These commits create a `Buffer` trait in the `io` module which represents an I/O reader which is internally buffered. This abstraction is used to reasonably implement `read_line` and `read_until` along with at least an ok implementation of `read_char` (although I certainly haven't benchmarked `read_char`).
This commit re-organizes the io::native module slightly in order to have a
working implementation of rtio::IoFactory which uses native implementations. The
goal is to seamlessly multiplex among libuv/native implementations wherever
necessary.
Right now most of the native I/O is unimplemented, but we have existing bindings
for file descriptors and processes which have been hooked up. What this means is
that you can now invoke println!() from libstd with no local task, no local
scheduler, and even without libuv.
There's still plenty of work to do on the native I/O factory, but this is the
first steps into making it an official portion of the standard library. I don't
expect anyone to reach into io::native directly, but rather only std::io
primitives will be used. Each std::io interface seamlessly falls back onto the
native I/O implementation if the local scheduler doesn't have a libuv one
(hurray trait ojects!)
This trait is meant to abstract whether a reader is actually implemented with an
underlying buffer. For all readers which are implemented as such, we can
efficiently implement things like read_char, read_line, read_until, etc. There
are two required methods for managing the internal buffer, and otherwise
read_line and friends can all become default methods.
Closes#10334