...and remove it from `PointeeInfo`, which isn't meant for this.
There are still various places (marked with FIXMEs) that assume all pointers
have the same size and alignment. Fixing this requires parsing non-default
address spaces in the data layout string, which will be done in a followup.
This ensures that the error is printed even for unused variables,
as well as unifying the handling between the LLVM and GCC backends.
This also fixes unusual behavior around exported Rust-defined variables
with linkage attributes. With the previous behavior, it appears to be
impossible to define such a variable such that it can actually be imported
and used by another crate. This is because on the importing side, the
variable is required to be a pointer, but on the exporting side, the
type checker rejects static variables of pointer type because they do
not implement `Sync`. Even if it were possible to import such a type, it
appears that code generation on the importing side would add an unexpected
additional level of pointer indirection, which would break type safety.
This highlighted that the semantics of linkage on Rust-defined variables
is different to linkage on foreign items. As such, we now model the
difference with two different codegen attributes: linkage for Rust-defined
variables, and import_linkage for foreign items.
This change gives semantics to the test
src/test/ui/linkage-attr/auxiliary/def_illtyped_external.rs which was
previously expected to fail to compile. Therefore, convert it into a
test that is expected to successfully compile.
The update to the GCC backend is speculative and untested.
Currently some `Allocation`s are interned, some are not, and it's very
hard to tell at a use point which is which.
This commit introduces `ConstAllocation` for the known-interned ones,
which makes the division much clearer. `ConstAllocation::inner()` is
used to get the underlying `Allocation`.
In some places it's natural to use an `Allocation`, in some it's natural
to use a `ConstAllocation`, and in some places there's no clear choice.
I've tried to make things look as nice as possible, while generally
favouring `ConstAllocation`, which is the type that embodies more
information. This does require quite a few calls to `inner()`.
The commit also tweaks how `PartialOrd` works for `Interned`. The
previous code was too clever by half, building on `T: Ord` to make the
code shorter. That caused problems with deriving `PartialOrd` and `Ord`
for `ConstAllocation`, so I changed it to build on `T: PartialOrd`,
which is slightly more verbose but much more standard and avoided the
problems.
* Make define_global() return a RValue directly
* Return LValue in functions declaring a global variable
* Remove useless cast
* Fix bytes_in_context to use an array rvalue
* Remove global_names which is unused
* Make const_struct create a constant struct
* Correctly initialize global in static_addr_of_mut
* Fix global variable initialization
* Remove workaround for ARGV
* Implement `black_box` as intrinsic
Responsibility of implementing the black box is now lies on backend
* Remove some TODOs
* Update to nightly-2021-09-17
* CI: don't fail on warnings