Remove `Session::one_time_diagnostic`
This is untracked mutable state, which modified the behaviour of queries.
It was used for 2 things: some full-blown errors, but mostly for lint declaration notes ("the lint level is defined here" notes).
It is replaced by the diagnostic deduplication infra which already exists in the diagnostic emitter.
A new diagnostic level `OnceNote` is introduced specifically for lint notes, to deduplicate subdiagnostics.
As a drive-by, diagnostic emission takes a `&mut` to allow dropping the `SubDiagnostic`s.
Fold aarch64 feature +fp into +neon
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
I am... pretty sure no one is relying on this.
An argument could be made that, as we are not an "entirely proprietary" toolchain, we should not support AArch64 without floats at all. I think that's a bit excessive. However, I want to recognize the intent: programming for AArch64 should be simplified where possible. For x86-64, programmers regularly set up illegal feature configurations because it's hard to understand them, see https://github.com/rust-lang/rust/issues/89586. And per the above notes, plus the discussion in https://github.com/rust-lang/rust/issues/86941, there should be no real use cases for leaving these features split: the two should in fact always go together.
- Fixesrust-lang/rust#95002.
- Fixesrust-lang/rust#95064.
- Fixesrust-lang/rust#95122.
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
Rollup of 10 pull requests
Successful merges:
- #91133 (Improve `unsafe` diagnostic)
- #93222 (Make ErrorReported impossible to construct outside `rustc_errors`)
- #93745 (Stabilize ADX target feature)
- #94309 ([generator_interior] Be more precise with scopes of borrowed places)
- #94698 (Remove redundant code from copy-suggestions)
- #94731 (Suggest adding `{ .. }` around a const function call with arguments)
- #94960 (Fix many spelling mistakes)
- #94982 (Add deprecated_safe feature gate and attribute, cc #94978)
- #94997 (debuginfo: Fix ICE when generating name for type that produces a layout error.)
- #95000 (Fixed wrong type name in comment)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Stabilize ADX target feature
This is a continuation of #60109, which noted that while the ADX intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target feature.
See also https://github.com/rust-lang/rust/issues/44839 - tracking issue for target feature
There are a few places were we have to construct it, though, and a few
places that are more invasive to change. To do this, we create a
constructor with a long obvious name.
These features include:
- V for vector extension
- Zfinx, Zdinx, Zhinx and Zhinxmin float in integer register extensions
- Zfh, Zfhmin 16-bit float pointer extensions
- Zbkb, Zkbc, Zbkc, Zk* cryptography extensions
It matches name in LLVM feature and is_riscv_feature_detected!.
debuginfo: Fix bug in type name generation for dyn types with associated types but no other generic arguments.
For types like `&dyn Future<Output=bool>` the compiler currently emits invalid types names in debuginfo. This PR fixes this.
Before:
```txt
// DWARF
&dyn core::future::future::Future, Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future,assoc$<Output,bool> > > >
```
After:
```txt
// DWARF
&dyn core::future::future::Future<Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future<assoc$<Output,bool> > > >
```
These syntactically incorrect type names can cause downstream tools (e.g. debugger extensions) crash when trying to parse them.
r? `@wesleywiser`
debuginfo: Refactor debuginfo generation for types
This PR implements the refactoring of the `rustc_codegen_llvm::debuginfo::metadata` module as described in MCP https://github.com/rust-lang/compiler-team/issues/482.
In particular it
- changes names to use `di_node` instead of `metadata`
- uniformly names all functions that build new debuginfo nodes `build_xyz_di_node`
- renames `CrateDebugContext` to `CodegenUnitDebugContext` (which is more accurate)
- removes outdated parts from `compiler/rustc_codegen_llvm/src/debuginfo/doc.md`
- moves `TypeMap` and functions that work directly work with it to a new `type_map` module
- moves enum related builder functions to a new `enums` module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses `SmallVec` instead of `Vec` in many places
- removes the old infrastructure for dealing with recursion cycles (`create_and_register_recursive_type_forward_declaration()`, `RecursiveTypeDescription`, `set_members_of_composite_type()`, `MemberDescription`, `MemberDescriptionFactory`, `prepare_xyz_metadata()`, etc)
- adds `type_map::build_type_with_children()` as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a `enum$<...>` name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes cpp-like naming for generator enums so that NatVis works for them
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
The following could be done in subsequent PRs:
- add caching for `closure_saved_names_of_captured_variables`
- add caching for `generator_layout_and_saved_local_names`
- fix inconsistent handling of what is considered a C-style enum wrt to debuginfo
- rename `metadata` module to `types`
- move common generator fields to front instead of appending them
This PR is based on https://github.com/rust-lang/rust/pull/93644 which is not merged yet.
Right now, the changes are all done in one big commit. They could be split into smaller commits but hopefully the list of changes above makes it tractable to review them as a single commit too.
For now: r? `@ghost` (let's see if this affects compile times)
This is a continuation of #60109, which noted that while the ADX
intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target
feature.
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
This commit makes `AdtDef` use `Interned`. Much the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.
`Layout` is another type that is sometimes interned, sometimes not, and
we always use references to refer to it so we can't take any advantage
of the uniqueness properties for hashing or equality checks.
This commit renames `Layout` as `LayoutS`, and then introduces a new
`Layout` that is a newtype around an `Interned<LayoutS>`. It also
interns more layouts than before. Previously layouts within layouts
(via the `variants` field) were never interned, but now they are. Hence
the lifetime on the new `Layout` type.
Unlike other interned types, these ones are in `rustc_target` instead of
`rustc_middle`. This reflects the existing structure of the code, which
does layout-specific stuff in `rustc_target` while `TyAndLayout` is
generic over the `Ty`, allowing the type-specific stuff to occur in
`rustc_middle`.
The commit also adds a `HashStable` impl for `Interned`, which was
needed. It hashes the contents, unlike the `Hash` impl which hashes the
pointer.
Currently some `Allocation`s are interned, some are not, and it's very
hard to tell at a use point which is which.
This commit introduces `ConstAllocation` for the known-interned ones,
which makes the division much clearer. `ConstAllocation::inner()` is
used to get the underlying `Allocation`.
In some places it's natural to use an `Allocation`, in some it's natural
to use a `ConstAllocation`, and in some places there's no clear choice.
I've tried to make things look as nice as possible, while generally
favouring `ConstAllocation`, which is the type that embodies more
information. This does require quite a few calls to `inner()`.
The commit also tweaks how `PartialOrd` works for `Interned`. The
previous code was too clever by half, building on `T: Ord` to make the
code shorter. That caused problems with deriving `PartialOrd` and `Ord`
for `ConstAllocation`, so I changed it to build on `T: PartialOrd`,
which is slightly more verbose but much more standard and avoided the
problems.
ARM: Only allow using d16-d31 with asm! when supported by the target
Support can be determined by checking for the "d32" LLVM feature.
r? ```````````````@nagisa```````````````
Improve allowness of the unexpected_cfgs lint
This pull-request improve the allowness (`#[allow(...)]`) of the `unexpected_cfgs` lint.
Before this PR only crate level `#![allow(unexpected_cfgs)]` worked, now with this PR it also work when put around `cfg!` or if it is in a upper level. Making it work ~for the attributes `cfg`, `cfg_attr`, ...~ for the same level is awkward as the current code is design to give "Some parent node that is close to this macro call" (cf. https://doc.rust-lang.org/nightly/nightly-rustc/rustc_expand/base/struct.ExpansionData.html) meaning that allow on the same line as an attribute won't work. I'm note even sure if this would be possible.
Found while working on https://github.com/rust-lang/rust/pull/94298.
r? ````````@petrochenkov````````
Rollup of 9 pull requests
Successful merges:
- #94464 (Suggest adding a new lifetime parameter when two elided lifetimes should match up for traits and impls.)
- #94476 (7 - Make more use of `let_chains`)
- #94478 (Fix panic when handling intra doc links generated from macro)
- #94482 (compiler: fix some typos)
- #94490 (Update books)
- #94496 (tests: accept llvm intrinsic in align-checking test)
- #94498 (9 - Make more use of `let_chains`)
- #94503 (Provide C FFI types via core::ffi, not just in std)
- #94513 (update Miri)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Direct users towards using Rust target feature names in CLI
This PR consists of a couple of changes on how we handle target features.
In particular there is a bug-fix wherein we avoid passing through features that aren't prefixed by `+` or `-` to LLVM. These appear to be causing LLVM to assert, which is pretty poor a behaviour (and also makes it pretty clear we expect feature names to be prefixed).
The other commit, I anticipate to be somewhat more controversial is outputting a warning when users specify a LLVM-specific, or otherwise unknown, feature name on the CLI. In those situations we request users to either replace it with a known Rust feature name (e.g. `bmi` -> `bmi1`) or file a feature request. I've a couple motivations for this: first of all, if users are specifying these features on the command line, I'm pretty confident there is also a need for these features to be usable via `#[cfg(target_feature)]` machinery. And second, we're growing a fair number of backends recently and having ability to provide some sort of unified-ish interface in this place seems pretty useful to me.
Sponsored by: standard.ai
If they are trying to use features rustc doesn't yet know about,
request a feature request.
Additionally, also warn against using feature names without leading `+`
or `-` signs.
rustc_errors: let `DiagnosticBuilder::emit` return a "guarantee of emission".
That is, `DiagnosticBuilder` is now generic over the return type of `.emit()`, so we'll now have:
* `DiagnosticBuilder<ErrorReported>` for error (incl. fatal/bug) diagnostics
* can only be created via a `const L: Level`-generic constructor, that limits allowed variants via a `where` clause, so not even `rustc_errors` can accidentally bypass this limitation
* asserts `diagnostic.is_error()` on emission, just in case the construction restriction was bypassed (e.g. by replacing the whole `Diagnostic` inside `DiagnosticBuilder`)
* `.emit()` returns `ErrorReported`, as a "proof" token that `.emit()` was called
(though note that this isn't a real guarantee until after completing the work on
#69426)
* `DiagnosticBuilder<()>` for everything else (warnings, notes, etc.)
* can also be obtained from other `DiagnosticBuilder`s by calling `.forget_guarantee()`
This PR is a companion to other ongoing work, namely:
* #69426
and it's ongoing implementation:
#93222
the API changes in this PR are needed to get statically-checked "only errors produce `ErrorReported` from `.emit()`", but doesn't itself provide any really strong guarantees without those other `ErrorReported` changes
* #93244
would make the choices of API changes (esp. naming) in this PR fit better overall
In order to be able to let `.emit()` return anything trustable, several changes had to be made:
* `Diagnostic`'s `level` field is now private to `rustc_errors`, to disallow arbitrary "downgrade"s from "some kind of error" to "warning" (or anything else that doesn't cause compilation to fail)
* it's still possible to replace the whole `Diagnostic` inside the `DiagnosticBuilder`, sadly, that's harder to fix, but it's unlikely enough that we can paper over it with asserts on `.emit()`
* `.cancel()` now consumes `DiagnosticBuilder`, preventing `.emit()` calls on a cancelled diagnostic
* it's also now done internally, through `DiagnosticBuilder`-private state, instead of having a `Level::Cancelled` variant that can be read (or worse, written) by the user
* this removes a hazard of calling `.cancel()` on an error then continuing to attach details to it, and even expect to be able to `.emit()` it
* warnings were switched to *only* `can_emit_warnings` on emission (instead of pre-cancelling early)
* `struct_dummy` was removed (as it relied on a pre-`Cancelled` `Diagnostic`)
* since `.emit()` doesn't consume the `DiagnosticBuilder` <sub>(I tried and gave up, it's much more work than this PR)</sub>,
we have to make `.emit()` idempotent wrt the guarantees it returns
* thankfully, `err.emit(); err.emit();` can return `ErrorReported` both times, as the second `.emit()` call has no side-effects *only* because the first one did do the appropriate emission
* `&mut Diagnostic` is now used in a lot of function signatures, which used to take `&mut DiagnosticBuilder` (in the interest of not having to make those functions generic)
* the APIs were already mostly identical, allowing for low-effort porting to this new setup
* only some of the suggestion methods needed some rework, to have the extra `DiagnosticBuilder` functionality on the `Diagnostic` methods themselves (that change is also present in #93259)
* `.emit()`/`.cancel()` aren't available, but IMO calling them from an "error decorator/annotator" function isn't a good practice, and can lead to strange behavior (from the caller's perspective)
* `.downgrade_to_delayed_bug()` was added, letting you convert any `.is_error()` diagnostic into a `delay_span_bug` one (which works because in both cases the guarantees available are the same)
This PR should ideally be reviewed commit-by-commit, since there is a lot of fallout in each.
r? `@estebank` cc `@Manishearth` `@nikomatsakis` `@mark-i-m`
Partially move cg_ssa towards using a single builder
Not all codegen backends can handle hopping between blocks well. For example Cranelift requires blocks to be terminated before switching to building a new block. Rust-gpu requires a `RefCell` to allow hopping between blocks and cg_gcc currently has a buggy implementation of hopping between blocks. This PR reduces the amount of cases where cg_ssa switches between blocks before they are finished and mostly fixes the block hopping in cg_gcc. (~~only `scalar_to_backend` doesn't handle it correctly yet in cg_gcc~~ fixed that one.)
`@antoyo` please review the cg_gcc changes.