This commit takes a different approach to add the `crate::` prefix to
item paths than previous commits. Previously, recursion was stopped
after a prelude crate name was pushed to the path. It is theorized that
this was the cause of the linking issues since the same path logic is
used for symbol names and that not recursing meant that details were
being missed that affect symbol names. As of this commit, instead of
ceasing recursion, a flag is passed through to any subsequent recursive
calls so that the same effect can be achieved by checking that flag.
In the 2018 edition, when suggesting traits to import that implement a
given method that is being invoked, suggestions will now include the
`crate::` prefix if the suggested trait is local to the current crate.
In investigating [an issue][1] with `panic_implementation` defined in an
executable that's optimized I once again got to rethinking a bit about the
`rustc_std_internal_symbol` attribute as well as weak lang items. We've sort of
been non-stop tweaking these items ever since their inception, and this
continues to the trend.
The crux of the bug was that in the reachability we have a [different branch][2]
for non-library builds which meant that weak lang items (and std internal
symbols) weren't considered reachable, causing them to get eliminiated by
ThinLTO passes. The fix was to basically tweak that branch to consider these
symbols to ensure that they're propagated all the way to the linker.
Along the way I've attempted to erode the distinction between std internal
symbols and weak lang items by having weak lang items automatically configure
fields of `CodegenFnAttrs`. That way most code no longer even considers weak
lang items and they're simply considered normal functions with attributes about
the ABI.
In the end this fixes the final comment of #51342
[1]: https://github.com/rust-lang/rust/issues/51342#issuecomment-414368019
[2]: 35bf1ae257/src/librustc/middle/reachable.rs (L225-L238)