.py build src/tools/clippy`
~~Needs https://github.com/nrc/dev-tools-team/issues/18#issuecomment-322456461 to be resolved before it can be merged.~~ Contributers can simply open a PR to clippy and point the submodule at the `pull/$pr_number/head` branch.
This does **not** build clippy or test the clippy test suite at all as per https://github.com/nrc/dev-tools-team/issues/18#issuecomment-321411418
r? @nrc
cc @Manishearth @llogiq @mcarton @alexcrichton
This fixes the bug we previously had where we'd build a libtest tool
after building a libstd tool and clear out the libstd tool. Since we
clear out all tools for a given stage on invocations of CleanTools after
lib{std, test, rustc} change, we need to make sure that all tools built
with that stage will be built after the clearing is done.
The fix contained here technically isn't perfect; there is still an edge
case of compiling a libstd tool, then compiling libtest, which will
clear out the libstd tool and it won't ever get rebuilt within that
session of rustbuild. This is where the caching system used today shows
it's problems -- in effect, all tools depend on a global counter of the
stage being cleared out. We can implement such a counter in a future
patch to ensure that tools are rebuilt as needed, but it is deemed
unlikely that it will be required in practice, since most if not all
tools are built after the relevant stage's std/test/rustc are built,
though this is only an opinion and hasn't been verified.
Some users of the build system change the git sha on every build due to
utilizing git to push changes to a remote server. This allows them to
simply configure that away instead of depending on custom patches to
rustbuild.