We're going to have more modules under lint, and the paths get unwieldy. We
also plan to have lints run at multiple points in the compilation pipeline.
This obsoletes the old `to_err_msg` method. Replace
println!("Error: {}", failure.to_err_msg())
let string = failure.to_err_msg();
with
println!("Error: {}", failure)
let string = failure.to_str();
[breaking-change]
The following features have been removed
* box [a, b, c]
* ~[a, b, c]
* box [a, ..N]
* ~[a, ..N]
* ~[T] (as a type)
* deprecated_owned_vector lint
All users of ~[T] should move to using Vec<T> instead.
This defers to .fatal and .span_fatal for errors (rather than `fail!`
which prints the ICE message). It also adds the span lookup when an id
doesn't correspond to a block, to show what it is pointing at.
It also makes the argument parser slightly looser, so that passing
`--pretty flowgraph` recognises the `flowgraph` part and suggests to use
an integer.
Passing `--pretty flowgraph=<NODEID>` makes rustc print a control flow graph.
In pratice, you will also need to pass the additional option:
`-o <FILE>` to emit output to a `.dot` file for graphviz.
(You can only print the flow-graph for a particular block in the AST.)
----
An interesting implementation detail is the way the code puts both the
node index (`cfg::CFGIndex`) and a reference to the payload
(`cfg::CFGNode`) into the single `Node` type that is used for
labelling and walking the graph. I had once mistakenly thought that I
only wanted the `cfg::CFGNode`, but for labelling, you really want the
cfg index too, rather than e.g. trying to use the `ast::NodeId` as the
label (which breaks down e.g. due to `ast::DUMMY_NODE_ID`).
----
As a drive-by fix, I had to fix `rustc::middle::cfg::construct`
interface to reflect changes that have happened on the master branch
while I was getting this integrated into the compiler. (The next
commit actually adds tests of the `--pretty flowgraph` functionality,
so that should ensure that the `rustc::middle::cfg` code does not go
stale again.)
This adds the flag --color, which allows the user to force coloring or
turn it off. The default behavior stays the same as before (colorize, if
output goes to tty).
Why this is beneficial is explained in issue #12881.
Please note that this commit doesn't include any regression tests. I
thought about how I'd write a test for this and it doesn't seem to be
worth the effort to me for a UI change like this.
Fixes#12881.
The goal of this refactoring is to make the rustc driver code easier to understand and use. Since this is as close to an API as we have, I think it is important that it is nice. On getting stuck in, I found that there wasn't as much to change as I'd hoped to make the stage... fns easier to use by tools.
This patch only moves code around - mostly just moving code to different files, but a few extracted method refactorings too. To summarise the changes: I added driver::config which handles everything about configuring the compiler. driver::session now just defines and builds session objects. I moved driver code from librustc/lib.rs to librustc/driver/mod.rs so all the code is one place. I extracted methods to make emulating the compiler without being the compiler a little easier. Within the driver directory, I moved code around to more logically fit in the modules.