This lazily initializes the taskgroup structs for ```spawn_unlinked``` tasks. If such a task never spawns another task linked to it (or a descendant of it), its taskgroup is simply never initialized at all. Also if an unlinked task spawns another unlinked task, neither of them will need to initialize their taskgroups. This works for the main task too.
I benchmarked this with the following test case and observed a ~~21% speedup (average over 4 runs: 7.85 sec -> 6.20 sec, 2.5 GHz)~~ 11% speedup, see comment below.
```
use std::task;
use std::cell::Cell;
use std::rt::comm;
static NUM: uint = 1024*256;
fn run(f: ~fn()) {
let mut t = task::task();
t.unlinked();
t.spawn(f);
}
fn main() {
do NUM.times {
let (p,c) = comm::oneshot();
let c = Cell::new(c);
do run { c.take().send(()); }
p.recv();
}
}
```
- Made naming schemes consistent between Option, Result and Either
- Changed Options Add implementation to work like the maybe monad (return None if any of the inputs is None)
- Removed duplicate Option::get and renamed all related functions to use the term `unwrap` instead
The truncation needs to be done in the console logger in order
to catch all the logging output, and because truncation only matters
when outputting to the console.
Every time run_sched_once performs a 'scheduling action' it needs to guarantee
that it runs at least one more time, so enqueue another run_sched_once callback.
The primary reason it needs to do this is because not all async callbacks
are guaranteed to run, it's only guaranteed that *a* callback will run after
enqueing one - some may get dropped.
At the moment this means we wastefully create lots of callbacks to ensure that
there will *definitely* be a callback queued up to continue running the scheduler.
The logic really needs to be tightened up here.
multicast functions now take IpAddr (without port), because they dont't
need port.
Uv* types renamed:
* UvIpAddr -> UvSocketAddr
* UvIpv4 -> UvIpv4SocketAddr
* UvIpv6 -> UvIpv6SocketAddr
"Socket address" is a common name for (ip-address, port) pair (e.g. in
sockaddr_in struct).
P. S. Are there any backward compatibility concerns? What is std::rt module, is it a part of public API?
And before collect_failure. These are both running user dtors and need to be handled
in the task try/catch block and before the final task cleanup code.
OS X defaults the ulimit for open files to 256 for programs launched
from the Terminal (GUI apps get a higher default). Unfortunately this is
too low for the rt tests, which deliberately overcommit and create a lot
of threads (which means a lot of schedulers, and each scheduler needs at
least 2 fds).
By calling sysctl() and setrlimit() we can bump the fd limit up to the
maximum allowed (on stock OS X it's 10240).
Fixes#7772.
multicast functions now take IpAddr (without port), because they dont't
need port.
Uv* types renamed:
* UvIpAddr -> UvSocketAddr
* UvIpv4 -> UvIpv4SocketAddr
* UvIpv6 -> UvIpv6SocketAddr
"Socket address" is a common name for (ip-address, port) pair (e.g. in
sockaddr_in struct).
In the first commit it is obvious why some of the barriers can be changed to ```Relaxed```, but it is not as obvious for the once I changed in ```kill.rs```. The rationale for those is documented as part of the documenting commit.
Also the last commit is a temporary hack to prevent kill signals from being received in taskgroup cleanup code, which could be fixed in a more principled way once the old runtime is gone.
old design the TLS held the scheduler struct, and the scheduler struct
held the active task. This posed all sorts of weird problems due to
how we wanted to use the contents of TLS. The cleaner approach is to
leave the active task in TLS and have the task hold the scheduler. To
make this work out the scheduler has to run inside a regular task, and
then once that is the case the context switching code is massively
simplified, as instead of three possible paths there is only one. The
logical flow is also easier to follow, as the scheduler struct acts
somewhat like a "token" indicating what is active.
These changes also necessitated changing a large number of runtime
tests, and rewriting most of the runtime testing helpers.
Polish level is "low", as I will very soon start on more scheduler
changes that will require wiping the polish off. That being said there
should be sufficient comments around anything complex to make this
entirely respectable as a standalone commit.
Change the former repetition::
for 5.times { }
to::
do 5.times { }
.times() cannot be broken with `break` or `return` anymore; for those
cases, use a numerical range loop instead.
This removes a bunch of options from the task builder interface that are irrelevant to the new scheduler and were generally unused anyway. It also bumps the stack size of new scheduler tasks so that there's enough room to run rustc and changes the interface to `Thread` to not implicitly join threads on destruction, but instead require an explicit, and mandatory, call to `join`.