The main one removed is rust_upcall_reset_stack_limit (continuation of #10156),
and this also removes the upcall_trace function. The was hidden behind a
`-Z trace` flag, but if you attempt to use this now you'll get a linker error
because there is no implementation of the 'upcall_trace' function. Due to this
no longer working, I decided to remove it entirely from the compiler (I'm also a
little unsure on what it did in the first place).
LLVM's JIT has been updated numerous times, and we haven't been tracking it at
all. The existing LLVM glue code no longer compiles, and the JIT isn't used for
anything currently.
This also rebases out the FixedStackSegment support which we have added to LLVM.
None of this is still in use by the compiler, and there's no need to keep this
functionality around inside of LLVM.
This is needed to unblock #10708 (where we're tripping an LLVM assertion).
This commit implements the support necessary for generating both intermediate
and result static rust libraries. This is an implementation of my thoughts in
https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html.
When compiling a library, we still retain the "lib" option, although now there
are "rlib", "staticlib", and "dylib" as options for crate_type (and these are
stackable). The idea of "lib" is to generate the "compiler default" instead of
having too choose (although all are interchangeable). For now I have left the
"complier default" to be a dynamic library for size reasons.
Of the rust libraries, lib{std,extra,rustuv} will bootstrap with an
rlib/dylib pair, but lib{rustc,syntax,rustdoc,rustpkg} will only be built as a
dynamic object. I chose this for size reasons, but also because you're probably
not going to be embedding the rustc compiler anywhere any time soon.
Other than the options outlined above, there are a few defaults/preferences that
are now opinionated in the compiler:
* If both a .dylib and .rlib are found for a rust library, the compiler will
prefer the .rlib variant. This is overridable via the -Z prefer-dynamic option
* If generating a "lib", the compiler will generate a dynamic library. This is
overridable by explicitly saying what flavor you'd like (rlib, staticlib,
dylib).
* If no options are passed to the command line, and no crate_type is found in
the destination crate, then an executable is generated
With this change, you can successfully build a rust program with 0 dynamic
dependencies on rust libraries. There is still a dynamic dependency on
librustrt, but I plan on removing that in a subsequent commit.
This change includes no tests just yet. Our current testing
infrastructure/harnesses aren't very amenable to doing flavorful things with
linking, so I'm planning on adding a new mode of testing which I believe belongs
as a separate commit.
Closes#552
As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.
This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
Avoid allocating extra copies of strings by using "" instead of ~"" for
the debug options list and for the `time` function. This is a small
change, but it is in a path that's always executed.
It is simply defined as `f64` across every platform right now.
A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.
If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.
Closes#6592
The mailing list thread, for reference:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
This change adds -Z soft-float option for generating
software floating point library calls.
It also implies using soft float ABI, that is the same as llc.
It is useful for targets that have no FPU.
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
has a unique id. Fixes numerous bugs in macro expansion and deriving. Add two
representative tests.
Fixes#7971Fixes#6304Fixes#8367Fixes#8754Fixes#8852Fixes#2543Fixes#7654
The only changes to the default passes is that O1 now doesn't run the inline
pass, just always-inline with lifetime intrinsics. O2 also now has a threshold
of 225 instead of 275. Otherwise the default passes being run is the same.
I've also added a few more options for configuring the pass pipeline. Namely you
can now specify arguments to LLVM directly via the `--llvm-args` command line
option which operates similarly to `--passes`. I also added the ability to turn
off pre-population of the pass manager in case you want to run *only* your own
passes.
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
Adds `--target-cpu` flag which lets you choose a more specific target cpu instead of just passing the default, `generic`. It's more or less akin to `-mcpu`/`-mtune` in clang/gcc.
`crate => Crate`
`local => Local`
`blk => Block`
`crate_num => CrateNum`
`crate_cfg => CrateConfig`
Also, Crate and Local are not wrapped in spanned<T> anymore.
This does a number of things, but especially dramatically reduce the
number of allocations performed for operations involving attributes/
meta items:
- Converts ast::meta_item & ast::attribute and other associated enums
to CamelCase.
- Converts several standalone functions in syntax::attr into methods,
defined on two traits AttrMetaMethods & AttributeMethods. The former
is common to both MetaItem and Attribute since the latter is a thin
wrapper around the former.
- Deletes functions that are unnecessary due to iterators.
- Converts other standalone functions to use iterators and the generic
AttrMetaMethods rather than allocating a lot of new vectors (e.g. the
old code would have to allocate a new vector to use functions that
operated on &[meta_item] on &[attribute].)
- Moves the core algorithm of the #[cfg] matching to syntax::attr,
similar to find_inline_attr and find_linkage_metas.
This doesn't have much of an effect on the speed of #[cfg] stripping,
despite hugely reducing the number of allocations performed; presumably
most of the time is spent in the ast folder rather than doing attribute
checks.
Also fixes the Eq instance of MetaItem_ to correctly ignore spaces, so
that `rustc --cfg 'foo(bar)'` now works.
@graydon suggested that once closures not be part of the language for 1.0, but that they might be hidden behind a -Z compile flag as an "experimental feature" in case people decide they need them.
Regardless of whether ```-Z once-fns``` is set, this PR will parse the ```once``` keyword and will prevent closures labelled with it from being called more than once. It will also permit moving out of captured vars in heap closures, just to let the runtime writers stop using ```Cell``` sooner. Setting ```-Z once-fns``` only toggles whether the move-out-from-capture privilege is also given for stack closures.
r? @nikomatsakis
Mostly just low-haning fruit, i.e. function arguments that were @ even
though & would work just as well.
Reduces librustc.so size by 200k when compiling without -O, by 100k when
compiling with -O.
This almost removes the StringRef wrapper, since all strings are
Equiv-alent now. Removes a lot of `/* bad */ copy *`'s, and converts
several things to be &'static str (the lint table and the intrinsics
table).
There are many instances of .to_managed(), unfortunately.
This commit won't be quite as useful until I implement RUST_PATH and
until we change `extern mod` to take a general string instead of
an identifier (#5682 and #6407).
With that said, now if you're using rustpkg and a program contains:
extern mod foo;
rustpkg will attempt to search for `foo`, so that you don't have to
provide a -L directory explicitly. In addition, rustpkg will
actually try to build and install `foo`, unless it's already
installed (specifically, I tested that `extern mod extra;` would
not cause it to try to find source for `extra` and compile it
again).
This is as per #5681.
Incidentally, I changed some driver code to infer the link name
from the crate link_meta attributes. If that change isn't ok, say
something. Also, I changed the addl_lib_search_paths field in the
session options to be an @mut ~[Path] so that it can be modified
after expansion but before later phases.
This refactors pass handling to use the argument names, so it can be used
in a similar manner to `opt`. This may be slightly less efficient than the
previous version, but it is much easier to maintain.
It also adds in the ability to specify a custom pipeline on the command
line, this overrides the normal passes, however. This should completely
close#2396.
Refactor the optimization passes to explicitly use the passes. This commit
just re-implements the same passes as were already being run.
It also adds an option (behind `-Z`) to run the LLVM lint pass on the
unoptimized IR.